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Bloodstained: Ritual of the Night

A project in by Koji Igarashi

Funding Successful

IGAVANIA (n): A gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!
Backers: 64867
Average Pledge Per Backer: $85

Funded: $5,545,992 of $500,000
Dates: May 11th -> Jun 12th (33 days)
Project By: Koji Igarashi
cooperative gamevideo gameadventureactionlinuxmachorrorfantasyartaction rpgpcroguelikeretrowii uxbladrm-freeanimeps4psvitaplatformer +Suggest

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Last Updated: June 12 @ 23:01 -0400 GMT


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Latest News

Bloodstained: Ritual of the Night will receive release date info within the week

March 20th - via:
According to a post on the team's official Twitter, the Castlevania-but-not-really title Bloodstained: Ritual of the Night will have its release date announced very soon, before the end of March, in fact. (Read More)

New Fashion Video Revealed for Bloodstained: Ritual of the Night

December 4th - via:
Bloodstained: Ritual of the Night has had a brand new fashion video revealed for the game, showcasing a number of clothing items. (Read More)

Bloodstained: Ritual of the Night New York Comic Con Preview

October 12th - via:
Bloodstained: Ritual of the Night is turning out to be a proper spiritual successor to Castlevania: Symphony of the Night (Read More)

PAX West 2017: Koji Igarashi’s Got Bloodstained Under Control

September 9th - via:
Most famous for his work on Castlevania: Symphony of the Night and the subsequent portable titles, Koji Igarashi is an icon of the industry. (Read More)

Bloodstained: Ritual of the Night Interview -- Koji Igarashi on Being the Face and Name of a Genre

June 23rd - via:
During E3 2017, we were able to sit down with legendary game developer Koji Igarashi to discuss modern game development and the current build of Bloodstained: Ritual of the Night. (Read More)

Bloodstained creator Koji Igarashi talks Kickstarter, staggering content

June 19th - via:
App Trigger got the chance to speak to famed games producer Koji Igarashi about the Bloodstained: Ritual of the Night during E3 2017 last week. (Read More)

Bloodstained: Ritual Of The Night E3 Trailer Reveals Boss Battle Footage

June 9th - via:
505 Games has revealed a new trailer for Koji Igarashi's Bloodstained: Ritual of the Night ahead of E3 2017 next week. (Read More)

Bloodstained: Ritual of the Night Release Date, Trailer, & Latest News

December 30th - via:
Everything you need to know about Bloodstained: Ritual of the Night, including latest news, release date, trailer, and much more! (Read More)

Kickstarter Backers Remain Supportive in Spite of Bloodstained Delay

September 12th - via:
In the hours since the announcement, the update received over 300 likes and 200 comments, with the majority of those comments being positive. (Read More)

Koji Igarashi’s Bloodstained delayed to 2018

September 9th - via:
The Metroidvania game is being pushed back a year (Read More)

Bloodstained: Ritual of the Night Aiming For 2018 Release Date

September 8th - via:
An inevitability for almost every single Kickstarter gaming project, Bloodstained: Ritual of the Night has encountered a staggering delay. (Read More)

The 8 Ball: Top 8 Unreleased Crowdfunded Games

August 30th - via:
A few of these games are on Steam Early Access, hell one of them has been on there for years now, but the full game isn’t out. (Read More)

Bloodstained: Ritual of the Night Demo Keys Being Sent Out to Kickstarter Backers

June 23rd - via:
With the recent retail release, and tepid reception, of Mighty No. 9, Kickstarter-funded gaming has become a hot topic once again. (Read More)

Bloodstained: Ritual of the Night Gameplay Rundown Features Animation Cancels and Heavy Exploration

June 21st - via:
Castlevania fans will notice that Bloodstained features nuanced mechanics from the Castlevania series, like animation canceling (wherein you interrupt the animation of one action with another action to speed up your combos and movement). (Read More)

Crowdfunding Analysis Time - Bloodstained

April 8th - via:
Today's CAT takes a look at Koji Igarashi's Bloodstained, the backstory to the campaign, why it was so successful, and how good the updates have been. (Read More)

Bloodstained Ritual of the Night Gets Early Dev Footage

April 3rd - via:
In an update for Kickstarter backers, Bloodstained Ritual of the Night developer Koji Igarashi showed off some work-in-progress footage. (Read More)

Bloodstained shader feedback results announced

March 1st - via:
The latest Bloodstained: Ritual of the Night Kickstarter update reveals the results of the shader feedback the game was seeking back in January. (Read More)

Game Kickstarters raise $43,000 on average

February 15th - via:
Last year saw a jump in the amount of money pledged to games on Kickstarter, but the cash was divided between fewer projects. (Read More)

Successful Kickstarter Videogame Campaigns and Analysis for 2015

February 1st - via:
Can you believe it? 2015 is over, and with it, I have managed to gather data on Kickstarter video game campaigns for almost the entirety of the year. (Read More)

Video Games Raised $46 Million On Kickstarter Last Year

January 14th - via:
Video games took in $46,177,705 on Kickstarter in 2015, according to new stats released today by the crowdfunding company. That’s significantly more than 2014 but not quite as much as Kickstarter made from games in 2013. (Read More)

What 8 Successfully Kickstarted Games Can Teach Us About Crowdfunding

September 16th - via:
If we look closely at games that have been fully funded, we can find some lessons on how game studios can succeed at crowdfunding. (Read More)

Budgeting for the most successful Kickstarter in video game history

June 29th - via:
Castlevania veteran Koji Igarashi made $5.5 million for Bloodstained, and there are a lot of lessons to be learned from how he did it. Here's an analysis based on an extensive conversation with him. (Read More)

Bloodstained Achieves Final Stretch Goal On Kickstarter

June 13th - via:
In little over one month, Koji Igarashi's Bloodstained: Ritual of the Night hit its final stretch goal of $5,500,000 dollars. With that the Kickstarter has ended, and the final tally for the entire campaign was $5,545,892 from Kickstarter, and approximately another 200,000 dollars pledged via PayPal. This was all backed by approximately 65,000 gamers. (Read More)

Bloodstained: Ritual of the Night Wiki – Everything you need to know about the game

June 13th - via:
Bloodstained: Ritual of the Night is an upcoming side scrolling action adventure game set firmly in the Metroidvania genre. The game is currently being developed by the Japanese company Inti Creates, a team that was founded by ex-Capcom staff and is responsible for the popular Mega Man Zero series of video games. (Read More)

Bloodstained: Ritual of the Night Kickstarter closes with $5.5M in crowdfunding

June 13th - via:
The Kickstarter campaign for Koji Igarashi's spiritual successor to his brand of Castlevania games, Bloodstained: Ritual of the Night, has come to a close with more than $5.5 million in pledges. (Read More)

Update 25: Ending Stream, $5.5mm ACHIEVED

June 12th - via:
Click here to watch the Ending Stream, which is currently live! Here's the remaining (rough) stream schedule: Happening now: Art time with Natsume! 5:30 - Gunvolt 6:00 - Special Game Announcement 6:30 - IGA plays Shantae: Half Genie Hero 7:00 -... (Read More)

Update 24: $5mm Achieved, $5.5 Unveiled, Ending Stream, 'Pure' Costume

June 12th - via:
With our latest Paypal funds totaling $180k from 2200 backers... You've raised $5,000,000. Against every expectation, the Army of the Night has unlocked the $5mm Roguelike Dungeon Mode. And of course that means you also blew past the $4.75mm goal,... (Read More)

Update 23: $4.5mm, Shovel Knight, Podcast

June 11th - via:
Remember Natsume's Shovel Knight fanart from earlier in the campaign? It's been about a decade, in Kickstarter years, so I'll refresh your memory: We've got good news: Inti Creates and Yacht Club Games have agreed that Natsume's reimagining of their... (Read More)

Update 22: $5mm Goal, Swordwhip Unveiled, and the Final 'Ask IGA'

June 10th - via:
With $4 million, you've made Bloodstained the second biggest Kickstarter of any videogame ever. It's an honor to be a part of something like this, and with two days to go it's very possible you'll have made this the biggest game Kickstarter ever by... (Read More)

Update 21: $4mm, Armaturity, Ending Stream, New Game Plus

June 10th - via:
The crew at Armature continues to prove that they're the right studio for the job. We'll let them do the talking: “Hi Bloodstained backers - Armature here with another update. It turns out that a people have shown a ton of interest in our plan to... (Read More)

Bloodstained tops $4.25M, becomes most funded video game in Kickstarter's history

June 10th - via:
With less than two days left in its Kickstarter, Castlevania successor Bloodstained: Ritual of the Night is now the most funded video game in Kickstarter history. (Read More)

Update 20: Sword or Whip Results, Boss Reveal, and the Pyrite Coin

June 9th - via:
As the campaign begins its final week, a crisis grimmer than any we've seen before finally concludes: Pixel IGA has returned to make his final judgment. Sword or Whip voters have chosen their weapon, and the winner—after a ferocious series of clan... (Read More)

Update 19: A Development Update, A Stretch Goal, Amano

June 7th - via:
The final week begins! We've got a pile of bombshells to tell you about before the end, so we'll be updating more frequently down the home stretch.  It's fun watching merchandise come together. That's most of what we do at Fangamer—when we're not... (Read More)

Update 18: $3.5mm PS Vita Success, and a Flamethrower Lights up the Dungeon

June 5th - via:
Adding in the $98k from our 1,175 Paypal backers, the campaign is well past the $3.5mm mark! The Playstation Vita is a great way to kick off the final week of the campaign, especially because we'll be producing physical Vita copies. Our friends at... (Read More)

Update 17: Last Week! Ask IGA, Add-ons, Vampire Murderer

June 4th - via:
The final week is here! To celebrate the end of one long journey—and the beginning of the next one—Inti Creates sent along this image of Johannes, Gebel, and Miriam in happier times. It could be a while before we see them this content again…... (Read More)

Update 16: DRM-Free option with GOG, Miriam's Curse, and Asynchronous Multiplayer Reached!

June 3rd - via:
Over the course of the campaign we've gotten a steady flow of requests from people who were interested in a DRM-free version of Bloodstained. Today we have good news: We're teaming up with, some of the best people in the DRM-free business,... (Read More)

Did Yooka-Laylee & Bloodstained Usher in a New Era of Crowdfunding Fans

June 2nd - via:
Cliqist looks at how Yooka-Laylee and Bloodstained are bringing in a fresh crop of Kickstarter backers. (Read More)

Update 15: Special Attacks, plus Something Familiar

June 1st - via:
This past weekend has seen more new backers than at any time since the first week of the Kickstarter, which is really exciting and humbling for us. So: Welcome, and thanks! A clarification for anybody who came on and is wondering how to get the Wii U... (Read More)

Bloodstained Kickstarter Adds Multiplayer and Vita Stretch Goals

May 31st - via:
Wii U features revealed as campaign continues to rake in cash. (Read More)

Update 14: $3 million! Wii U achieved + 2 New Stretch Goals

May 30th - via:
With the latest Paypal total -- roughly $62,000 from 800 backers -- we've surpassed $3mm. You did it, and we're proud to have been standing nearby with a look of stunned disbelief on our faces. With the Wii U stretch goal achieved, it's time to... (Read More)

Update 13: Ask IGA, New Challenges, Playism Podcast, and Shovel Armor

May 29th - via:
May is almost over—as is your quest for $3 million and the second Dungeon Goal, a Wii U port from Armature Studio!  It's also Friday, which means it's time for the third episode of Ask IGA. This one's all about bosses and monsters—thanks as... (Read More)

Update 12: Languages, Localizations and A Voice From The Past

May 28th - via:
Bloodstained has been a global project from the beginning, but now that we're into the meat of the campaign we're making some additions that we hope will make it even easier to take IGA's fanbase international.  First, thanks to Playism and their... (Read More)

Update 11: A Boss Reveal, a Comics Challenge, and an AMA

May 27th - via:
In case you missed it, yesterday we announced something Nintendophiles just might like—a Wii U port handled by the Metroid Prime veterans at Armature Studio. We also confirmed that the Army of the Night had opened the door to the dungeon and... (Read More)

Koji Igarashi's Bloodstained Kickstarter Adds Stretch Goal for Wii U Release

May 27th - via:
The Kickstarter fundraising campaign for Bloodstained: Ritual of the Night, the new game by former Castlevania producer Koji Igarashi, added a new stretch goal of US$3,000,000 on Tuesday for a Wii U port. The creators were already aiming to release the game on Xbox One, PlayStation 4, and PC. (Read More)

Bloodstained Kickstarter Wii U stretch goal confirmed

May 27th - via:
The Bloodstained: Ritual of the Night $3 million Kickstarter stretch goal was a Wii U port, which will be handled by another studio. (Read More)

Update 10: What U Just Found in the Dungeon

May 26th - via:
It took a long weekend full of comics, Tumblr notes, clay models, fanart, and sheer sticktoitivness, but you guys unlocked 30 achievements just in time to hit the first Dungeon stretch goal and commit IGA to the biggest castle he's ever designed.... (Read More)

Update 9: Enemies, Fanart, and a very cool Artist Cameo

May 24th - via:
Today’s big news is a surprise so late-breaking we’re still pleasantly shocked ourselves. (It all came together last week.) The Alchemist’s Treasure sleeve ($100+ tiers) will feature special cover art by Ayami Kojima.  Even IGA was surprised!... (Read More)

The Characters of Bloodstained: Ritual of the Night

May 24th - via:
Koji Igarashi's new gothic-themed adventure platform, Bloodstained: Ritual of the Night. Cliqist takes a brief look at the game, and details its characters. (Read More)

Update 8: Ask IGA, Vines, A Podcast, And 11 Messages from David Hayter

May 21st - via:
We've hit the second Friday of the campaign, which means it's time for another A/V Friday featuring Ask IGA, a new podcast, your videos, and our first new tier. Also a moment of calm reflection: We're over $2.5 million with three Fridays to go! ... (Read More)

Update 7: $2.5mm, 8-bit tracks + Virt, and a peek into the basement...

May 20th - via:
Here, on the cusp of the next stretch goal, we've got a little surprise for you. IGA's personal accountant just sent a bat-fax with the latest PayPal total, and it's good news: So far our PayPal backers have added $41000 to the total.  Adding in... (Read More)

Update 6: Comics, Achievements, and A Really Cool Image of A Castle

May 19th - via:
You blew by our first Weekly Comics Challenge, so the suspense is over for now—you should still go for that 50-comic overall achievement, of course—but we still get to enjoy the fruits of your labor. Here are three comics we really loved:... (Read More)

'Big indie' Kickstarters are killing actual indies

May 19th - via:
We all know the Kickstarter bubble is bursting. And when it inevitably pops, Kickstarters like Bloodstained will be the ones holding the thumbtack. (Read More)

Update 5: Fanart, Beta Access, and 20 Backer Achievements

May 18th - via:
 I am not revealing any trade secrets when I say that a lot of us on the team were even more excited to get to work on this project once IGA and the designers showed us their vision for the characters and the world. So I'm more excited *still* to... (Read More)

What Kickstarter Video Game Campaigns Launched May 10 - 16?

May 18th - via:
We take a look at all 41 Kickstarter video game campaigns that launched last week. From the great to the awful. (Read More)

Castlevania Dev’s Bloodstained Raises Over $2 Million, Next Stretch Goal is “Classic Mode”

May 16th - via:
Thanks to an abundance of backers, new Bloodstained Kickstarter stretchgoals have been added to the gothic platformer's campaign. (Read More)

Update 4: AV Friday!

May 15th - via:
 The theme of our first Ask IGA segment was left wide-open, and you delivered some great questions. Here's our first subtitled video, the first part of which is a heartfelt thank-you directly from IGA to the fans who have supported him: Andy... (Read More)

Update 3: $2mm, 25k backers, Diamond Loupe

May 15th - via:
Another day, another stretch goal obliterated like so many medusa heads! Your efforts have earned you yet another goal: Boss Rush Mode, a one-way trip through every boss in Bloodstained. What’s great about Boss Rush mode is its versatility: You... (Read More)

Update 2: Comics Achievement #1

May 13th - via:
It happened! Again! The Army of the Night has unlocked Speed Run Mode, a catch-all for the features IGA had been hoping to add to Bloodstained to help speedrunners plan the perfect route. We’ll be detailing specific features as they’re planned... (Read More)

'Castlevania' revival rises from the dead to feed on fan love on Kickstarter

May 12th - via:
Beloved Castlevania: Symphony of the Night director Koji Igarashi launches a Kickstarter for spiritual successor Bloodstained: Ritual of the Night. (Read More)

FUNDED! THANK YOU! New tiers, new stretch goals, #AskIGA, and new backer achievements!

May 11th - via:
So: It only took you one day to blow through a Kickstarter's worth of stretch goals! Luckily, we had more waiting in the wings. And now that you’ve unlocked the second Backer Inventory item, the Crystal Lens, you’ll be able to see them. But... (Read More)

Castlevania's Producer Emerges From the Wreckage of Konami

May 11th - via:
Today, Igarashi is launching a Kickstarter campaign for Bloodstained: Ritual of the Night—essentially a classic Castlevania without Konami’s trademarks. (Read More)

Castlevania Developer Returns with Bloodstained: Ritual of the Night

May 11th - via:
Bloodstained: Ritual of the Night is a new Castlevania inspired action game on Kickstarted being created by Koji Igarashi. (Read More)

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