Nevermind: A Biofeedback Horror Adventure Game

A project in Los Angeles, CA by Erin Reynolds

Funding Unsuccessful

The acclaimed biofeedback horror adventure game that gets more challenging as you get scared, honing your ability to manage anxiety.
Backers: 2466
Average Pledge Per Backer: $53

Funded: $129,615 of $250,000
Dates: Feb 5th -> Mar 7th (30 days)
Project By: Erin Reynolds
video gameadventureindiesimulationsoftwaremachorrorlovecraftpuzzlesuspensepcperceptual computingoculus rifthealth and fitness +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.



current pledge level
Last Updated: March 7 @ 01:01 -0500 GMT


of goal
funding period ended


trending toward
Trends are not projections.


of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Crowdfunding Hall of Fame: Erin Reynolds

October 15th - via:
Who is Erin Reynolds? If you have any interest in the games industry whatsoever, it's a name worth knowing. (Read More)

Nevermind Launches Second Kickstarter Campaign

October 8th - via:
Earlier in 2014 indie developer Erin Reynolds and the team at Flying Mollusk fell short of a Kickstarter funding goal of $250,000 USD for its upcoming biofeedback-based horror title, Nevermind. Since then, the developer has secured basic funding from Intel to continue working on the title with support for the company’s RealSense camera. Today Flying Mollusk has returned to Kickstarter to raise money to bring more peripheral support, including integration with the Oculus Rift virtual reality (VR) head-mounted display (HMD). (Read More)

How Game Developers Turn Kickstarter Failure Into Success

August 21st - via:
When you ask random strangers on the Internet to give you money, there are no guarantees. That’s true in almost any scenario, including when video game developers use Kickstarter to crowdfund the creation of a game. While 3,900 or so games have been funded on Kickstarter, more than 7,200 game projects failed to hit their goal. (Read More)

Erin Reynolds Discusses The Future of Nevermind

August 15th - via:
Since the Kickstarter campaign, the Nevermind team has quieted down for the past couple of months. We’ve been dying to know what’s been going on with Flying Mollusk since then and the future of Nevermind. (Read More)


March 7th - via:
We have one hour left to make this Kickstarter happen!  And in case you haven't been watching the campaign these last few hours, big things have been happening! We've gotten an overwhelming amount of tweets, new backers, and love! It's been... (Read More)

Nevermind Misses Kickstarter Funding But Won't Stop There

March 7th - via:
Nevermind, a virtual reality (VR) compatible horror videogame that uses sensors to deliver biofeedback, has failed to achieve it’s $250,000 USD Kickstarter funding goal. The campaign saw 2,466 backers and raised $129,615 before coming to an end on 7th March 2014. Despite the failure to secure funding, developer Erin Reynolds and the team aren’t giving up on the project yet. (Read More)

24 hours to go!

March 6th - via:
Alright, this is it! Only 24 hours left! FRIENDS, CELEBRITIES, ANYONE! We’ve mentioned it before, and we’ll mention it again! At our current backer average, if every one of our backers were able to get 2 additional friends to back the project,... (Read More)


March 6th - via:
Nevermind, the horror game that gets tougher as you get scared, still has a few hours left to get funded. We played a demo of it recently and should have impressions up for you soon (heart monitor experience and all). For now, let's just say it's like if Telltale made a creepier, slightly more puzzle-oriented horror game that makes you question your own sanity. (Read More)

48 hours left, Oculus Rift, Award Nominations, and More!

March 5th - via:
 Hey everyone - less than 48 hours to go! GET 2 FRIENDS TO BACK NEVERMIND! Although we have a couple of big supporters that we’re hoping will be able to leverage their substantial community before the end of the campaign (fingers crossed!) our... (Read More)

$100K and Counting!

March 4th - via:
Hey everyone! Guess what?! We just hit 100K! That’s super exciting - especially given the huge burst of momentum we’ve seen over the past couple of days! On top of all that, we still have a few big things planned for the final days of the... (Read More)

Heading into the Final Stretch!

March 2nd - via:
Alright everyone, we are officially in the final stretch - only 4 days left! Although we have ways to go to hit our goal, it's critical that everyone keep backing and sharing the campaign! Regardless of how the next few days shake out, we are still... (Read More)

Scaring the Nation by Storm!

March 1st - via:
Hello all, The team and I have been absolutely blown away by all the love and encouragement that has been coming in! We can’t say enough how much it means to us - not only to know that so many people have got our backs, but also that so many of you... (Read More)

What a Week!

March 1st - via:
Hello all, It has been a fantastic week for Nevermind! We’ve been in the Huffington Post, Fox Business, Upworthy, and everything in between! I’ve been looking forward to writing a thorough update today to recap all the awesome things happening -... (Read More)

Anxious times for biofeedback horror adventure Nevermind’s Kickstarter

March 1st - via:
Erin Reynolds, designer and creative director behind the biofeedback horror adventure Nevermind, is hoping to bring a whole new level of interaction between game and player to the table, but her Kickstarter campaign is going to need some serious support in its final days. (Read More)


February 26th - via:
Oh how time indeed flies when you’re having fun! We officially have ONE WEEK LEFT! That means that there are 7 DAYS REMAINING to make Nevermind happen! Can it be done? Of course it can!!! Anything can happen in the final week of a Kickstarter... (Read More)

New Stretch Goals!

February 24th - via:
As many of you know, making Nevermind the best game it can be is of the utmost importance to me. That means putting 110% of my energy, building the best team possible, and carefully listening to what YOU want most out of the experience. With that,... (Read More)

Backer Only Gift: Trailer Music

February 24th - via:
This post is for backers only. Please visit and log in to read. (Read More)


February 21st - via:
I messed up the video embed. Let's try this again. Sorry for the spam :(  Hopefully it works this time around. If not, I'll include a proper link in the comments for anyone who wants to check it out.  Sorry again!~Erin  (Read More)

2 Weeks Left!

February 21st - via:
Can you believe it? We have just under 2 weeks left before the Nevermind Kickstarter campaign wraps up! We’ve made some fantastic progress and, although we still have a ways to go in not a lot of time, I know we can do this together! Today’s... (Read More)

Ask Erin Anything!

February 17th - via:
Hey everyone!  I will be doing an AMA (ask me anything) on Reddit here tomorrow 2/18 from 9am - 11am PST! Join us to ask your questions, see what others are asking about, and have some fun! See you there! ~Erin  (Read More)

A Skeptics Nightmare

February 17th - via:
I just don’t believe it is going to have an effect on me. When it comes to horror games, I am fearless! All of them are the same to me: predictable and easy to navigate through. But somehow, my friends say Nevermind is going to be different. (Read More)

18 Days Left!

February 16th - via:
This post is for backers only. Please visit and log in to read. (Read More)

How Much Do We Love Our Backers? Let Us Count the Ways...

February 14th - via:
Happy Valentine’s Day! We love you, yes you! Instead of chocolates, we have some tasty updates for you! Keep reading for:  New Kickstarter Goodies!  Art!  More Press!  Shout Outs!  An event this weekend for Los Angelenos!  But, first, an... (Read More)

The Kickstarter Compendium

February 13th - via:
Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some interesting new game ideas, and new projects are going up on a weekly basis that deserve your attention. The only problem is keeping track of it all – what’s worth watching, and what are these different projects about? (Read More)

Nevermind - Week 1!

February 12th - via:
Hello all! It has been almost a week into the Nevermind Kickstarter campaign - and what a week it has been! For our backers who received their super special update on Saturday, some of this information may look familiar (although we’ve added a few... (Read More)

First Nevermind Backer Post!

February 8th - via:
This post is for backers only. Please visit and log in to read. (Read More)

Biofeedback-based horror game Nevermind creeps onto Kickstarter

February 6th - via:
Nevermind, a horror-themed adventure game that works with biofeedback sensors for a more immersive experience, has launched on Kickstarter this week in an attempt to produce a commercially available copy of the game. (Read More)

​A Heart-Monitoring Horror Game That Gets Tougher As You Get Scared

February 6th - via:
Horror games can be scary enough on their own—do we really need one that measures our heart rate and gets harder as we get more scared? Maybe we do. Maybe. We. Do. (Read More)

Nevermind: a biofeedback horror game for your mental health

February 6th - via:
In horror-adventure game Nevermind, your performance is influenced by your emotional state. (Read More)

'Biofeedback' Horror Game Nevermind Takes to Kickstarter

February 5th - via:
A horror game that uses your emotions against you could use Kinect if it earns enough crowdfunding bucks. (Read More)

If you have additional news that doesn't appear here, shoot us a link!