Project Eternity
A project in Irvine, CA by Obsidian Entertainment000days
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Funding Successful
Project Eternity is an isometric, party-based RPG set in a new fantasy world developed by Obsidian Entertainment.
Backers: 73982
Average Pledge Per Backer: $54
Funded: $3,986,794 of $1,100,000
Dates: Sep 14th -> Oct 16th (33 days)
Project By: Obsidian Entertainment
Backers: 73982
Average Pledge Per Backer: $54
Funded: $3,986,794 of $1,100,000
Dates: Sep 14th -> Oct 16th (33 days)
Project By: Obsidian Entertainment
$3,986,794
current pledge level
Last Updated: October 16 @ 21:01 -0400 GMT
362%
of goal
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Latest News
Games on Kickstarter have raised more than $100 million so far
March 23rd - via: tech2.in.com
Kickstarter campaigns have been very popular for games since last year when Tim Schafer decided to use the crowdfunding platform to fund his upcoming point-and click adventure game. Kickstarter has announced on its blog that the money pledged to games on Kickstarter has crossed the $100 million milestone. (Read More)
Kickstarter Co-Founder Talks Up Veronica Mars, Crowd-Funding Zeitgeist
March 16th - via: pcmag.com
The stampede to fund a Veronica Mars movie is "sort of like a perfect storm," according to Kickstarter co-founder and head of communications Yancey Strickler. (Read More)
D20: Kickstarter Theory and the Return of the RPG Superstar
March 11th - via: games.on.net
Something that has become readily apparent over the last six or so month is that crowdfunding has become both the salvation and the refuge of “risky” gaming ventures. I use the term risky advisedly, hence the inverted commas. I don’t mean risky in terms of hard to achieve or of dubious legality, but rather those projects that are deemed too risky for major publishers to want to touch. (Read More)
Kickstarter blockbusters
March 8th - via: cnettv.cnet.com
The Top 5 crowd-funded projects on Kickstarter that have raked in over $1 million in donations. (Read More)
Project Eternity Kickstarter Chat #7
March 4th - via: nowgamer.com
Obsidian Entertainment's Project Eternity is bringing back old-school RPG fun thanks to Kickstarter, but what's it been like working with crowd-funding? (Read More)
Obsidian Reveals Project Eternity Progress, Talks Kickstarter
February 18th - via: geeky-gadgets.com
Obsidian’s Project Eternity Kickstarter broke records because it catered to an under-served audience and brought a fresh, but familiar enough proposition to the table. A Kickstarter comes with its own set of challenges though, not the least of which is sometimes having to make a choice between what’s best for the game over what was promised during fundraising. (Read More)
Obsidian On Project Eternity, Kickstarter’s Future
February 16th - via: rockpapershotgun.com
Kickstarter’s started to get a bit cranky. High-profile washouts are piling up – Wildman the most visible among them – and the gold in them thar hills seems to be losing its sheen. So then, is it time to book it back to publishers? For his part, Obsidian CEO Feargus Urquhart thinks it’s all about balance. “These are enjoyable games to make,” he told RPS. “I think it would be great to keep on making them. It helps us build a brand. So that’s where it’s transformative. It’s going to change our business, absolutely. Is it going to change the entirety of our business? No.” (Read More)
What the 7 million-dollar Kickstarter games of 2012 did right
January 24th - via: venturebeat.com
Last year's $1 million-plus video game Kickstarters share common reasons for their success. Plus, the developers share their campaign tips for 2013. (Read More)
Pathfinder Online Kickstarter Reaches $1M Goal in Final Hours
January 14th - via: crowdsourcing.org
A Kickstarter campaign for Pathfinder Online, an online role-playing video game from Seattle-based Goblinworks Inc., surpassed its $1 million funding goal today, just five hours before the deadline. The crowdfunding campaign opened in November. To learn more about Pathfinder Online and its successful Kickstarter campaign, we posed a few questions via email to Goblinworks CEO Ryan Dancey. (Read More)
What a year Kickstarter had in 2012
January 9th - via: eurogamer.net
What a year Kickstarter had in 2012. Tim Schafer's Double Fine kicked the crowd-funding website into orbit back in March, raising more than $3 million to make an old-school adventure game. (Read More)
Kick-off: How crowdfunding changed games development forever
January 1st - via: pocketgamer.biz
In February 2012, an iPhone dock became the first Kickstarter campaign to raise more than a million dollars. It was an impressive feat, but just one month later, that record was smashed by a gaming project. Tim Schafer and Double Fine's Kickstarter campaign raised $3.3 million, and prompted an explosion in videogame crowdfunding. (Read More)
Kickstarter Raised An Absolutely Ridiculous Amount Of Cash For Games In 2012
December 31st - via: kotaku.com.au
It’s been a crazy year for independent games development, but there a few stories larger than the influence that so-called “crowdfunding” has had on the industry, mostly via Kickstarter. (Read More)
17 Million-Dollar Ideas On Kickstarter
December 29th - via: businessinsider.com
Kickstarter is a place where entrepreneurs and artists can post ideas and raise money from other users. (Read More)
Godus Kickstarter comes to an end, 22cans reveals prototype video
December 26th - via: tech2.in.com
Peter Molyneux had started a Kickstarter campaign earlier this month. Recently, the campaign was finished with the game—Project Godus—being fully funded. At the time of writing, the game h (Read More)
Stories of 2012: How Kickstarter changed game funding for ever, and why devs still have much to learn
December 25th - via: edge-online.com
It's difficult to recall a time before Kickstarter's game industry prominence, but just twelve short months ago the crowdfunding website had a considerably lower profile. (Read More)
Project Eternity Kickstarter closes at $3,986,929, Obsidian celebrate with dancing and inflatable unicorn, Urquhart: "Everybody here is just extremely ecstatic"
October 17th - via: pcgamesn.com
You'll have to give me a moment, I've just witnessed gaming history. I've found myself caught up in all the excitement and I'm more than a little light-headed. Somewhere in the back of my mind a serious, practical and very boring part of me says I should be in bed, but tonight Project Eternity has broken crowdfunding records. In the closing minutes of the Kickstarter campaign, Obsidian took to Twitch.tv to celebrate. (Read More)
Project Eternity is in its last day, now the most funded game on Kickstarter
October 16th - via: pcgamesn.com
Today is the last day you can give your money to Obsidian to be melted down and recast as an isometric RPG in The Old Way. For now, at least - I’m deadly certain they’ll give you another chance to pay them for it once the thing’s finished. (Read More)
Project Eternity Kickstarter adds a new $2.4 million stretch goal
October 2nd - via: pcgamesn.com
"Can I kick it?" asked A Tribe Called Quest in 1991, before summarily answering their own question with "yes you may, and not only that, but if you kick it past your $1.1 million goal you may start announcing additional goals such as The Endless Paths of Od Nua and crafting and enchanting features". Obsidian have just hit 50,000 backers on the Project Eternity Kickstarter page, which has unlocked the aforementioned dungeon. The total amount pledged towards the RPG now stands at $2.2 million, and Obsidian have just announced what they plan to add if you can bump that pile of cash up to $2.4 million. (Read More)
Project Eternity: non-combat abilities make the peaceful player powerful
September 24th - via: pcgamesn.com
Project Eternity's Kickstarter ticker spins on bringing with it fresh new details from the depths of Obsidian's vault. Today we learn of the design ethos behind the RPG's non-combat abilities: stealth, lock picking, sly talk, and the rest.Using my Persuasion score of 22 I'll suggest that you look beyond the break for more details: go on, I'll be your friend. (Read More)
The other 1%: meet Kickstarter's mega-backers
September 21st - via: pcgamesn.com
Take a look at Project Eternity, potential fantasy RPG and Kickstarter concept of the hour. At the time of writing, it has long since reached its minimum target and nears $1.8 million in funding, where stretch goals promise development of a new playable race, class, and companion. At $2 mil there’ll be a player house; at $2.2 mil, Linux support. Stretch goals beyond $2.4 mil are TBA, but momentum is such that developer Obsidian couldn’t be blamed for tentatively writing them up this afternoon.
Yet in the world of groundswell publishing, not all pledges are equal. Amongst the 43,089 backers Project Eternity has amassed to date, less than 100 are responsible for 8% of the development budget. Of that near-$1.8 million total, these 93 backers have together offered $141,000 - in some cases, more than $10,000 each. (Read More)
Obsidian's Project Eternity Kickstarter funded in less than 3 days
September 17th - via: pcgamesn.com
It feels like April all over again, with Obsidian’s Project Eternity Kickstarter blasting past their $1.1 million target in less than three days, already well on their way to $2 million with another 29 days to go. Project Eternity is going to be a game that will happen, now, and on top of that we’re going to start looking at some pretty attractive stretch goals. (Read More)
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