Dungeon Alchemist™

A project in Schoten, Belgium by Wim De Hert
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Funding Successful

AI-powered mapmaking software for Tabletop RPGs. Make awesome-looking maps, really fast!
Backers: 57199
Average Pledge Per Backer: €43

Funded: €2,462,441 of €45,000
Dates: Feb 9th -> Mar 11th (30 days)
Project By: Wim De Hert
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€2,462,441

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Last Updated: March 11 @ 08:01 -0500 GMT

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Latest News

Q&A Livestream tomorrow 13:00 CET (7 AM EST, 4 AM PST)

March 10th - via: kickstarter.com
To celebrate the ending of the Kickstarter together with our community, we'll be doing a Q&A livestream tomorrow. We'll be going live at 13:00 CET (7 AM EST or 4 AM PST for those who are REALLY dedicated), one hour before the end of the campaign,... (Read More)

24 hours to go - €2.000.000 reached!

March 10th - via: kickstarter.com
So this is it. The final stretch before the finish line. We hit €2.000.000 yesterday, and at this point, there's really not much more we can ask of you. That's why we made this video to thank you all for your believing in us. 24 hours to go, and... (Read More)

Commercial License - more info!

March 8th - via: kickstarter.com
A lot of you have been asking about the possibility of using Dungeon Alchemist for commercial projects. Since then, we've been working with a lawyer to write up the actual commercial terms of use for Dungeon Alchemist, but these won't be finished... (Read More)

Third Kickstarter-exclusive Object, details about full set, Let's Role

March 5th - via: kickstarter.com
Details on the Kickstarter-exclusive object set Hey everyone! With the final week of this Kickstarter ahead of us, it's time to deliver you the information we've been promising over the last few weeks. One of the questions we've been asked the most... (Read More)

AI-Powered Map-Making Tool Dungeon Alchemist Hits Over $1 Million On Kickstarter

March 3rd - via: techraptor.net
The new app, Dungeon Alchemist, is an AI-powered map tool that really does streamline the process of creating high-quality maps. Rather than manually crafting maps, or constructing them from pre-made elements, Dungeon Alchemist uses the power of AI to procedurally generate rooms. (Read More)

€1.000.000 stretch goal unlocked - time to level up!

March 2nd - via: kickstarter.com
I remember discussing with Wim last Thursday about where to put the final stretch goal. I was saying "Put it at €800.000, we will never EVER reach that before next week, so at least you'll have a few days to prepare the unlock video." He convinced... (Read More)

Second Exclusive Object Reveal - The Orrery!

February 26th - via: kickstarter.com
Now that we're not running behind the facts anymore in terms of stretch goals, we FINALLY have some time to share with you some other things we've been working on. One of those is the long-awaited reveal of the second Kickstarter-exclusive object:... (Read More)

€500k reached, 2 stretch goals unlocked, what's next?

February 25th - via: kickstarter.com
Hello everyone! The train has only been speeding up over the past few days, and we completely blew past 2 stretch goals in absolutely no time. We even hit the magic €500k mark! We owe you a big update, so here it is. Unlocked Stretch Goals Take a... (Read More)

Instant dungeons for all - 300k stretch goal hit!

February 24th - via: kickstarter.com
Hello everyone! Here we are again with another stretch goal unlock! By reaching €300k funding, you've unlocked the Instant Dungeon Button. If you're out of inspiration or you need a map really, REALLY quickly, you can hit the red button and Dungeon... (Read More)

€250k stretch goal - Abandoned Ruins

February 23rd - via: kickstarter.com
It seems like only yesterday that we hit through the magic barrier of €200k, and now we already hit €250k! Oh wait... it WAS actually yesterday. Insane. Fortunately, the Abandoned Ruins found in this stretch goal are way older than that. Explore... (Read More)

€200k shattered - MAGIC unlocked!

February 22nd - via: kickstarter.com
Yesterday, we hit the €200k stretch goal. A stretch goal we called "Magic" because  we thought it would require actual real magic to collect such a huge amount of pledges! Many of you have been wondering what the "Magic" stretch goal actually... (Read More)

You did it! Stretch goal 7 unlocked!

February 18th - via: kickstarter.com
We're super happy to announce that you have successfully unlocked the 7th stretch goal: "Everything is Lava"! Caves have been one of the most requested themes since the beginning of the Kickstarter, so you can finally rest easy knowing that you'll be... (Read More)

First Kickstarter-exclusive object revealed!

February 16th - via: kickstarter.com
Many of you have been asking about the Kickstarter-exclusive objects included in the Dungeon Master and higher pledge tiers. We'll be revealing more info about the different objects over the course of the campaign, but today we're happy to show you... (Read More)

2 more stretch goals unlocked!

February 15th - via: kickstarter.com
Hey everyone! We realize we haven't been keeping up the last few days with progress on the Kickstarter, and we apologize for that. It's been really crazy and we've been having trouble managing everything. To make things a bit more manageable, we... (Read More)

Stretch goals update + frequently asked questions

February 10th - via: kickstarter.com
Hey everyone! After a good night's sleep (ok, that was a lie, adrenaline rush ruined it), we're back. And as promised, today we have some more details on the unlocked stretch goals, as well as the new ones on the horizon. We also have gathered some... (Read More)

First stretch goal reached - more coming?

February 9th - via: kickstarter.com
Jeez. We just hit our first stretch goal after only 5 hours! We're a bit overwhelmed at the moment by this outpour of support, so we didn't have anything prepared yet for this moment. We'll be posting more details on the stretch goals tomorrow, but... (Read More)

We are FUNDED! In 3 hours!

February 9th - via: kickstarter.com
Wow. Wooooow. We just got funded, in less than 3 hours! This is incredible. Thank you for putting your trust in us. We will work hard to make this app everything you dreamed it would be when you pledged for this Kickstarter. We won't disappoint!... (Read More)

We are LIVE!

February 9th - via: kickstarter.com
Today’s the day we’ve been working towards for the last six months. Our Kickstarter is live, and we can’t wait to show you all our hard work! We’ll be posting regularly from now on with campaign updates. In the meantime, you’ll find all the... (Read More)

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