Sea of Legends

CANDLE - A Dynamic Graphic Adventure

A project in Teruel, Spain by Teku Studios

Funding Successful

A dynamic graphic adventure with handmade visuals - an incredible mixture of the Graphic Adventure and Platformer genres
Backers: 1653
Average Pledge Per Backer: $32

Funded: $52,359 of $40,000
Dates: Jul 19th -> Aug 16th (28 days)
Project By: Teku Studios
video gameadventureindielinuxmacfantasypcdrm-freeplatformer +Suggest

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Last Updated: August 16 @ 15:01 -0400 GMT


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Latest News

$50k+, last chance to aim for the next stretch goal

August 16th - via:
So, we've beaten the $50,000 mark, that's so awesome! There is still time to reach the next stretch goal, however, this is our final chance. Here's our bet: We've had to cut out from the game many contents due to our lack of time and budget, but we... (Read More)

THE TEAM - Meet Gelo Fleisher

August 16th - via:
We're now facing the final hours of campaign, so we are posting the last entry of our Team updates. This time it's Gelo who is going to introduce himself. Enjoy! I'm Gelo Fleisher, and I’m helping the guys at Teku with the writing and story of... (Read More)

Last 24h & We get interviewed!

August 15th - via:
This is it, people: we've just entered the last 24h of campaign. We've already beaten some stretch goals, and we can certainly aim for the 55k, and maybe even the 60k one so we don't have to cut out forever all the discarded material. It's up to you!... (Read More)

The Gameplay Update

August 15th - via:
It's time for the big content update! Let's talk about Candle's gameplay. First of all, please take a look at the gameplay commentary we've prepared for you. Everything you see there is Work In Progress, what means that there's a lot of placeholders... (Read More)

Second stretch goal lit: Full EFIGS localization

August 15th - via:
And another stretch goal reached! We're honored by this incredible chance you're giving to us. With this, Candle will now be fully localized into English, French, Italian and German, as well as Spanish. However, we want to localize Candle into as... (Read More)

First stretch goal blown: Mac & Linux confirmed

August 14th - via:
And another goal reached! Now the Mac & Linux versions are confirmed, which means that now you guys get to choose between Windows, Mac, Linux and Wii U for the digital editions of the game. We will send a survey once the campaign is over to get... (Read More)

Funding Goal reached! 40K and counting!!

August 13th - via:
Don't worry guys, your money is well invested!  (Read More)

Candle confirmed for Wii U

August 12th - via:
You may have noticed a little slow down on our Update pace these days. Turns out, we've been really busy!! We really want to take Candle to Next-Gen consoles, so we immediately talked to Nintendo and showed them our precious game. They loved what we... (Read More)

Time to speed up

August 8th - via:
Ok guys, we're almost at 60% funding and there's 7 days to go. This is a quick update as a reminder - if there's a bunch of undecided people out there, well, this is the time to make up your minds! :) we have done well so far with the funding, but we... (Read More)

The Story so far

August 8th - via:
Hi there! Almost at 60% funding, the campaign is doing very well this week! Today we are going to give some bits and pieces about Candle's story (spoiler-free). Get ready, set, go! It's hard to say much without spoiling a big part of Candle's story,... (Read More)

AMA is over. Let us know if you want another one!

August 7th - via:
Well, it seems that this is it for now! Thanks a lot for spending this 1,5h of AMA with us, hope that you found our answers interesting. We will leave the event open so you can ask more questions in the future, but for now, it's time for dinner here... (Read More)

AMA is live on Reddit. Ask Us Anything!

August 7th - via:
Ok everyone, we are live on Reddit, ready for that AMA event! You can ask us whatever you want here:   Looking forward to your questions!  (Read More)

Funding Crowd The 13th (July 31st - Aug 6th)

August 7th - via:
The Funding Crowd is back later than ever on its 13th instalment. What happened is that we avoided publishing it yesterday as Tuesday the 13th is the bad luck day in Spanish-speaking countries, as you may know... (Read More)

AMA on Reddit tomorrow - ask us anything!

August 6th - via:
We've now passed the halfway point of the campaign. Since many of you want to know more about Candle we will be holding an AMA event tomorrow on Reddit so you can ask us real-time whatever you want to know about the game, its gameplay, the... (Read More)

FanArts, Assemble!

August 3rd - via:
Please take a look at this. It's the very first Candle's FanArt ever! Isn't it absolutely gorgeous? The user Daniel, who backed our project 2 weeks ago, has sent us this wonderful piece of art painted over rocks and shells, and we've just had an... (Read More)

The Spanish Crew update

August 2nd - via:
We're doing a very special update today. As you already know, we are a spanish studio, and so we have met other awesome spanish studios recently. They are supporting us a lot, therefore we wanted to acknowledge them somehow. We are going to introduce... (Read More)

Kickstarter Picks: Chroma Squad, Candle, and more!

August 2nd - via:
We love seeing projects successfully meet their Kickstarter goals, even if it means we didn’t get a chance to write about them.  This week, League of Legends-inspired Project Ward was on our radar, but met its funding goal only 12 hours after launch.  (It’s still worth supporting if you need to reveal the fog of war in your home.)  Luckily, there’s no shortage of worthwhile and in-need projects to talk about: this week includes a Power Rangers-style sim, a top-notch documentary, and a CRPG that could be the second coming of Ultima Online. (Read More)

The Teku Update II - The first prototypes

August 1st - via:
Almost $14,000! Let's keep spreading the word, people! Our minimum goal is not very high, we can certainly make it. Some days ago we talked about Candle's main character, Teku, mostly about his background. But today, we want to show you the whole... (Read More)

THE TEAM - Meet Jose A. Gutiérrez

July 30th - via:
Paint my heart... with your Watercolour Attack!! Hi again! Today, we are introducing Jose A. Gutiérrez, co-founder and Art Director at Teku Studios. He is in charge of the art design for Candle, but he is also the 2D animator, and paints many of... (Read More)

The Music Update

July 29th - via:
Next Update! Today, we're going to show you some themes of Candle's OST. First of all, the music: Nice, isn't it? Pascual Gállego, our composer, is trying his best with the music so it fits the look and feel of the game. The first thing that you may... (Read More)

Concerning Payments

July 28th - via:
Hello again, our dear supporters. During this last week, we have received some PMs and comments asking us about payment options. We know that some of you are willing to support us via PayPal, but can't do it using a credit card. We are fully aware of... (Read More)

THE TEAM - Meet Miguel Vallés

July 27th - via:
Extreme Programming Tasks!! Notice James Rolfe's signed photo! Here we go again, yet another project Update. Today, we are starting a series of updates that will help you guys know more about the team. First of all, I shall introduce myself. I'm... (Read More)

Contents, contents, contents!!

July 26th - via:
Hi there! The campaign has been running for 6 days now and we have already raised over a 25% of our minimum goal. That's great news! But there is still more to come. In the next few days we are going to show you tons of new content. We are preparing... (Read More)

WiiU stretch goal revealed!! Full Next-Gen support

July 25th - via:
We've received many PMs and Greenlight commentaries requesting us to port Candle into Nintendo's new platform. Well, we've listened to you: Wii U stretch goal ready! We love the creativity of Nintendo's consoles and games, and so we would be pleased... (Read More)

The Teku Update - Candle's main character

July 24th - via:
Okay people, $9,000! We're doing very well. Today, it's time to talk more about Teku. First of all, what is he? One of our early major infuences on Candle's art design was the african voodoo paraphernalia. That's why every “human-like” character... (Read More)

Stretch goals, here they come!!

July 22nd - via:
The time has come, people. STRETCH GOALS!! Candle is doing really well. We're at 5,6k, and that's a huge amount of money raised in slightly less than 3 days, so we have decided to update the campaign with new stretch goals. We are already developing... (Read More)

New reward tier - more affordable physical edition

July 21st - via:
Hi there again guys. It has been an amazing weekend - we're almost at $5,000! During these days we have received a lot of feedback regarding our rewards. The most common topic is the limited retail edition of Candle. Some of you have expressed your... (Read More)

An in-depth look at Teku Studios. Where do we work?

July 21st - via:
Welcome to Teku Studios! Wanna take a quick tour with us? Let's see where our team works! Our studio is small yet functional. We all work together so the development process is more agile and dynamic. Every time a programmer wants to know something,... (Read More)

Mac&Linux - Newton Laws and Flightless Birds

July 20th - via:
Okay guys, first content update!! We are humbled by your support, and since we want to expand the potential of our game into a bigger, better project, we are planning several stretch goals in case we exceed our initial goal. Starting this Monday, we... (Read More)

We're up and running!! Also, behold CANDLE's Cover Art!

July 19th - via:
This is it, after a long, long month, we are finally online! Candle is our very first full videogame. We are a young yet passionate team, and we thank you a lot for your support. It's going to be a very exciting journey, we hope that you guys enjoy... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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