Divinity: Original Sin

A project in Sacramento, CA by Larian Studios LLC
000days 
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00hours 
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Funding Successful

The next RPG in the award-winning Divinity series featuring classic turn-based combat,cooperative multiplayer and a unique RPG editor.
Backers: 19541
Average Pledge Per Backer: $48

Funded: $944,282 of $400,000
Dates: Mar 27th -> Apr 26th (30 days)
Project By: Larian Studios LLC
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$944,282

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Last Updated: April 26 @ 12:30 -0400 GMT

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Latest News

Divinity: Original Sin review: next to godliness

July 31st - via: polygon.com
Divinity: Original Sin is a testament to what an experienced developer can do when freed from the demands of a publisher and left to create precisely the game it wants. (Read More)

Divinity: Can a Kickstarter game make a profit when it’s released?

July 9th - via: thebitpulse.com
Larian Studios took the usual crowdfunding route — Kickstarter to Steam Early Access to final release — with Divinity: Original Sin and, though it got lucky with a Steam sale and maybe some other factors like press coverage, its sales numbers help us understand what to expect from Kickstarter games, especially since not a lot of them have came out yet. (Read More)

Larian Studios CEO: 'Divinity: Original Sin is Our Fastest-Selling Game Ever'

July 4th - via: thebitbag.com
The latest installment of the Divinity series seems to be having a good start and Larian Studios can’t be any happier about it. Divinity: Original Sin has only been released in less than a week after a long Early Access period, but the adventure role-playing game has already sold 160,000 copies. (Read More)

The Roundup: Divinity: Original Sin

July 2nd - via: thebitpulse.com
When Larian Studios started the Kickstarter campaign for its expansive, turn-based RPG Divinity: Original Sin in March 2013, there was little precedent for how a crowdfunded game’s development was supposed to go. (Read More)

Kickstarter Weekly vol. 33

July 2nd - via: indiehaven.com
Indie game Kickstarter stuff, written by a girl who has been gaming for about as long as she could walk, or talk. (Read More)

Divinity: Original Sin – Early Access Review

June 16th - via: cliqist.com
Not everyone is going to have time to enjoy Divinity:Original Sin. RPGs with no quest markers might sound wonderful to a purist, but if someone just has an hour a day for gaming, they might not want to spend it grilling every NPC in town for pieces of the puzzle. However, if you are willing and able to push past the game-maker’s daunting refusal to give you any help, you’ll find a beautiful, charming, and fun game. (Read More)

Divinity: Original Sin Delayed 10 Days To Put In Voices

June 6th - via: segmentnext.com
Divinity: Original Sin will receive a slight delay on its official Steam release, as developer Larian Studios has opted to put in some voice overs in it. (Read More)

Divinity: Original Sin seeks a lost RPG path

March 1st - via: polygon.com
According to Larian Studios CEO Swen Vincke, Divinity: Original Sin is helping to get role-playing games onto a track from which they diverged over a decade ago. (Read More)

Preview: Divinity: Original Sin Looks to Topple the Competition

February 1st - via: hardcoregamer.com
I had never really followed the Divinity series or was even aware of Larian Studios, and yet when I heard about their Kickstarter campaign, I couldn’t help but be intrigued. There were promises of an epic RPG with cooperative multiplayer, significant choices and consequences, and an emphasis on exploration and experimentation through a comprehensive crafting system and unique character development. It was everything I could hope for in an RPG and more, and these lofty promises made on Kickstarter have started to manifest themselves into an actual playable experience. (Read More)

Divinity: Original Sin Launches On Steam Early Access

January 17th - via: escapistmagazine.com
Divinity: Original Sin, the old-school RPG that hit it big on Kickstarter, is now playable through Steam Early Access. (Read More)

Divinity: Original Sin delivers an alpha to its Kickstarter backers

December 17th - via: incgamers.com
Last week, you perhaps saw Larian’s Swen Vinke playing through around 40 minutes of Divinity: Original Sin in preparation for the game’s alpha release. If not, that’s worth watching. Anyway, at the end of said video Vinke declared that the title was ready to be released in alpha form to the many and various Kickstarter backers out there. (Read More)

Divinity: Original Sin Kickstarter Concludes

April 27th - via: gamingillustrated.com
Exceeding the expectations of its developer, Larian Studios, the Kickstarter for the upcoming role-playing game (RPG) Divinity: Original Sin ended beyond its minimum goal of $400,000. Taking into account donations from sources other than the main Kickstarter page, donations for the RPG reached at least $1 million. (Read More)

Roll the drums!!! Homing in on the last stretch goal!

April 26th - via: kickstarter.com
The last stretch goalAt the time of writing we are around 90K away from reaching our final stretch goal, taking into account paypal and the fundraisers by RPGCodex & RPGWatch. We're homing in! 1. If we make it or not to our last stretch goal... (Read More)

Divinity: Original Sin behind-the-scenes Kickstarter video released

April 26th - via: vg247.com
Larian Studios’ Kickstarter for Divinity: Original Sin has ended successfully with $944,282 pledged through the crowd-funding service, along with an additional $37,256 raised through PayPal. To celebrate, the team has relased a retrospective video, giving you a look at what went on behind-the-scenes during the funding drive. (Read More)

Jim Sterling is a star + 10 reasons why people should pledge

April 25th - via: kickstarter.com
10 reasons why you should pledgeWe're biased, but we are told the folk at Kotaku aren't. When they say "I can guarantee you it'll be worth your money" people should listen!  To lend weight to their argument, they just listed 10 reasons to pledge... (Read More)

Surprise Event! Live session with Jim Sterling from Destructoid on Twitch TV

April 25th - via: kickstarter.com
Swen will be doing a live stream session of Divinity: Original Sin with Jim Sterling from Destructoid momentarily! So head on over to our Twitch Tv Channel NOW to watch!  (Read More)

Less than 24 hours to go!!! 800K reached! As behind the scenes as it gets!

April 25th - via: kickstarter.com
Less than 24 hours to go!!!Well, you know what the final stretch goal is! We'll remind you in a next update, but that's all there's left to reach on this wonderful KIckstarter campaign. Think we can do 200K in 24 hours ? The game is on! 800K... (Read More)

27 Hours Left,Companions, Editor Magic, Mixing Physical with Digital

April 25th - via: kickstarter.com
27 hours left!!!Well, the title says it all. It looks like we're going to make the Companions stretch goal, but are we going to make the NPC schedules goal ? They say anything is possible on Kickstarter, but there's still some distance cover. The... (Read More)

More on henchmen and companions

April 24th - via: kickstarter.com
Henchmen and companions explainedIn all our haste to prepare the previous update we forgot to post the video that explained the "henchmen become companions" stretch goal in more detail. This update corrects this horrible mistake. It also gives us an... (Read More)

The last 48 hours, 700K stretch goal achieved and something special...

April 24th - via: kickstarter.com
The last 48 hoursThanks to you, we had a great campaign. The result so far exceeds our initial expectations and it's really been a great ride. You can't imagine how excited we are that we're going to be able to make our game so much better, and the... (Read More)

66 hours to go - Secret Stretch Goal Reached!

April 23rd - via: kickstarter.com
666.666 barrier breached! Weresheep Of The Flock Unite!If you have no idea who the weresheep are, have a look at www.weresheep.net. They are a group of backers who helped us tremendously throughout this campaign, and to thank them we included this... (Read More)

We are now doing an AMA on Reddit

April 23rd - via: kickstarter.com
Join us :)This will be the shortest update ever. Here is the link to our AMA on reddit:http://www.reddit.com/r/IAmA/comments/1cxzw4/we_are_larian_studios_developing_divinity/ And with that, we go back to answering questions :)  (Read More)

72 hours left, Stretch goal 2 achieved!!! New goal announced!

April 23rd - via: kickstarter.com
Congratulations! We've been keeping an eye on our paypal counter today, and together with the Kickstarter total, it looks like stretch goal 2 was just unlocked!!!  Personality traits & talents are now confirmed, and it'll come as no surprise... (Read More)

Announcing the Final Countdown

April 23rd - via: kickstarter.com
Incoming!We have been very busy the last couple of days. I know, as if we couldn't get any busier, right, but we took it to busiest! We've been playing a pre-alpha version of the game together with many a journalist, and the results start coming in.... (Read More)

The Divinity: Original Sin Kickstarter Ends Soon

April 23rd - via: examiner.com
Larian Studios' Divinity: Original Sin has entered the last 72 hours of its Kickstarter campaign. The game reached the $600,000 fundraising mark yesterday, and has added nearly another $50,000 since then, which gives the faintest glimmer of hope that it might just achieve its $800,000 stretch goal (NPC companions, rather than just henchmen), if not the $1,000,000 goal (full NPC schedules) thereafter. (Read More)

600K!!! Roll credits! Wait... what?

April 22nd - via: kickstarter.com
600K!!!Thank you everybody! The feedback and support you've given us has been truly amazing. You are a fantastic audience and it is true pleasure to be making games for you. You can rest assured that we'll do our very best to give you a gem of a RPG.... (Read More)

Starting the end-game

April 22nd - via: kickstarter.com
Updates inbound!As we're approaching the end of our Kickstarter campaign, we're giving it everything we have to reach those stretch goals. With less than 45K$ to go to the next stretch goal, and a lot of media attention appearing, we'll be upping the... (Read More)

Divinity Composer Supports Kickstarter With Twitch.tv Concert

April 22nd - via: escapistmagazine.com
If you missed Kirill Pokrovsky's concert in support of the Divinity: Original Sin Kickstarter, you can now catch it on YouTube, complete with new HD footage. Kirill Pokrovsky doesn't have the catalog of a guy like, say, Jeremy Soule, but his work on the Divinity games - he's done the music for all of them - is nothing short of outstanding. And while Soule is, last I heard, still kicking around the idea of a videogame mega-concert in New York City, Pokrovsky went ahead and held one of his own, a one-man show (with a spot or two of horsing around by Larian boss Swen Vincke) on Twitch TV. (Read More)

4 Days To Go, The Ultimate Preview, Live stream, Reddit AMA, Stretch Goals Video, Imps vs Commander!

April 21st - via: kickstarter.com
The most in-depth Divinity Original Sin preview ever! Who could expect that one of the most detailed & extensive hands-on reports to be released would come from somebody whose day job does not involve pretending he knows anything about games?... (Read More)

Overview of add-ons and reward tiers

April 20th - via: kickstarter.com
No new content in this update. Instead a handy list of add-ons and rewards, as requested by the Weresheep Of Original Sin.  Shipping physical goods All physical goods ship free if you are in the US or Europe. If you live in Europe, you need to... (Read More)

Looking Back Already, And Looking Forward

April 18th - via: kickstarter.com
ReflectionsWhat an exciting couple of weeks we've been having. We've been telling a couple of journalists, that didn't believe us, that we had no idea if this campaign would even reach its goal. "Oh come on," they said. "You're just in it for the... (Read More)

Community Input, Kirill Live Tonight, 3K Likes

April 18th - via: kickstarter.com
Community Input It's sometimes held against us, but we think very highly of our fans and our community. We end up calling NPCs after them (hi Arhu), we create encounters with them (hello Shrimpo). We also don't just take their feedback for granted:... (Read More)

8 days left: Maxos speaks,Major rewards update!

April 17th - via: kickstarter.com
Help from an unexpected sourceWith only 8 days left on the clock and some distance to cover still until our next stretch goal, our Kickstarter campaign received endorsement from an unexpected source today! Maxos - The man who can teach you how to... (Read More)

Divinity: Original Sin Kickstarter passes first stretch goal

April 16th - via: vg247.com
Not content with simple success, Larian Games has only gone and smashed its first stretch goal for Divinity: Original Sin. The RPG has now drawn over $500,000, unlocking a homestead for the player. The next goal is at $650,000 – a system of character traits – and for every extra 1,000 backers, Larian will expand the Phantom Forest area. (Read More)

With 9 days left to go the Phantom forest grows... + New movie

April 15th - via: kickstarter.com
9 days left!!!We have 9 days left to make it to the next Stretch goal. Given how other Kickstarter campaigns went, there's a really good chance that we'll make a few more stretch goals in the last couple of days, but obviously we're going to need... (Read More)

Homestead Built, Expanding The Lair, More Than Meets The Eye, Kirill Live

April 14th - via: kickstarter.com
Homestead Built!Yes! You did it! The first stretchgoal has been successfully reached! The more we thought about it, the cooler all the features over at the Shelter Plane at the End of Time have become, and the more anxious we are to actually play... (Read More)

Kickstarter Katchup

April 14th - via: rockpapershotgun.com
Last weekend took on a life of its own, which is the sort of thing weekends should probably do more often, and I was stranded away from my trusty keyboard and therefore unable to type words about games that might exist at some point in the future. This was a sad thing. Fortunately, missing a week means that there are more winners than ever before and the bumper crop contains two games that I’ve played and enjoyed, at least three that I look forward to playing when they are released and a project that makes me realise how much I want to play with an Oculus Rift. (Read More)

Stretch goal ahoy, Designer Talk, Join the Forums

April 13th - via: kickstarter.com
It's Sunday and the sun is finally shining here. What better way to start the day than a small Divinity:Original Sin update? Stretch goal ahoy!With a bit of extra support, it looks like we may make our very first stretch goal today! In case you... (Read More)

25K left to go, New Update Theme, The History of Rivellon & a shout out!

April 12th - via: kickstarter.com
In this update Better reward pages Only 25K left to go to the next stretch goal  The update song to end all other update songs The history of Rivellon (with some pictures) Shout out for the cool Battle Worlds: Kronos from King Art games  Better... (Read More)

Is that a stretch goal I see?

April 11th - via: kickstarter.com
We're only halfway through our campaign, and already you have us talking about the first stretch goal. Well done! And thank you! All 10000 of you! Without any further delay, here is today's update: Dragon Commander available as add-on More reward... (Read More)

Kirill's Surprise, Character Stats, Sources of Inspiration, Dragon Commander footage, Fanday

April 10th - via: kickstarter.com
Kirill’s SurpriseIn this video, Swen has a short interview with Kirill Pokrovsky, our composer. At the end, he even has a surprise for everybody! Mark the date - thursday, april 18th! Character StatsPeople have been asking about character... (Read More)

Divinity: Original Sin: Kickstarter-Kampagne erfolgreich, Stretch Goals inkl. Wetter-System anvisiert

April 10th - via: gamona.de
Die Kickstarter-Kamagne zum Action-RPG Divinity: Original Sin ist für die Larian Studios ein voller Erfolg, denn bereits 17 Tage vor Ablauf konnten die veranschlagten 400.000 US-Dollar eingenommen werden. (Read More)

Funding successful! New info, new goodies, new lots of things!

April 9th - via: kickstarter.com
Thank you!!!! You are the best!!!! Wow! Funded in less than a fortnight! You are amazing!  And what a great community you are too. You have no idea how much ideas you gave us already by posting your question and feedback in the comments section and... (Read More)

Divinity: Original Sin Hits Kickstarter Goal

April 9th - via: cinemablend.com
Larian Studios, a self-publishing independent developer, has announced that they have hit their crowd-sourced Kickstarter goal of $400,000. What does this mean? It means that they'll churn out a turn-based RPG within the Divinity brand and toss in an editor for good measure, that also has multiplayer support. (Read More)

Are we nearly there yet? The butcher, the editor & Matt Chat

April 8th - via: kickstarter.com
We're getting very close now! We are less than 15K$ away from our funding goal, and as you can probably imagine, our stress-levels are at an all-time high. There's a slate of announcements lined up to mark the moment, and with a bit of luck, you'll... (Read More)

D20: The best-looking RPGs on Kickstarter right now

April 8th - via: games.on.net
April is turning out to be quite the slow month for retail releases, RPG and otherwise. It’s not a total dead zone as it has often been in the past, with a few AAA titles being released during the month as well as a few smaller games. The lack of boxed copies isn’t really going to effect how much of an impact gaming has on my wallet, however, as once again a number of interesting projects have made their way to Kickstarter, all but demanding that I give them all of my available cash in anticipation of a finished product somewhere down the line when I will inevitably not have enough time to fully enjoy them. (Read More)

Announcements, Single Player and Dropping In, Talents and Traits

April 7th - via: kickstarter.com
It's over 9000We have many things to celebrate. We achieved 90% funding yesterday, and just a moment ago, we had over 9000 comments. We cannot say anything else but thanks and still be humbled by all this support and trust you backers are giving us!... (Read More)

Stretchgoals, Music Preview

April 5th - via: kickstarter.com
Higher And HigherWe are very proud to announce stretchgoals this early in our campaign. We have 82% of our target pledged, and that wouldn't have been possible without our pledgers. So even if this starts sounding like a broken record: thank you! We... (Read More)

Beating The System

April 4th - via: kickstarter.com
Surprise! You're dead.Designers have a tough job. You'd think it's all fun and games for them, but they actually have the toughest job of us all. When coming up with quests, and scripting them, they constantly have to think about the logic, approach... (Read More)

The Short of it, Downloads, Reward Matrix, Articles, 6666, GOG

April 4th - via: kickstarter.com
"Ooooh, we're three fourths theeee-eeere, wooo-oo..."75% funded!!!! Wow! Who would’ve thought we’d hit 75% that fast? Several days ago, we were making contingency plans on how we’d deal with a failed Kickstarter campaign, but you really are a... (Read More)

Kickstarter Highlights

April 3rd - via: nzgamer.com
The first in a series of occasional articles highlighting interesting game-related Kickstarter projects. (Read More)

Divinity: Original Sin could be the most polished project ever on Kickstarter

April 3rd - via: eurogamer.net
Divinity: Original Sin was announced nine months ago but about a week ago it popped up on Kickstarter seeking $400,000. The project hadn't hit dire straits - in fact, it's more or less finished (watch the video below). Developer Larian took to Kickstarter because it wanted to make Divinity even better, and it already looks pretty good. But rather than delay the 2013 release date to achieve that, Larian decided to try and raise money to boost its development capabilities. (Read More)

Zandalor's perspective on recent events, SP video, reward updates, more undies

April 2nd - via: kickstarter.com
In this updateIt’s not even been a week and we are now two thirds funded. A big mega-thank you everybody for helping us out!!! And a special thank you to the order of the Weresheep of Original Sin for assisting in spreading the word! If you want to... (Read More)

Kickstarter Katchup

April 1st - via: rockpapershotgun.com
I haven’t eaten a single chocolate egg in the last twenty four hours, which would normally be an acceptable dietary state, but with this being the extended weekend of confeggtionary rabbit worship, I’m a little bit upset that nobody bought me a big Smarties egg. (Read More)

FAQ, part the first

March 30th - via: kickstarter.com
"Hey wait a minute... That's not even a real update." It's a FAQ... An easy-to-link-to FAQ... Containing a big part of all the answers and information we have been giving in the comments section. There have been many questions about stats and skills... (Read More)

Shortest Review Meeting Ever (And Underwear)

March 30th - via: kickstarter.com
"Ooooh, we're half way theeee-eeere, wooo-oo..." Thank you! You’ve helped us reach 50% of our funding goal in less than 72 hours. Your show of support is very rewarding to all the developers in our team and we’re really happy about the feedback... (Read More)

Larian Studios launches Divinity: Original Sin Kickstarter campaign

March 29th - via: polygon.com
Belgian game developer Larian Studios — best known for making hardcore role-playing games like Divine Divinity and Divinity 2: The Dragon Knight Saga — launched a Kickstarter campaign this week for Divinity: Original Sin, the next RPG in the Divinity series. Unlike previous Divinity Games, Larian Studios is self-publishing Original Sin and is asking for $400,000 to put together a secondary design team of extra programmers, artists, animators and testers to make the game larger than what the studio currently has. (Read More)

Divinity comes to Kickstarter with Original Sin

March 29th - via: joystiq.com
"There's a lot of potential in the game systems we've created so far, so we want to invest everything we can into pushing them further and unlocking their full potential," said Larian Studios founder Swen Vincke. "If we get the extra support from our fans now, I'm very confident that we'll be able to make something truly exceptional." (Read More)

Hands-on with the Editor

March 28th - via: kickstarter.com
Thank you First of all, thank you everybody for your pledges. We are grateful and your contributions are very encouraging to our team. We'd also like to thank you for all the feedback you've given us so far in helping us make our campaign better and... (Read More)

Divinity: Original Sin heads to Kickstarter for extra development funds

March 28th - via: pcgamer.com
Larian’s Divinity: Original Sin, first seen in May last year, is founder Sven Vincke’s homage to his favorite game—Ultima 7—and “an RPG that would give people the same feeling I had when I played that game.” It shows it, too, from its top-down angles and turn-based battles much akin to its predecessor Divine Divinity. It’s set to release in the coming months, but a last-moment Kickstarter campaign seeks an extra $400,000 from backers to expand Larian’s development team. (Read More)

Hands On: Divinity – Original Sin

March 28th - via: rockpapershotgun.com
Playing a game with one of its creators can be distracting and even disconcerting. Often, they don’t know your level of experience with the genre or their previous work, and you don’t know how stable the code might be if you wander too far from the well-trodden path. Reactions are being measured, on both sides, and there’s often an obligation, spoken or otherwise, to hover slightly above the mouse and keyboard, like a cagey patron in an art gallery skimming politely from exhibit to exhibit. (Read More)

Larian Takes Divinity: Original Sin to Kickstarter

March 27th - via: escapistmagazine.com
The next chapter in Larian's Divinity RPG franchise is looking for some funding help from the crowd. (Read More)

Divinity: Original Sin Preview

March 27th - via: co-optimus.com
Larian Studios are known for crafting thoughtful RPG’s. They have created wonderful games in the Divinity series, and the upcoming Divinity: Dragon Commander appears to push the envelope in strategy gaming. Returning to their roots, Larian has taken a traditional RPG and centered it around the meaningful interactions of players as the cornerstone. This game, which we have been following closely for some time, is Divinity: Original Sin. As a cooperative experience, we have taken a great interest in this title due to the fact that the greatest gaming immersion will come out of playing with another person. (Read More)

Divinity: Original Sin im Hands-On-Test - Erste Eindrücke des Koop-Rollenspiels von der gamescom

October 20th - via: pcgames.de
Die Larian Studios arbeiten derzeit an einer umfangreichen Erweiterung ihres Divinity-Universums. Dazu gehört auch das Rollenspiel Divinity: Original Sin, welches wir auf der gamescom 2012 auch selbst anspielen konnten. Zusammen mit Entwickler Benoît Louzas stürzten wir uns zu zweit in die Koop-Kampagne. Das Spiel wird sowohl alleine, also auch mit bis zu vier Spielern in einer Helden-Gruppe spielbar sein. (Read More)

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