Scorched Kingdoms


A project in New York, NY by Impeller Studios

Status: Active

A hardcore space combat simulation. Play a mercenary fighting for the best contracts in the unforgiving vacuum of interplanetary space.
Backers: 1652
Average Daily Pledges: $7,018
Average Pledge Per Backer: $47

Funding: $77,201 of $150,000
Dates: Mar 16th -> Apr 15th (30 days)
Project By: Impeller Studios
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Latest News

We're live on AMA - ask us anything!

March 25th - via:
Reddit AMA just starting!Ask away:  (Read More)

Live Stream Happening Right Now!!!

March 24th - via:
Please join us live as we demonstrate multiplayer and answer your questions!  (Read More)

The Technology Game: Part Two

March 24th - via:
Part Two: Rise of the Corporations   The Chinese government made many posters celebrating their space program.  It seemed that the Chinese had outmaneuvered the Americans by establishing a permanent base on the Moon before the American Mars mission... (Read More)

The Technology Game: Part One

March 23rd - via:
“Those other worlds, promising untold opportunities, beckon. Silently, they orbit the sun, waiting.”   -Carl Sagan, Pale Blue Dot   Introduction to Our Narrative Approach   Multiplayer team combat games rarely include a deep narrative... (Read More)

We Are Mercenaries: This is Our World

March 21st - via:
The Mercenary Life... We mercenaries have been fighting for money about as long as there have been armies… and money for that matter. Alexander the Great used us back around 356 BC. Hannibal used us a hundred years later. The tradition of hiring... (Read More)

Starfighter Simulation: or how does this game play once you launch?

March 20th - via:
Once you select a contract and the game matches people up, you’re taken to the battlespace located in the vicinity of the planet Saturn. It might be near a corporate megastructure around one of Saturn’s many moons, in the Keeler Gap, or in the... (Read More)

Hard Science Space Warfare

March 18th - via:
Christian Geißler posed some great questions about the underlying assumptions that drive our interpretation of space combat in the future. Zach El Hajj, our chief engineer and spacecraft designer, has the answers: Christian makes a very strong point... (Read More)

Great new article from Polygon about us!

March 17th - via:  (Read More)

How our game works!

March 17th - via:
Hi guys, Jack Mamais here...we have seen a lot of questions asking how exactly the multiplayer game will work...I will attempt to paint a clearer picture here... When you first load up Starfighter Inc. you are in the private hangar that you receive... (Read More)

Hardcore space sim Starfighter Inc. is back on Kickstarter with a lot to show

March 17th - via:
We went hands-on at PAX East, here’s what we learned (Read More)

Space MMO Starfighter INC Launches Kickstarter Campaign

March 17th - via:
Starfighter INC is one of the newest Kickstarter projects trying to get funded. Find out more about this space MMO here. (Read More)

Thank You for the Great Start!

March 16th - via:
We are so thrilled to see the support from everyone - you've taken us over $25,000 in less than 12 hours! We're eagerly reviewing all of the comments and for everyone asking for more digital-only rewards, we hear you! We're putting something together... (Read More)

If you have additional news that doesn't appear here, shoot us a link!