A project in Cambridge, MA by Harmonix Music Systems

Funding Successful

A rhythm-action music game for PlayStation®4 & PlayStation®3 based on Amplitude™, the 2003 cult classic by Harmonix!
Backers: 14112
Average Pledge Per Backer: $60

Funded: $844,127 of $775,000
Dates: May 5th -> May 23rd (19 days)
Project By: Harmonix Music Systems
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Last Updated: May 23 @ 19:18 -0400 GMT


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Latest News

Harmonix Delays Amplitude Till Later This Year

August 1st - via:
Harmonix’s music game, Amplitude, originally released in 2003 for the PlayStation 2. More than a decade on, and the developers sought to Kickstarter to fund a reboot of the critically successful title. Harmonix reached their target, achieving a total of over $840,000. (Read More)

E3 2015 - The Year Crowdfunding Took Over

June 24th - via:
Cliqist takes a look at the crowdfunding revolution that took place at E3 2015. (Read More)

Harmonix Gives Kickstarter Backers an Update on "Amplitude" Project

June 10th - via:
Just a few weeks after the closing of its crowdfunding campaign on Kickstarter, Harmonix announced over the weekend its already hard at work on the new version of the game “Amplitude,” which is set to hit PS3 and PS4 in March 2015. (Read More)

Harmonix Release New Amplitude Details

June 7th - via:
Following their successful Kickstarter campaign last month, Harmonix are hard at work on the new version of Amplitude which is due to hit PS3 and PS4 in March of next year. Ryan Lesser, the Project Lead for the new title, has released a number of new details , with both music samples and concept art appearing in an update to backers of the project. (Read More)

The Harmonix layoffs are a grim reminder of the nature of this industry

May 31st - via:
This should be a pleasant time at the Harmonix offices. They’re hard at work on Disney Fantastia: Music Evolved, leading up to the Electronic Entertainment Show. Chroma is a return to the developer’s roots, mixing up traditional gameplay with musical elements and rhythm. Amplitude HD was fully funded on Kickstarter and will actually be a thing. (Read More)

Harmonix's Amplitude closes with $844k on Kickstarter

May 26th - via:
Harmonix's Amplitude is backed by more than 14,000 fans. (Read More)

[VIDEO] Harmonix Game, Amplitude, Gets Funded on Kickstarter!

May 26th - via:
Harmonix, mostly known as the developer of the popular game series like Rock Band and Dance Central, has successfully reached the crowd funding goal for their Amplitude game. We first gave an overview about the game here. (Read More)

Joystiq Weekly: Amplitude is funded, Wolfenstein review, video previews and more

May 25th - via:
Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and original content. Each category's top story is introduced with a reactionary gif, because moving pictures aren't just for The Daily Prophet. (Read More)

WE DID IT! Thank you so much!!!

May 23rd - via:
Eric here. It's been a long (short) road, everybody. There were ups. There were downs. There were plateaus. And then there were giant ups! And then we did it! Endless, never ending thanks to every single one of you who backed, spread the word, upped... (Read More)

Just a few hours left to push for the Stretch Goal!

May 23rd - via:
Hi everyone! With just hours left to go, we have a Stretch Goal looming in the distance and we wanted to quickly ask that you all reach out to your social groups to help us cross the line. This Stretch Goal is a biggie, but we really feel like it is... (Read More)

Harmonix’s Amplitude Kickstarter is Funded

May 23rd - via:
You're in luck rhythm fans. Amplitude has reached its funding goal on Kickstarter! (Read More)

FUNDED! And our first stretch goal...

May 22nd - via:
Wow. You did it. We honestly can’t believe it – we get to make another Amplitude and play it with you guys. It’s incredible.  We’re reeling from the news and we’re incredibly humbled by the support from all of you.  We still have 20 hours... (Read More)

Amplitude Backer Update #9 - Almost There!

May 22nd - via:
Hey everybody,  Ryan here. I can’t believe how close we are to fully funding Amplitude! This week has been absolutely amazing. From everybody here at Harmonix, endless thanks for the support and love you’ve shown Amplitude. We’ve got about 22... (Read More)

Amplitude Kickstarter Nears Goal, One Day Left To Fund

May 22nd - via:
Today is the final day for the Amplitude reboot Kickstarter campaign and, at the risk of jinxing the whole thing, it looks like the team at Harmonix Music Systems will have the opportunity to make their rhythm game dreams a reality. (Read More)

Amplitude Kickstarter hits the final stretch

May 21st - via:
With two days left in the Amplitude Kickstarter, momentum has picked up, but Harmonix still needs your help! (Read More)

With Two Days To Go, Beloved Game Is Still Struggling On Kickstarter

May 21st - via:
Maybe it's skepticism. Maybe it's Kickstarter malaise. Maybe people just don't care. (Read More)

Feature: Kickstarter Monthly Round Up - Issue Two

May 21st - via:
It's been a month since our first Kickstarter round-up, which was met with many triumphs and failures. For those that missed it, reader favourite Hover: Revolt of Gamers smashed all of its initial stretch goals with a day to spare. However, second horse running Cult County fell at the first hurdle, missing its expected goal by a landslide. (Read More)

Amplitude Backer Update #8 - Making a Blaster and a new $35 tier!

May 20th - via:
Hey Everyone!  Check out this AWESOME new time-lapse video of a Beat Blaster being modeled and textured by Lauren and Ryan. Lauren even added some narration about the choices they’re making and the approach they’re taking. AND IT LOOKS AWESOME!... (Read More)

Harmonix talks Kickstarter

May 20th - via:
Harmonix's publicist Nick Chester talks about Amplitude. (Read More)

Amplitude Backer Update #7 – New Amplitude Artists Announced: Anamanaguchi, Freezepop, and More!

May 19th - via:
Hey everyone! We’ve got some big news to share to kick off the FINAL WEEK of our Amplitude Kickstarter!  Harmonix is excited to announce that the following artists will contribute to the Amplitude reboot with original music: Anamanaguchi (Scott... (Read More)

Amplitude Kickstarter exclusive on PS4, PS3

May 19th - via:
The new Amplitude Kickstarter game will be exclusive to Sony’s PS4 and PS3. The original game was published by Sony, so naturally Amplitude will be joining a number of exclusive games and this will make fans happy that played the early 2000s version. (Read More)

Amplitude Backer Update #6 - Music, Concept Art, and More!

May 16th - via:
Hello again, all! We're really psyched to see such a great reaction to the audio lookbook in our last post. The tone, style, and mood of those songs will really inform the music we're making for the game. Okay, in keeping with the text-light,... (Read More)

Amplitude Backer Update #5 - Audio Ambitions

May 15th - via:
Hey gang!  We've got some more cool stuff for you today!  We'll start with an exclusive preview of tomorrow's Harmonix podcast with Ryan Lesser, John Drake and Eric Pope. They speak at length about this project, but this specific clip is focused on... (Read More)

Harmonix game Amplitude "goes back on the shelf" without Kickstarter crowdfunding

May 15th - via:
John Drake, director of publishing and PR at Harmonix, took to the company's blog to discuss the importance of the Kickstarter campaign funding its rhythm-action game, Amplitude. (Read More)

Amplitude doesn’t get made if it doesn’t meet Kickstarter goal, Harmonix says

May 15th - via:
If Amplitude doesn’t reach its $775,000 Kickstarter goal, it’s not getting made. (Read More)

Harmonix: Without Kickstarter, Amplitude 'goes back on the shelf'

May 15th - via:
Since Harmonix launched its Kickstarter project for a successor to the Amplitude series earlier this month, one of the pervading questions the developer fielded is just why it opted to go the crowdfunding route for the cherished, cult classic game. While Harmonix developed popular games like Dance Central and the upcoming Disney Fantasia: Music Evolved, the developer reiterated that it is an "independently owned and operated studio" in a recent blog, and that some of its projects are so ambitious in scale that it cannot "responsibly make it completely out of pocket." Normally, that means a publisher foots the bill for the game, but that isn't the case for Harmonix. (Read More)

Amplitude Backer Update #4 - What have we been up to?

May 14th - via:
Hey gang! Since our last update we’ve seen a ton of you voluntarily upping your pledges in support of our cause. We can’t tell you how much that means to us here, that you’re so amped (get it?) about this project that you are doubling,... (Read More)

Amplitude Backer Update #3 - Spreading the Word

May 13th - via:
Hey Everyone: We've blown up to about $220,000! We're making great progress, but we have a long way to go if we're going to make it to $775k and bring this game to the world.  If we're going to pull it off, the single most important group of people... (Read More)

Amplitude Backer Update #2 - New Rewards! Upgrade now for exclusive stuff!

May 9th - via:
Hey Everyone! John again! We have some cool updates for all of you who have been awesome enough to already back! First, some great new additions to tiers! Second, some KILLER social media assets to help you spread the word! NEW UPDATES TO TIERS -... (Read More)

Kickstarter Weekly: Amplitude, The Way and Loading Human

May 8th - via:
This time I’ve searched Kickstarter for games that have wonderful graphics or emanate a trippy vibe. Amplitude is getting a long-awaited upgrade, The Way has fluid sprite animation, and Loading Human is an adventure game that explores virtual reality. Do any of these projects appeal to you? (Read More)

Amplitude Backer Update #1 - We're off! (Livestream Video and Team at Work Photos!)

May 7th - via:
Hey Everyone! John from Harmonix here! We’re so excited that you’ve joined this Kickstarter crew, and we’re pumped to talk more about Amplitude! A next-gen, high definition Amplitude is something that we've been turning over in our minds and... (Read More)

Harmonix might be bringing Amplitude back to us via Kickstarter

May 7th - via:
They say that when you get famous you should know your roots. Harmonix has done just that with their latest Kickstarter. The cult classic sequel to Frequency, Amplitude, may be getting an HD upgrade after about 11 years. The game required keeping a rhythm for a specific song through various tracks, much like a mix between Rock Band and their project Rock Band Blitz, but with more than just two buttons (3 actually). The game was loved by fans and was scored fairly well by many publishers and would pave the way for their projects in the Guitar Hero, Rock Band, and Dance Central universes. (Read More)

Harmonix Launches Amplitude Kickstarter

May 6th - via:
While the majority of Kickstarter projects are put forth from small, independent companies, now and then we get large projects pushed by the big boys. Harmonix has thrown their hat into the Kickstarter arena in an attempt to get capital to reboot their 2003 rhythm game Amplitude. (Read More)

Harmonix launches Kickstarter for remake of a rhythm-game classic: Amplitude

May 5th - via:
Harmonix Music Systems has launched a Kickstarter crowdfunding campaign to raise $775,000 for a new version of a music-rhythm action game, dubbed Amplitude, in a franchise that it hasn’t revisited in 11 years. (Read More)

Harmonix Launches Kickstarter for Amplitude on PS3 and PS4

May 5th - via:
The developer is working with Sony to bring the popular rhythm and music game for PlayStation 2 to the current and next generation of Sony consoles. (Read More)

Amplitude may get a crowdfunded sequel from Harmonix called Amplitude

May 5th - via:
Before Dance Central, there was Rock band. Before Rock Band, there was Guitar Hero. And in 2003, before any of the franchises that made Harmonix Music Systems famous, there was Amplitude, the sequel-less PlayStation 2 rhythm game. (Read More)

Harmonix’s Amplitude returns, needs $775K on Kickstarter

May 5th - via:
After 11 years, Harmonix is finally returning to Amplitude. The developer needs $775,000 on Kickstarter to remake their popular 2003 music game. (Read More)

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