Colonisation: Moonbase, An indie game for PC

A project in Birmingham, United Kingdom by Scott Jones
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In Colonisation: Moonbase you will build and grow a colony on the lunar surface in this construction and management game for PC
Backers: 341
Average Pledge Per Backer: £20

Funded: £6,870 of £6,800
Dates: Jun 29th -> Jul 29th (30 days)
Project By: Scott Jones
Tags:
video gamestrategy gamepc +Suggest

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£6,870

current pledge level
Last Updated: July 29 @ 04:45 -0400 GMT

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funding period ended

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Latest News

Colonisation: Moonbase Landing On Desura

June 18th - via: cliqist.com
Colonisation: Moonbase is a construction and micromanagement simulator in which you build yourself a self-sustaining colony on the moon, and after squeaking by its funding goals last year, it looks like Colonisation is making a bit of distribution headway. After approaching Desura as a means of distributing the beta of Colonisation: Moonbase to backers, the project was fully accepted for alpha funding and is now going to be distributed on Desura upon completion. (Read More)

Add-Ons

July 28th - via: kickstarter.com
Yesterday was a fantastic boost, I am hoping to continue this today by offering a new reward for those who want it. It has come to my attention that some people may want a second (or even 3rd?) copy of the game. I am pleased to announce that you can... (Read More)

Raise that extra Cash!

July 27th - via: kickstarter.com
As it has been suggested by several people that it would only require a little more to reach our goal, I am pushing out an update to encourage people to donate more. In the game there will be a memorial structure the player can build to commemorate... (Read More)

Water Prospecting Mechanic

July 27th - via: kickstarter.com
Today we have the water prospecting mechanic, giving a new dynamic to the game and making placement crucial opposed to just random, you may find that there is an existing building that you may need to remove or you may need to build a remote repair... (Read More)

Ask Me Anything (AMA) on reddit

July 23rd - via: kickstarter.com
I have been listening to the community over the last few weeks and along with the new forums and game suggestions I have also started an AMA over on reddit... (Read More)

Steam Greenlight and indieDB

July 22nd - via: kickstarter.com
Today's update is the announcement that our game is on indieDB and also steam's greenlight concept. The concept section of greenlight is free! as such this enabled me to create an official page over there for the game, if the project is successfully... (Read More)

New video.

July 17th - via: kickstarter.com
As you may know I have been working on fixing bugs for the previous update, however it was also to show a brand new intro video! After many hours of uploading to youtube it is finally ready. (will start updating kickstarter but wanted a copy of the... (Read More)

Finally the damage system!

July 15th - via: kickstarter.com
The update is finally here!In this update the new damage and repair system will be demonstrated, it finally got stable enough to show!. (It will also be the first video of the game running on PC) To iterate on the new feature(s)Health, Damage &... (Read More)

Another great game

July 9th - via: kickstarter.com
Today I would like to introduce another great game, Lacuna Passage Why? Because if you like the atmosphere that Colonisation Moonbase creates you may also like Lacuna Passage. The game, a first person exploration narrative driven game, is set on mars... (Read More)

Introducing... Race to mars

July 8th - via: kickstarter.com
While I have been contacting everyone and everything I can find to get more publicity I have also been looking around kickstarter at other projects and stumbled upon Race to Mars. I must say, from looking at the video the game looks as fun as mine... (Read More)

Forums! & more...

July 5th - via: kickstarter.com
Forums! You all now have a place to talk and discuss the game over at spacesimcenteral.com  thanks to DarkOne who has provided access to a forum setup especially for us. You can use it to talk about the game, features you would like to see, how the... (Read More)

1/2 a new feature and a new building!

July 4th - via: kickstarter.com
So over the last 24 hours, outside of all the media commitments I have had I have been able to implement half a new feature Maintenance! So what is this feature exactly, well all buildings get wear and tear through use, they also will get damaged by... (Read More)

PC version expanded

July 3rd - via: kickstarter.com
So questions are being asked about the game play for the PC version compared to the android version - and what your money will do. I will start off with the features in the current version. A highly integrated resource system.This system was to be... (Read More)

New screenshot time.

July 2nd - via: kickstarter.com
Hi everyone. First I would like to make a small apology! I noticed earlier today that the quality settings screenshots were wrong, somehow, a low graphics quality screenshot was put in the high graphics section!. Fear not the high graphics section... (Read More)

Sold!

July 1st - via: kickstarter.com
Well to my surprise the £10 tier went extremely quick, so I have made a second early bird pledge of £12 for the game, limited to 100 people, this will be your last chance to get it cheaper so don't miss out!  (Read More)

Giving back

June 30th - via: kickstarter.com
So today I am announcing that any profits made from the game 5% will go back to kickstarter projects. Unfortunately I have not been able to personally support any projects on kickstarter, even though I have seen some amazing projects, I have not had... (Read More)

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