Infinity: Battlescape

A project in New York, NY by I-Novae Studios
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Funding Successful

An epic space sim where 100's of players wage war across a seamless, procedurally generated, true to scale solar system!
Backers: 5828
Average Pledge Per Backer: $57

Funded: $332,621 of $300,000
Dates: Oct 21st -> Nov 20th (31 days)
Project By: I-Novae Studios
Tags:
video gamespaceactionindiemmosimulationsoftwaresoftwarescience fictionpc3dsandbox game +Suggest

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$332,621

current pledge level
Last Updated: November 20 @ 07:45 -0500 GMT

110%

of goal
funding period ended

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Latest News

Questions & Answers

November 19th - via: kickstarter.com
Hey everyone, this is Flavien. Today’s update is probably going to be the last update of our Kickstarter campaign so we’ll focus on some community questions & answers as well as future plans. Battescape Q&A video Infinity Battlescape... (Read More)

The final 24 hours!

November 19th - via: kickstarter.com
A 30km space station in orbit over a desert planet  This is it everyone, the last 24 hours! I'd like to mention that this will be your last opportunity to get the $60 reward tier with our Kickstarter exclusive Mercenary Operative Interceptor. It... (Read More)

We did it!

November 18th - via: kickstarter.com
After quite the exciting day we are extremely happy to announce that the Kickstarter campaign for Infinity: Battlescape has achieved its minimum funding goal! The whole team would like to extend a heartfelt thank you to every one of our backers,... (Read More)

The Home Stretch

November 17th - via: kickstarter.com
Well here we are at the home stretch. With ~75 hours until our Kickstarter campaign is over we've raised 93% of our goal. For those of you who missed it over the last week we've made some updates to our stretch goals. We now have a Kickstarter... (Read More)

Updated reward tiers

November 15th - via: kickstarter.com
An early work in progress screen shot of a new, procedurally generated giant asteroid Hello everyone Keith here with a quick update. We've added some additional perks to our existing $100, $150, and $500 reward tiers. For starters the $100 tier now... (Read More)

Gameplay scenario storyboard

November 14th - via: kickstarter.com
Hey everyone, Flavien here. We have entered our final week with 88% of our goal raised. Only $35K to go and we’ll have a successful campaign. But we can’t do this without your support, so keep up the great work, keep spreading the word and... (Read More)

Announcing the new Kickstarter exclusive SFC Mercenary Operative Interceptor!

November 12th - via: kickstarter.com
A concept of the Kickstarter exclusive Mercenary Operative Interceptor Hey everyone we're excited to announce that those of you who pledge $60 or more will be able to pilot the Kickstarter exclusive SFC Mercenary Operative Interceptor. It will be... (Read More)

Infinity: Battlescape Shows Off Engine As Kickstarter Inches Towards Goal

November 9th - via: kotaku.com.au
It looks light years away from the screenshots and I-Novae Studios has an long way to go before their pet project becomes a reality, but being able to see Infinity: Battlescape in action is a nice touch given the history. (Read More)

Infinity: Battlescape Promises Space-Travel With No Interruptions

November 9th - via: indiegamemag.com
Infinity: Battlescape is an ambitious multiplayer space simulator that spans over an accurately-scaled star system with dozens of detailed planets and moons, and three corporations fighting each other for absolute control. (Read More)

Over 4000 backers and an endorsement from Chris Roberts!

November 7th - via: kickstarter.com
Hey everyone it's been another exciting week for Infinity: Battlescape. With just under 2 weeks remaining we have over 4000 backers and we've raised 75% of our goal! As always we're constantly striving to improve our campaign and spread the word.... (Read More)

Audio interview, Environments and Prototype video 2/3

November 4th - via: kickstarter.com
Audio Interview with Keith Newton at 80-levelKeith recently gave an audio interview to 80.lv about I-Novae Studios and goes into great length about the story of the company from a human perspective, how it all started, how we met and the challenges... (Read More)

Infinity: Battlescape – A Passion Project

November 2nd - via: 80.lv
Keith Newton, CEO & Co-Founder of I-Novae Studios, spoke with us about his studio's epic multiplayer space sim that is in development - Infinity: Battlescape. (Read More)

Over 3000 backers!

November 1st - via: kickstarter.com
Hey everyone we're incredibly happy to announce we now have over 3000 backers! This is a huge milestone as we continue toward hitting our funding goal and making this game a reality! Yesterday we mentioned we'd be releasing more content over the next... (Read More)

Ask me anything

October 31st - via: kickstarter.com
Hey everyone time for another update. We continue to make excellent progress with our Kickstarter and hit 50% of our goal in a little under a week. Currently we sit at 56% and are working on releasing more content including additional gameplay... (Read More)

$150K Milestone and new game prototype content

October 28th - via: kickstarter.com
$150K Milestone reached ! Hi Everybody, After just one week I am very happy to report that we crossed our half-way milestone: $150K. It is very good but there is no time to relax just yet. We’re working hard to reach out to the bigger streamers and... (Read More)

We made it to the front page of Reddit's /r/gaming!

October 25th - via: kickstarter.com
This is a great example of all of you helping us spread the word about what makes this game great. We'd like to take this opportunity to thank TARS, a backer from our forums, for making the initial post and we've given him and a friend early access... (Read More)

Infinity: Battlescape's Massive Ambitions Might Finally Be Realised

October 24th - via: kotaku.com.au
Last year Logan wrote about the way the developers behind Infinity tried to shoot for the moon and ended up having to pare back their vision by an order of magnitude. It was November and there was talk that the makers, I-Novae Studios, might finally launch a Kickstarter so they could eventually realise their grand ambitions. (Read More)

State of the gameplay prototype

October 22nd - via: kickstarter.com
Staff Pick !Hi Everybody, Flavien here for a quick report. If you haven't noticed yet, I'm happy to announce that we got Staff Picked by Kickstarter. This is amazing and pretty unexpected ( at least not after just 24h ) to be honest with you. So,... (Read More)

24 Hour Recap

October 22nd - via: kickstarter.com
Hey everyone we've had an incredible first 24 hours! With over 1000 backers pledging 25% of our funding goal we're well on our way to making this game a reality. The team has been humbled and amazed by the incredible outpouring of support, we can't... (Read More)

If you have additional news that doesn't appear here, shoot us a link!