Civitas - Plan, develop, and manage the city of your dreams!

A project in Austin, TX by Brandon Smith
000days 
:
00hours 
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Cancelled by Creator

Establish the perfect city! Terraform the land, plan your city & develop it. Moddable, community driven, DRM free, Single/Multi Player!
Backers: 3933
Average Pledge Per Backer: $28

Funded: $110,832 of $250,000
Dates: Mar 2nd -> Apr 1st (30 days)
Project By: Brandon Smith
Tags:
maclinuxpcsimulationvideo game +Suggest

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$110,832

current pledge level
Last Updated: March 17 @ 22:01 -0400 GMT

44%

of goal
project cancelled

$0

trending toward
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Latest News

Kickstarter Katchup

March 24th - via: rockpapershotgun.com
A few winners, a few losers and a heap of new entries. It’s a busy week and there are quite a few projects that people have contacted me about that aren’t included, even though I’m interested in them. I’ll do some individual posts on those over the next couple of days but, for now, feast your eyes on the contents of the Katchup at the breadth of gaming delights that it contains. Then feel a bit morose that Rogue System probably isn’t going to be on your computer for a long time. (Read More)

New direction forward for Civitas. Thank you all!

March 17th - via: kickstarter.com
Hello Everyone, I just wanted to let everyone know how much we have all appreciated the support we have received here on kickstarter. The massive support and publicity we received here is more than we could have ever imagined. This kickstarter has... (Read More)

Big update incoming.

March 12th - via: kickstarter.com
Hello everyone, I just wanted to take a moment to update you all on a major update we have decided we need to make in the next couple of days. We are going to be focusing on updating the the front page of the kickstarter. We are doing this because we... (Read More)

Quick intro and thank you video.

March 12th - via: kickstarter.com
We have been working on some videos tonight to start to introduce ourselves to everyone. Up first in our intro/thank you video is Brandon Smith and Mark George. We just wanted to say a few quick thank yous and start personalizing things a little... (Read More)

Civitas Kickstarter Picks Up Support Due To SimCity Fiasco

March 11th - via: cinemablend.com
A lot of people just wanted to play SimCity. They wanted to pay their $60 and have fun, that was it. Instead, a lot of people got burned because of the game's anti-consumer always-on DRM restrictions, forcing people to have to log-in and authenticate on EA's servers, which turned into a massive fallout. During this time one studio decided to capitalize by announcing their game Civitas. (Read More)

More information!

March 10th - via: kickstarter.com
Check out the front page of the kickstarter for Update #2. We answer some of the more common questions we have been getting. We wish we could address every question, but there simply isn't room to do that on the front page. So we went ahead and got... (Read More)

Facebook and website now active!

March 9th - via: kickstarter.com
Thanks for hanging in there everyone. We had a few issues with our webserver tonight, but we now have the site up and going, check it out at http://www.civitasgame.com. Not a lot of info on there yet, but well be adding to it over the next few days.... (Read More)

Lots of publicity!

March 8th - via: kickstarter.com
Ok, to say that yesterday was a big day for us is an understatement. We have hit the front page on multiple gaming websites such as IGN and GameInformer. Thank you all for getting our project out there like that. We never thought we would be able to... (Read More)

Our first video: Terraforming basics.

March 7th - via: kickstarter.com
Please check out this video featuring the basic in game real-time terraforming features as they currently stand.  This video is the first of a 3 video series that will show you how to get the most of the basic aspects of terraforming, give you a... (Read More)

Angry About SimCity? This Kickstarter Wants Your Support

March 7th - via: ign.com
SimCity's servers have been troubled since Tuesday's launch. Our own reviewer has had trouble signing into EA's servers, severely limiting his ability to play. People on many, many forums have complained and provided thoughtful criticism against EA's "always online" solution for SimCity. (Read More)

Public transportation and roads.

March 3rd - via: kickstarter.com
We have been getting a lot of people messaging us asking about three major features that have been missing from SimCity and other city simulation games. We had already addressed these issues in our current plans, so I want to just add this info to... (Read More)

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