Elite: Dangerous

A project in Cambridge, Cambridgeshire, United Kingdom by Frontier Developments
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Funding Successful

Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.
Backers: 25677
Average Pledge Per Backer: £61

Funded: £1,578,166 of £1,250,000
Dates: Nov 5th -> Jan 4th (60 days)
Project By: Frontier Developments
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£1,578,166

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Last Updated: January 4 @ 19:02 -0500 GMT

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Latest News

Elite: Dangerous Drops Its Promised Offline Mode

November 16th - via: gamespot.com
Frontier Developments explains why it dropped the game's offline mode. (Read More)

Elite: Dangerous isn't an MMO yet, and may never be

November 10th - via: thebitpulse.com
On its website, Frontier Developments calls its current game, Elite: Dangerous, a massively multiplayer online space adventure. Put simply: Elite: Dangerous is an MMO in space. (Read More)

Elite: Dangerous, part 1: Learn to fly

August 18th - via: thebitpulse.com
Docking your ship might be one of the most nerve-wracking maneuvers to perform. (Read More)

Make My MMO: May 18 - May 24

May 24th - via: massively.joystiq.com
This week's MMO crowdfunding news was dominated by a familiar trio of gamemaking heavyweights as well as an upstart studio bent on updating the magic of Ultima Online. Star Citizen announced a date of May 29th for its dogfighting module Arena Commander thing, while fellow space sim sandbox Elite: Dangerous released its Alpha 4 client, posted a new progress video, and targeted the end of May for its next major release. (Read More)

Gold Rush: The race for crowdfunding dollars and the squeeze on smaller game developers

March 4th - via: venturebeat.com
Kickstarter is fast becoming a mainstream funding source for big video game projects. But this trend could be hurting smaller developers as they fight for attention and backers on the biggest crowdfunding site. (Read More)

Do any Kickstarter MMOs interest me?

February 20th - via: biobreak.wordpress.com
We’re definitely living in a golden age of Kickstarter/crowdfunding video games, and whether this will see bountiful harvests or deflated failures or lukewarm efforts is the purview of the future. (Read More)

Kickstarter 2013: Broken records, broken hearts

December 31st - via: gameplanet.com.au
Matt takes a look back at the year that was on Kickstarter: what got funded, what missed out, what was released, and what ran out of cash. (Read More)

Not So Massively: Novus AEterno's kickstarter, LoL's Yasuo spotlight, and Elite's first alpha test

December 16th - via: massively.joystiq.com
If you've ever wanted an MMO that's part Homeworld and part EVE Online, check out upcoming single-shard MMORTS Novus AEterno. The game recently smashed its $75,000 US goal on Kickstarter and has managed to bypass Steam Greenlight to secure a Q1 2014 PC release. Previously kickstarted sci-fi sandbox Elite: Dangerous has now entered alpha testing with the release of an impressive-looking singleplayer combat test. (Read More)

10 Most Successful Video-Game Kickstarter Campaigns

October 23rd - via: tomsguide.com
Every now and then, a video-game Kickstarter campaign succeeds beyond its wildest financial goals. Here are the top 10. (Read More)

Lave Radio Writer’s Interview

September 27th - via: outofthedarkness.info
Is it the multi-media event of the decade? Probably not, but it is the first time I talk about my novel, Elite: Dangerous the game, and the upcoming fiction. (Read More)

Make My MMO: Crowdfunding August 25 - September 7, 2013

September 7th - via: massively.joystiq.com
If you build it, they will come. While that adage hold true for baseball diamonds in cornfields, it's a little bit different for MMOs. If you're set on developing a new virtual playground, you get them to come so you can build it! That's the philosophy behind crowdfunding, anyway, and many are latching onto it. (Read More)

5 Kickstarter-Funded Games You Will Want To Play In 2014

August 29th - via: makeuseof.com
Kickstarter has enabled a good number of games to be developed that otherwise wouldn't have ever made it off the drawing board. And what follows are just five games from that list; all which look phenomenal, and all of which are due to be released in 2014. Let's check them out! (Read More)

Call of duty: gaming's responsibility to Kickstarter

April 1st - via: wired.co.uk
Can the current Kickstarter boom continue and will the presence of established businesses affect our willingness to offer up our cash? (Read More)

Kickstarter: Over $100 million pledged on games, almost $50 million on tech

March 22nd - via: pocket-lint.com
Since crowd-funding website and service Kickstarter launched in 2009, a staggering $108.52 million (£71.45 million) has been pledged to games projects, both video and tabletop. (Read More)

Next-Gen: 'Kickstarter-Produced Games Might Appear' On PS4 & Xbox 720

February 4th - via: nowgamer.com
Braben’s Elite: Dangerous is one of a number of space-sim Kickstarters to secure funding, along with Chris Roberts’ Star Citizen, but as next-gen announcements creep ever closer Braben believes the crowd funding phenomenon might even find its way onto Sony and Microsoft’s new machines. NowGamer asked Braben recently if he was concerned that the reveal of new next-gen consoles could ultimately distract from the many Kickstarter projects looking for funding? (Read More)

Star Citizen Kickstarter Chat #4

January 31st - via: nowgamer.com
Gaming has quickly found itself to be Kickstarter's most popular category by quite some margin. We have already seen it impact the gaming community and as more and more developers look to crowd funding as a viable means of financing their games, removing the publisher entirely, its success seems assured. But, what do the studios working with Kickstarter think of the process? In the first of a series of interview, we ask the studios turning to Kickstarter and crowd funding what means to gaming and why it's proving to be such a success... (Read More)

Kickstarter: 2012's true game of the year

January 21st - via: abc.net.au
While major franchises such as Call of Duty and Halo continued to get bigger and better in 2012, the real driving force in gaming was the burgeoning success of crowdfunding. Kickstarter has become one of the main hubs on the internet for crowdfunding, raising almost US$320 million last year from over 2.2 million people around the world. The United States-based website recently published figures showing that 18,109 projects have been successfully funded, with supporters giving US$606.76 per minute last year or just over US$10 a second. (Read More)

Kickstarter Katchup

January 20th - via: rockpapershotgun.com
It’s taken me longer than I’d hoped, but I’ve finally managed to exorcise the last spirits of 2012 from the Kickstarter Katchup and the 2013 instalments can now begin. The extended break has left us with a lot to katch up on so there will be a lot of winners and losers this week, covering many of the games in the last Katchup. I’m not going to list every game that failed to reach its target but all the winners will be there, as well as any that are of particular interest or have detailed plans for the future. (Read More)

Braben on Elite Kickstarter: “I was a little nervous”

January 15th - via: vg247.com
Veteran British developer David Braben has admitted to being a “little nervous” at around the midway point of his Kickstarter campaign for Elite: Dangerous and doubted if it was “the right thing to have done”. The space-epic sequel eventually met its Kickstarter target of £1.25m, raising £1.58m in total. (Read More)

2012: The year of the MMO Kickstarter

January 9th - via: massively.joystiq.com
Kickstarter is perhaps the biggest story in the world of gaming since the birth of the home video console or the integration of online components into consumer entertainment. No new product, innovation, or invention has carried with it such immense potential for shifting the way the industry plans, builds, and delivers its products. (Read More)

What a year Kickstarter had in 2012

January 9th - via: eurogamer.net
What a year Kickstarter had in 2012. Tim Schafer's Double Fine kicked the crowd-funding website into orbit back in March, raising more than $3 million to make an old-school adventure game. (Read More)

Elite: Dangerous will have 100 billion star systems, plus Thargoids — Braben reveals what's next

January 9th - via: pcgamesn.com
Last week, Elite: Dangerous reached its Kickstarter funding target of £1.25 million. It kept on going for a short while too, before the space 'em up juggernaut finally rolled to a stop at near enough £1.58 million. A whole lotta dough for a long awaited sequel. That was five days ago, enough time for Braben and company to finish cheering and talk about what they're going to do with their crowdfunded cash-injection. (Read More)

Elite: Dangerous Kickstarter ends hitting stretch goals

January 7th - via: shacknews.com
Frontier Developments was awfully ambitious in asking for a whopping £1,250,000 (around $2 million) in crowd-funding to make Elite: Dangerous. Even with a two-month funding period--double the length of your typical video game Kickstarter--it only hit that goal with 52 hours left. Still, a flurry of pledges in the final days not only shoved it across the line, but brought in enough dough to fund a Mac edition and extra ships too. (Read More)

Kickstarter Gets Serious: Space Game "Elite" Wins Record $2 Million Funding

January 4th - via: fastcompany.com
Though the U.K. edition of crowdfund platform Kickstarter is still brand new, Forbes notes that one project on that platform has shattered some Kickstarter records. The Elite: Dangerous fund, from Cambridge-based gaming company Frontier Developments, asked for £1.25 million (just over $2 million) and successfully reached the fund goal with two days to go. The fund's now rushing toward $2.4 million in its closing hours.Elite, which debuted in 1984, was one of the first and most important pseudo-realistic space games. (Read More)

Space sim Elite: Dangerous sets Kickstarter record by reaching its $2M goal

January 4th - via: venturebeat.com
After game projects like Double Fine Adventure and Star Citizen raised millions on Kickstarter, the video game industry became acutely aware of the crowdfunding website’s money-raising powers. Still, most game projects don’t dare ask for more than around $500,000. The collective wisdom seems to suggest that projects shouldn’t ask for too much because Kickstarters that fail to reach their goals get no money at all. (Read More)

Elite: Dangerous blitzes Kickstarter goal; new stretch goals added

January 3rd - via: pcgamer.com
Elite: Dangerous blitzes Kickstarter goal; new stretch goals added at PC Gamer. PCGamer.com is the official web counterpart to the PC Gamer print magazine. Exclusive reviews, demos, and updates and news on all your favourite PC gaming franchises. (Read More)

Elite video game reboot hits funding target

January 3rd - via: bbc.co.uk
An ambitious plan to update classic space trading game Elite has hit its funding target. The game first appeared on the BBC Micro in 1984 but one of the game's original creators wanted to make a modern PC version. (Read More)

GameSpy: Elite: Dangerous Hits Kickstarter Goal

January 3rd - via: uk.pc.gamespy.com
Take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy. That's the pitch line for Elite: Dangerous, the new space sim from David Braben, and it's something gamers will be able to experience for themselves next year. (Read More)

Elite reboot hits Kickstarter funding target

January 3rd - via: theinquirer.net
THE REBOOTED version of classic PC game Elite has reached its Kickstarter funding target and development will go ahead. (Read More)

Elite: Dangerous Kickstarter fully funded

January 3rd - via: computerandvideogames.com
A total of 21,697 people have backed the project, which has raised £1,280,521 - far in excess of the original £1,250,000 goal. (Read More)

Gollancz helps kickstart sequel to classic computer game ELITE

January 3rd - via: gollancz.co.uk
Leading SF publisher Gollancz, an imprint of Orion Books, is to publish three new original novels to tie-in with the sequel to classic 80s computer game ELITE. (Read More)

'Elite: Dangerous' Sets the Record for Highest Kickstarter Goal to Be Successfully Funded

January 3rd - via: forbes.com
If you’ve come from the 1980s, congratulations, you’re old. If you haven’t seen the 1980s yet can access a time travel machine, you may want to hone in on 1984 to play Elite. It was a remarkable game at the time, and with an upgradeable ship and an explorable universe full of trading and combat (albeit in monochrome wireframe 3D), it’s the granddaddy of games like EVE Online…as well as every other space sim. And thanks to a successful Kickstarter project, we’re getting a sequel. (Read More)

Elite: Dangerous reaches Kickstarter goal with 51 hours to spare

January 3rd - via: vg247.com
With 51 hours left on the Kickstarter clock, Fontier Develpoment’s Elite: Dangerous has reached its £1,250,000 goal. (Read More)

Elite: Dangerous clears Kickstarter goal

January 3rd - via: gamesindustry.biz
Cambridge's Frontier Developments has surpassed the £1,250,000 target for its Elite: Dangerous Kickstarter campaign, hitting funding goals with two days to spare. (Read More)

Elite: Dangerous Kickstarter campaign funded

January 3rd - via: pcgamesn.com
Crikey. What in the weeks before Christmas threatened to become a lesson in overreaching has instead become exactly the sort of incredibly successful Kickstarter campaign Frontier Developments had hoped to be celebrating. (Read More)

Five Kickstarter projects to look forward to in 2013

January 2nd - via: pocket-lint.com
Kickstarter is rapidly becoming one of the most talked-about websites on the internet. Designed to give inventors and entrepreneurs around the world the chance to gain investment from anyone, it has already seen several success stories. (Read More)

Elite: Dangerous Kickstarter approaches goal with 60 hours left on the clock

January 2nd - via: games.on.net
Elite: Dangerous looks like it’s about to become a reality, with David Braben’s new installment in the much-loved series approaching its goal as the clock ticks down to sixty hours. (Read More)

Elite Remake Kickstarter Enters Final Hours Of £1.25m Funding Attempt

January 2nd - via: huffingtonpost.co.uk
An attempt to fund a remake of the classic video game Elite has entered its final hours - but is still short of its target. Frontier Developments, run by Elite creator David Braben, is seeking £1.25 million to remake the game. (Read More)

Elite: Dangerous Closes in on Kickstarter Goal

January 2nd - via: ign.com
Chris Roberts, creator of Wing Commander, blew people away in 2012 after raising more than 7 million dollars for his upcoming space sim Star Citizen. After Star Citizen's successful crowd funding launch, Frontier Developments decided to try to reboot its famous Elite franchise, starting a Kickstarter campaign for the new Elite: Dangerous. (Read More)

Elite: Dangerous reaches Kickstarter goal with two days left

January 2nd - via: slashgear.com
It was a close one, folks, but it looks like Elite: Dangerous will become a reality after all. The latest entry in the much-love space sim series reached its Kickstarter funding goal of £1,250,000 earlier today, crossing the finish line with just over two days left to go. At the time of this writing, there are 51 hours left before the campaign wraps, with developer Frontier Developments adding a number of new stretch goals in these final hours. (Read More)

Elite: Dangerous fully funded with 52 hours to go

January 2nd - via: eurogamer.net
Elite: Dangerous, Frontier Developments and David Braben's follow-up to his classic space trading series, has reached its Kickstarter goal of £1,250,000 with 52 hours to go. If the total tally climbs to £1.4 million by then a Mac version will be released approximately three months after the PC version in March 2014. At £1.5 million an additional 10 playable ships will be added. (Read More)

Elite: Dangerous Kickstarter overcomes mid-campaign dip; is going to make it

January 2nd - via: pcgamesn.com
David Braben is stood on the Bridge, legs angled 94 degrees apart for maximum masculinity. He’s ordered the spaceship-boosters to be set to Really Fast. He’s personally turned the money hoover to its noisiest level. He’s commanded that the ship’s chairs be violently rattled by an unseen force. In short, he’s doing everything he can to see Elite: Dangerous’ Kickstarter campaign through its final three days. And he might just make it. (Read More)

Stories of 2012: How Kickstarter changed game funding for ever, and why devs still have much to learn

December 25th - via: edge-online.com
It's difficult to recall a time before Kickstarter's game industry prominence, but just twelve short months ago the crowdfunding website had a considerably lower profile. (Read More)

Gaming Pioneer David Braben on Elite: Dangerous and Kickstarter

December 24th - via: thenextweb.com
Why gaming pioneer David Braben has taken to Kickstarter to crowdfund a sequel to the classic Elite (Read More)

Kickstarter

December 24th - via: samizdata.net
Kickstarter is a web site that allows business people to pitch their ideas to the general public instead of venture capitalists. In return the general public gets to fund projects in the hope of seeing them come to fruition and other rewards depending on the amount donated to the project. (Read More)

Chris Roberts urges gamers to back Elite and Godus Kickstarters

December 19th - via: pcgamesn.com
Chris Roberts loves games. You can’t really fake this stuff. Roberts loves games now, not twenty years ago, and he loves the sort of games Kickstarter enables. I’ve gleaned this from the ultra-earnest message that graced Star Citizen’s Kickstarter page last night. “I don’t think this model works for everything and everyone, but I do think it is a very viable model for a lot of games. And I think it’s great model for some designers, genres and platforms that don’t get the big publisher love because their type of games don’t sell 10 million copies worldwide,” wrote Roberts. (Read More)

Layoffs at Elite: Dangerous developer Frontier

December 18th - via: eurogamer.net
Elite: Dangerous developer Frontier has made a number of staff redundant, Eurogamer can reveal. Last week 14 of the 233 staff at the Cambridge-based studio were let go across a number of disciplines, including art, animation and audio. Confirming the layoffs to Eurogamer today, Frontier managing director David Walsh said they were the result of “the changing mix of skills requirements for our current and future projects”, which, he insisted, "remain healthy". (Read More)

Are the rich old men ruining Kickstarter?

December 15th - via: eurogamer.net
The true nature of crowd-funding is being obscured by big names and nostalgia. (Read More)

Vapour Trail Ware – Generous Elite: Dangerous Footage

November 26th - via: rockpapershotgun.com
Elite: Dangerous generated a fair bit of ill will when its Kickstarter first launched, so short on detail or assets was its initial appeal for alms. With Peter Molyneux’s similarly vague Project GODUS setting up its crowd-funded stall a few weeks later, we’re now in the midst of the first major Kickstarter backlash – concern that big developers who arguably might not struggle to get publishing deals might be milking their fans’ nostalgia with surprise resurrections of the series and concepts they’ve for various reasons left alone for decades. It’s not for me to judge whether Braben and Molyneux are truly earnest in their intentions for these games or have just spotted an opportunity to make a fast buck, but I am relieved to see people are voting with their feet – demanding more concrete evidence of what’s being promised before they’ll cough up the internet-bucks. So it is that Elite Dangerous isn’t even halfway to its absurd £1.25 million goal even after several weeks, while Project GODUS has brought in ‘only’ £125k so far. (Read More)

Unanswered questions about the Elite Dangerous Kickstarter

November 13th - via: pockettactics.com
There are plenty of reasons to believe in Frontier Developments’ Kickstarter pitch to remake the seminal Elite – indeed, almost 10,000 people have already found those reasons. And why not? Elite is an almost universally-beloved game, one that influenced countless developers and whose innovative gameplay still holds up today. Trusting the original designer, David Braben, to recapture the magic he conjured up twenty years seems a better bet than most. But before you reach into that wallet, maybe we should ask a few questions. (Read More)

David Braben's just launched a Kickstarter for a new Elite

November 6th - via: pcgamesn.com
Crazy news fresh in from Bonkers-town: David Braben and Frontier Developments appear to have just launched a Kickstarter for a new Elite game. A modern sequel to the seminal PC space-faring classic has been on the backburner for decades, with reports that no real development might was ever put behind the project, but a crowd-funding push would, says Braben, lead to a (weirdly specific) March 2014 launch of Elite: Dangerous. Go figure. Literally go to the Kickstarter page and figure. (Read More)

Seven things we want to see in Elite: Dangerous

November 6th - via: pcgamesn.com
David Braben's just turned his pockets inside out and shrugged defeatedly to camera, before winking a big spinning Kickstarter logo out of his eyes and doing a triumphant freeze-frame fist-pump like out of the end of The Breakfast Club. He's crowd-funding the new Elite 4! Hooray! It's now called Elite: Dangerous and we know nothing about it besides (Read More)

Interview: David Braben on Elite: Dangerous Kickstarter. "If it fails, I'll be terribly upset."

November 6th - via: pcgamesn.com
Elite: Dangerous is a new Elite game produced by David Braben’s Frontier Developments. It’s a long, long awaited return to the space-faring and trading series that made Braben famous. But it’s not without controversy: Braben’s pitch on Kickstarter is extremely bare-bones. To find out more, we sat down with David to talk through the Kickstarter, and the promise of a brand new Elite. (Read More)

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