The Few and Cursed: Painting the World Red

Paranautical Activity - Old School FPS meets Roguelike

A project in Morris Plains, NJ by Mike Maulbeck

Funding Successful

Bringing classic FPS action from Doom & Quake with randomness of roguelikes like Isaac & Spelunky to Windows, Mac, and Linux
Backers: 897
Average Pledge Per Backer: $14

Funded: $12,540 of $10,000
Dates: Aug 4th -> Sep 3rd (30 days)
Project By: Mike Maulbeck
video gameindielinuxmacroguelikefirst person shooteroculus riftWW2voxel +Suggest

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Last Updated: September 3 @ 12:01 -0400 GMT


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Latest News

Does Paranautical Activity Deliver on its Kickstarter Promises?

January 14th - via:
Paranautical Activity. A fast paced shooter Kickstarter from Code Avarice. (Read More)

Paranautical Activity Looks to Rejoin Steam After Takedown

October 22nd - via:
Paranautical Activity. A fast paced shooter Kickstarter from Code Avarice. The developers want to get it back on Steam after a public developer meltdown. (Read More)

Crowdfund Bookie, September 1 - 7: Edo Superstar, Ghost Song

September 9th - via:
This week in crowdfunding, the Kickstarter campaigns for Edo Superstar, Ghost Song, Divergence: Online, World War 2: TCG, Paranautical Activity, Steel & Steam: Episode 1, Sword N' Board, Proton Pulse Shift and Barter Empire came to a close. (Read More)

Paranautical Activity On Steam Early Access

September 6th - via:
What a whirlwind relationship it has been for Code Avarice and Steam. A month after getting rejected by Steam Greenlight and moving to Kickstarter, Paranautical Activity has been approved for Greenlight and has now come up on Steam Early Access. (Read More)

Paranautical Activity ends Kickstarter with Oculus Rift support unlocked

September 5th - via:
Firs-person rogue-like Paranautical Activity’s Kickstarter campaign has closed, raising $12,540. The funding total, comfortably over the $10,000 target, unlocked a stretch goal of Oculus Rift support. Paranautical Activity is currently in beta; it passed through Steam Greenlight in late August after something of a scandal over developer Mike Maulbeck’s attempt to broker a publishing deal. (Read More)

The end is in sight!

September 3rd - via:
Well, guys, this seems to have gone pretty well. We are very excited to have the support from you all. Oculus Rift support coming, looks like that is as far as we are gonna get, only 3 hours left at the time i posted this. In the end, the main reason... (Read More)


August 28th - via:
Thanks to all of your support and even some who didn't. We have been Greenlit... officially on Steam now. We are currently discussing what to do about the SDK and what needs to be implemented, and how long it is going to take. Regardless.. we are... (Read More)

Still working on CO OP

August 28th - via:
We are still working on the multi play situation. I have made a couple of the character models, and Mike is making progress on the code side. Not much to say over here. Co op should be the next major patch. No time frame yet.. but it should be pretty... (Read More)

More progress on CO-OP

August 22nd - via:
Just wanted to drop some info. Once again we were testing co op today. I dont know what Mike was testing, but things seem to be going pretty good. Greenlight is standing steady at #15, and we think TotalBiscuit is going to cover the game, as he has... (Read More)

WE DID IT!!!!!

August 22nd - via:
Thanks to all of you for getting us this far. We are very grateful and kinda humbled you all want to see this done. On top of that, my dreams came true as it was the 666th backer that got us to exactly 10k. This has been a great day.  Another wave... (Read More)

Co op!!

August 20th - via:
A little update for you all. This morning we jumped in game TOGETHER for the first time. It is still very bare bones.. but currently it is working and the machines connect. Now it is time for me to make character models while Mike suffers through the... (Read More)


August 19th - via:
Hey everyone. Travis here, I wanted to personally thank you all for supporting us and this project. It means a lot to us. We haven't posted any updates till now, because being a two man team, managing Greenlight, managing the business itself and... (Read More)

FPS roguelike Paranautical Activity sets its sails for Kickstarter

August 6th - via:
Randomly generated first-person shooter Paranautical Activity has seen something of a stormy development. In June it received some attention from Adult Swim, which should have been a major boon for the two-person New Jersey-based developer Code Averice, but it turned out to be a lackluster opportunity when the publisher discovered that it couldn't guarantee a release on Steam, allegedly due to the fact that the game was already on Steam Greenlight and Valve didn't want the publisher to override the process. (Read More)

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