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C-Wars: Roguelike Pixel Art PC Game

A project in Beijing, China by Onipunks

Funding Successful

What happens when Cyberpunk apocalypse roguelike meets RTS in pixel art? C-Wars!
Backers: 3348
Average Pledge Per Backer: $29

Funded: $95,574 of $32,000
Dates: Apr 11th -> May 11th (30 days)
Project By: Onipunks
video gameandroidlinuxmacaction rpgpcroguelikecyberpunk +Suggest

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Last Updated: May 11 @ 16:30 -0400 GMT


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Latest News

[Update] Kickstarter-funded real-time strategy mash-up C-Wars is heading to iOS, Android, 3DS, and Vita

May 13th - via:
"PC/Android release time is 18th, October, 2013. We will start to port C-Wars to 3DS when we hit the final test phase of PC version. Hopefully we will be able to deliver 3DS version by the end of the year. PSV and WiiU version will follow the final test phase of 3DS. iOS and XBLA version will follow the PSV and WiiU. " (Read More)

C-Wars Kickstarter ends with over $95K raised, heading to Wii U, iOS and Vita

May 12th - via:
C-Wars, the cyberpunk roguelike RTS by Beijing developer OniPunks Studio, raised a total of $95,574 in its Kickstarter campaign, which ended Saturday. That's $63,574 more than its initial $32,000 goal, just under 300 percent of its funding aspirations thanks to 3,348 backers. (Read More)

C-Wars Smashes Kickstarter Stretch Goals to Confirm Wii U and 3DS Releases

May 11th - via:
Earlier this week we reported that the developers of C-Wars had been approved as 3DS developers, while its Kickstarter fundraiser was close to its 3DS stretch goal. The good news is that the game isn't only coming to 3DS, it's coming to Wii U as well. (Read More)

Fan Art/Design Contest Results!

May 10th - via:
80K!!!!! We... damn... THANK YOU ALL! We are super excited about this LDF mode! And let's welcome iOS users now xD OK, first thing first, the contests. It has been really difficult for us to pick the winners because there were so many impressive... (Read More)

ONE MORE DAY! (PSV Key, $60 Tier, Add-ons & ONI T-Shirts)

May 10th - via:
Guys! Tyrfing is hitting the WiiU Crystal, HARD! Let's make WiiU possible!! We are so close to get our PS Vita license, but we still don't know for sure if we can eventually get a PSN key for you guys. What we do know is that if we accomplish the... (Read More)

65535 & Mr. Orange

May 9th - via:
We made it!! We've achieved the impossible! We broke the 2 bytes barrier, the famous magic number 65535 was surpassed, and fortunately the total amount didn't go to -32767. OK, enough nerdy talk. Again, a huge thank you to all of our backers. You are... (Read More)

PlayStation Vita & Heroes!

May 8th - via:
PlayStation VitaIs anybody aware of the fact that Vita is now a Stretch Goal and shares 65535 the magic number with 3DS? Yes! We are gonna make the PSV port! It's not just because both 3DS and Vita have C++ core, it's another CONSOLE, guys!! Well, we... (Read More)

PayPal page & Live on!

May 6th - via:
Happy Tuesday, the C-Wars family! We realized that credit cards might not be the best option to donate for some of our fans, so we’ve created a PayPal page [25 days]. We will add your information to our database, so you will receive updates like... (Read More)

C-Wars Developers Officially Approved for 3DS, Stretch Goal in Sight

May 6th - via:
We've already told you a little bit about C-Wars, the pixel-based, roguelike tower defence mashup currently fundraising on kickstarter, with a positive being that the promising title has rather attainable stretch goals to make the leap from PC to 3DS and Wii U. One of those goals is definitely in sight as it approaches the finish line, even if the other is looking a little unlikely. (Read More)

Controller Support!

May 5th - via:
Hello, our beloved C-Wars fellows! Most of you should have already played our PC/Android demo. The PC demo has keyboard mouse control and Android has touchscreen control. But we don’t want to stop just there. We've been thinking about the... (Read More)

Thank you, Nintendo!

May 4th - via:
Thank you, Nintendo! And thank you, the C-Wars supporters!  We’ve been authorized for Nintendo 3DS software development! Onipunks Canada branch is now officially an authorized developer for Nintendo 3DS!! Isn't it GREEEEEAT? Catch'em All UP... (Read More)

Becoming an Actor in C-Wars!!

May 2nd - via:
Hello the C-Wars lovers,  We’ve decided to extend the deadline for the Fan Art/Design Contest to May 8, 2013 (11:59pm EST). Hope this will give you guys more time to prepare your submissions. Many of you have been asking about the differences in... (Read More)

Cooler Tier Modifications & Introducing A.N.N.E & Jagged Alliance

May 1st - via:
Hello, the beautiful C-Wars family!  Considering the feedback we've received from you guys, we’ve decided to make some modifications about the Special Weapon & Catch'em all tiers!  Special Weapon Backers: You will able to have ALL weapons... (Read More)

Fan Art/Design Contest & Shovel Knight the Guest!

April 26th - via:
Happy Friday, Guys!  Here comes our exciting 6th update! Our Final Special GuestWe are honored to introduce our 4th (last but not least) Special Guest – “Shovel Knight” from Yacht Club Games! While attempting to tunnel a shortcut to the... (Read More)

Consoles & Stretch Goals

April 25th - via:
Dearest family and friends of C-Wars, Peach trees are in full blossom here in Beijing, and we hope you’ve been enjoying a great springtime no matter where you are. We’ve enthusiastically contacted Nintendo and been waiting for their response. In... (Read More)

Stretch goals updated!

April 22nd - via:
Hello, the big loving family of C-Wars, We’ve been receiving a lot of feedbacks and suggestions from you guys. Please continue to do so, because you’re now part of the C-Wars’ development process. We’ve published the first draft of our... (Read More)


April 17th - via:
Our beloved backers and friends, $32,000 on our 6th day! I hope you all know what this means for us - It means your love & support is so powerful that we have to talk about stretch goals now! Here’s the first draft of our kickass blueprint!... (Read More)

Luna tourism!

April 13th - via:
Dearest & coolest backers in the world, 50% funded in 48 hours? Seriously? To show our sincere appreciation, we have just made an important decision! Backers who are willing to play a part in our game now have a chance to do so! It means longer... (Read More)

Here Comes the 1st Update from C-WARS!

April 12th - via:
Guys guys guys!!!   Can we just say YOU’RE AWESOME?! What we’ve achieved within the first 24 hours is totally beyond our expectation. Your contributions have already funded more than 1/3 of our goal. As an unknown Chinese indie game developer,... (Read More)

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