KULT: Divinity Lost - Horror Roleplaying Game (RPG)
A project in Stockholm, Sweden by Helmgast AB000days
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Funding Successful
Death is only the beginning... The infamous contemporary horror roleplaying game KULT is back, 25 years after its inception!
Backers: 2733
Average Pledge Per Backer: kr1005 SEK
Funded: kr2,746,656 SEK of kr95,000 SEK
Dates: Feb 25th -> Mar 31st (36 days)
Project By: Helmgast AB
Backers: 2733
Average Pledge Per Backer: kr1005 SEK
Funded: kr2,746,656 SEK of kr95,000 SEK
Dates: Feb 25th -> Mar 31st (36 days)
Project By: Helmgast AB
kr2,746,656 SEK
current pledge level
Last Updated: March 31 @ 17:01 -0400 GMT
2891%
of goal
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Latest News
The Descendant unlocked - The Nephilim arise
March 31st - via: kickstarter.com
Close to the finish line, The Descendant is unlocked! And The Nephilim arise! The Nephilim is an enlightened archetype. An unholy merge between one of the Angels that once served the Demiurge, and a human. Torn between two worlds, twisted by not... (Read More)
Modiphius to distribute KULT: Divinity Lost!
March 31st - via: kickstarter.com
We have the great news to announce that Modiphius will act as distributor for KULT: Divinity Lost world-wide! Modiphius, known for games like Achtung! Cthulhu, Mutant Chronicles, Infinity, and the record breaking Conan Kickstarter, will help Helmgast... (Read More)
The Doll unlocked - The Descendant makes an appearance.
March 31st - via: kickstarter.com
With only 4 hours to go, The Doll is unlocked. The tormented The Descendant makes an appearance. It is the blood, soul and, heritage that weighs heavy on the shoulders of The Descendant. The archetype is an offspring of some mythic ancestor, a now... (Read More)
Guide to end-of-campaign credit card charges
March 31st - via: kickstarter.com
Information about the process of Kickstarter Credit Card charges Kickstarter usually starts charging your cards within a day after campaign ending. It's likely that some banks in the USA might refuse the payment. Kickstarter uses Stripe to process... (Read More)
The Cursed unlocked - The Doll stands obedient
March 31st - via: kickstarter.com
The archetype The Cursed is here! In the corner The Doll stands ready. The Doll strives to break free, to be human again, and to assume control of its own life while others strive to possess it. It has lived a life in submission, as an outcast, a... (Read More)
The Broken unlocked - The Cursed screams
March 31st - via: kickstarter.com
Lovely humans, The Broken runs off into the group of assembled archetypes. The Cursed steps in from the darkness. An archetype who is doomed. Who will die. Or become lost in oblivion. Maybe The Cursed will doom friends and family as well. In knowing... (Read More)
Note about limited numbered editions.
March 30th - via: kickstarter.com
Information - please note that limited numbered core rule book editions (METROPOLIS, INFERNO, DEATH ANGEL, ARCHON, ASTAROTH) will not be available once the Kickstarter campaign ends. So if you want one, you have app. 24 hours to make your choice. .... (Read More)
Add-On Calculator and Bundles
March 30th - via: kickstarter.com
Kultists! We have added a Add-On Calculator here: https://www.dropbox.com/s/f3e1vxrxm5jwd05/KULT%20DIVINITY%20LOST%20-%20ADD-ON%20CALCULATOR.zip?dl=1 It is a downloadable Excel sheet. Please use it to make calculations. Please note that you can add... (Read More)
The Agent unlocked - The Broken is sighted
March 30th - via: kickstarter.com
My, my, my. With almost a full day left of the campaign, The Agent arrives. Next in line is The Broken - someone who has stared into the Abyss, escaped, but with his/her mind shattered. Sometimes an eccentric, sometimes a bum, sometimes a... (Read More)
The Occultist unlocked - The Agent stands ready!
March 30th - via: kickstarter.com
Humans! The Occultist will be added to the range of archetypes. Nice one! Next up is The Agent, an operative who has planned, seen, and executed some of the most covert operations in the world. Who probably know too much. So They are out to get... (Read More)
The Drifter unlocked - The Occultist awaits
March 29th - via: kickstarter.com
You Kultists are amazing! The Drifter archetype unlocked in just a couple of hours. Cool stuff! Next up is The Occultist - a person who has fiddled with magic and has been burned by the experience! No longer on top of his/her game, but still with... (Read More)
Two days to go - new Stretch Goal announced
March 29th - via: kickstarter.com
Our dearest Kultists, Once we reached 2M SEK we were pretty much sure that no more Stretch Goals would be presented. We have made sure throughout the campaign to minimize risks and focus on unlocks that could sustain themselves both financially and... (Read More)
When the last Death Angel cries!
March 29th - via: kickstarter.com
Kultists! Mankinds finest! The final seal has been broken, the Illusion trembles with anticipation! The last stretch goal has been fulfilled. With the 2M SEK level reached, the official KULT: DIVINITY LOST soundtrack becomes available. Various... (Read More)
2,000 Backers reached!
March 29th - via: kickstarter.com
Your numbers will be Legendary! To celebrate the great milestone of reaching 2,000 backers, we will give each and every backer who have backed on a Pledge level including a Core rule book (PDF or Print), all unlocked Posters, in digital PDF format!... (Read More)
Interview with Twisted Tales online
March 29th - via: kickstarter.com
Interview with the KULT: DIVINITY LOST design team, about the upcoming game. Check it out and learn new secrets and insights! http://twistedtalesevents.blogspot.se/2016/03/kult-divinity-lost-design-team.html (Read More)
Let me carry your burden...
March 28th - via: kickstarter.com
Kultists! Oh my, you rock the Illusion at its foundation! New stretch goal unlocked - again! This time something different - maybe less hardcore - a custom metal pin with the Sephirot symbol, that you can attach to your lapel or other parts of your... (Read More)
Taroticum returns in the Scenario Collection book!
March 28th - via: kickstarter.com
Kultists! My dearest of humans. Things move quickly! New record and stretch goal reached. A printed book containing all unlocked Quick-Play Scenarios as a collection, plus the classic Kult adventure "Taroticum"! The book will be in hardcover,... (Read More)
Tarot PDF added
March 28th - via: kickstarter.com
A quick update - we have included a PDF only version of the Tarot deck as an Add-On, and also clarified that the physical Tarot deck also includes the PDF-version. Regards -Marco (Read More)
Tarot will influence the world!
March 27th - via: kickstarter.com
You guys and gals said you wanted a Tarot deck. Now, with breaking through the 1,7M SEK barrier and shortly crossing 3000 Likes on Facebook, we reshuffled the remaining Stretch Goals, and made the Tarot deck available as an Add-On early! The rest of... (Read More)
KULT @ GothCon
March 25th - via: kickstarter.com
KULT: DIVINITY LOST is presented and demo'ed at GothCon - Sweden's largest Gaming convention, with over 2000 participants. Head Writer Robin stands ready showing, explaining, and talking. The rest of the Helmgast crew also present with the rest of... (Read More)
The Interior Design preview
March 24th - via: kickstarter.com
I had a lot of weird ideas when I started sketching on the interior design of KULT: DIVINITY LOST. Thankfully, I killed a lot of darlings. I had to keep the red and black from the original Swedish game—but I also wanted a modern, contemporary... (Read More)
Black Madonna Rising!
March 23rd - via: kickstarter.com
YEAH! You guys and gals did it! The Black Madonna unlocked! The Legendary campaign will return! For the first time in English ever! The Black Madonna is the first major Kult campaign ever released. It originally spanned six chapters, including... (Read More)
First Look - The Detective (Aware archetype)
March 20th - via: kickstarter.com
The Detective Dear Kultists! Here follows a preview on one of KULT: DIVINITY LOST's Aware archetypes - The Detective. Some of the info will be quite easy to follow, other parts will need understanding of the basic rules. Those of you familiar with... (Read More)
Nightly Rant, part III
March 19th - via: kickstarter.com
Our Creative Director Petter wandered into the Swedish night, climbing the lower levels of an abandoned citadel, contemplating dark secrets. A new nightly rant has arrived, which ties in with this... (Read More)
Nightly Rant, part II
March 16th - via: kickstarter.com
Our Creative Director Petter ventured into the Swedish night, battling snow and cold, with distorted thoughts racing through his disturbed mind. A new nightly rant has arrived! (Read More)
The Art of Telling Stories
March 11th - via: kickstarter.com
Dear Kultists! . Earlier we have told you that there are tools in KULT: Divinity Lost for helping the gamemaster to tell stories. Today I want to tell you a little more about these tools and how I use them in my stories. KULT: Divinity Lost have two... (Read More)
The Flow of a Conflict
March 9th - via: kickstarter.com
(Below is a non-edited non-proofed excerpt from KULT: DIVINITY LOST) -- The Flow of a Conflict The story usually determines which of the characters and non-player characters who should act and in what order. During discussions and threats the order... (Read More)
The Disciple Unlocked
March 9th - via: kickstarter.com
Ding - new Stretch Goal unlocked. A new Enlightened-level archetype added to the mix. The Disciple has submitted to a greater power (for instance, an Archon) in return for knowledge, insight, and power. Or maybe for using the illusion against... (Read More)
The Flesh of Fallen Angels - The Archetypes
March 7th - via: kickstarter.com
My Dear Kultists, Let’s talk about the archetypes. When I started developing the rules for this game, it was natural for me to use the archetypes from the first edition as inspiration. I didn’t just want the archetypes to provide simplified... (Read More)
The first Nightly Rant
March 5th - via: kickstarter.com
Our Creative Director Petter ventured into the Swedish night, with distorted thoughts racing through his disturbed mind. A night rant was born! (Read More)
The Child of the Night Unlocked
March 4th - via: kickstarter.com
Fellow Kultists, By reaching 1,2M SEK a new stretch goal is unlocked. The bonus archetype The Child of the Night. It is a new Enlightened-level archetype. They are not entirely human. Warped by a nightmares, madness, or passion, they are creatures... (Read More)
Playtest Weekend
March 3rd - via: kickstarter.com
Hello Kultists! While the translation from Swedish to English is going on for previews for you guys and gals, we are having continued playtests for select Swedish teams. This weekend, the KULT: DIVINITY LOST team will at a local gaming convention in... (Read More)
Two new Pledges coming
March 2nd - via: kickstarter.com
Hello Kultists! As mentioned in Update #4 we will add two new Pledges tomorrow THURSDAY March 3rd. One bundle with INFERNO + METROPOLIS EDITION. This will be a limited pledge of 50 copies available. A version of the DIGITAL EDITION, with the... (Read More)
Interview with Obskures online
March 2nd - via: kickstarter.com
Hello Kultists, Obskures released an interview with us, about KULT: Divinity Lost - please check it out. http://obskures.de/2016/kult-divinity-lost-an-interview-with-the-team/. Regards -Marco (Read More)
Horrors in 1080p
March 1st - via: kickstarter.com
Fellow Kultists, Brief update today - the KULT: DIVINITY LOST trailer is available on Youtube, in beautiful HD 1080p. Please check it out. Regards -Marco (Read More)
A million is only the beginning!
February 29th - via: kickstarter.com
Wow. Wow! WOW! One million in funding… Thanks everyone for making this dream come true for real! Reaching a milestone like this in just four days is amazing! Astaroth himself will take notice, for sure. We are busy with spreading the word – with... (Read More)
One thousand souls backing!
February 28th - via: kickstarter.com
Thanks everyone for making the campaign reach this big milestone - 1000 backers is huge! :-) Here is a denizen from a strange place, ready to give you all hugs! (Read More)
Rules of the Game - The moves
February 28th - via: kickstarter.com
The most defining rules concept in KULT: Divinity Lost are the moves. So what is a move? Mechanically it is a contained rule-description, with "trigger-die roll-outcome". The idea is to present the rules as these contained "boxes" which will give the... (Read More)
Q&A – The first portal
February 27th - via: kickstarter.com
Below are answers to questions brought up from the "Comment" section of the site. What's the page count going to be for the core book? We don’t know yet, the game is 9 months away from release. The Swedish manuscript is being translated right... (Read More)
The World of KULT: Divinity Lost
February 27th - via: kickstarter.com
Dear Kultists, As most of you know, this is a game first released in 1991 and it have had several different iterations throughout the years since. The version that has been my primary source for inspiration, my dark bible so to speak, is the first... (Read More)
A legendary day closes to an end
February 26th - via: kickstarter.com
The first 24 hours cycle since launch is complete. Thanks everyone again for this fantastic start! A special thanks goes to Godfather Punk who compiled a big list of questions, and to all who asked in the first place. We will bring a lot of answers... (Read More)
8 hours of blood, sweat, and ecstacy
February 25th - via: kickstarter.com
Dear Kultists! It has been an intense first 8 hours of the campaign, with broken records, scrambling for stretch goals, and bringing updates. As midnight approaches, local time, we are looking through your suggestions, cheers, and feedback. We are... (Read More)
Love and Add-ons
February 25th - via: kickstarter.com
Our trapped souls in Inferno are busy working on updates for the campaign. New Stretch Goals unlocked, and the first batch of Add-Ons is live. We are also very happy and proud to have be selected as one of Kickstarter's "Project We Love". A true... (Read More)
Wow! The Illusion is cracking!
February 25th - via: kickstarter.com
Thank you everyone! We reached our funding goal in about 12 minutes, and doubled it in less than 30 minutes. We are all humbled and super-excited by your commitment and dedication to the coolest and most terrifying Horror RPG ever created! The team... (Read More)
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