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KULT: Divinity Lost - Horror Roleplaying Game (RPG)

A project in Stockholm, Sweden by Helmgast AB

Funding Successful

Death is only the beginning... The infamous contemporary horror roleplaying game KULT is back, 25 years after its inception!
Backers: 2733
Average Pledge Per Backer: kr1005 SEK

Funded: kr2,746,656 SEK of kr95,000 SEK
Dates: Feb 25th -> Mar 31st (36 days)
Project By: Helmgast AB
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kr2,746,656 SEK

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Last Updated: March 31 @ 17:01 -0400 GMT


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Latest News

The Descendant unlocked - The Nephilim arise

March 31st - via:
Close to the finish line, The Descendant is unlocked! And The Nephilim arise! The Nephilim is an enlightened archetype. An unholy merge between one of the Angels that once served the Demiurge, and a human. Torn between two worlds, twisted by not... (Read More)

Modiphius to distribute KULT: Divinity Lost!

March 31st - via:
We have the great news to announce that Modiphius will act as distributor for KULT: Divinity Lost world-wide! Modiphius, known for games like Achtung! Cthulhu, Mutant Chronicles, Infinity, and the record breaking Conan Kickstarter, will help Helmgast... (Read More)

The Doll unlocked - The Descendant makes an appearance.

March 31st - via:
With only 4 hours to go, The Doll is unlocked. The tormented The Descendant makes an appearance.  It is the blood, soul and, heritage that weighs heavy on the shoulders of The Descendant. The archetype is an offspring of some mythic ancestor, a now... (Read More)

Guide to end-of-campaign credit card charges

March 31st - via:
Information about the process of Kickstarter Credit Card charges Kickstarter usually starts charging your cards within a day after campaign ending. It's likely that some banks in the USA might refuse the payment. Kickstarter uses Stripe to process... (Read More)

The Cursed unlocked - The Doll stands obedient

March 31st - via:
The archetype The Cursed is here! In the corner The Doll stands ready. The Doll strives to break free, to be human again, and to assume control of its own life while others strive to possess it. It has lived a life in submission, as an outcast, a... (Read More)

The Broken unlocked - The Cursed screams

March 31st - via:
Lovely humans, The Broken runs off into the group of assembled archetypes. The Cursed steps in from the darkness. An archetype who is doomed. Who will die. Or become lost in oblivion. Maybe The Cursed will doom friends and family as well. In knowing... (Read More)

Note about limited numbered editions.

March 30th - via:
Information - please note that limited numbered core rule book editions (METROPOLIS, INFERNO, DEATH ANGEL, ARCHON, ASTAROTH) will not be available once the Kickstarter campaign ends.  So if you want one, you have app. 24 hours to make your choice. .... (Read More)

Add-On Calculator and Bundles

March 30th - via:
Kultists! We have added a Add-On Calculator here: It is a downloadable Excel sheet. Please use it to make calculations. Please note that you can add... (Read More)

The Agent unlocked - The Broken is sighted

March 30th - via:
My, my, my.  With almost a full day left of the campaign, The Agent arrives.  Next in line is The Broken - someone who has stared into the Abyss, escaped, but with his/her mind shattered. Sometimes an eccentric, sometimes a bum, sometimes a... (Read More)

The Occultist unlocked - The Agent stands ready!

March 30th - via:
Humans!  The Occultist will be added to the range of archetypes. Nice one! Next up is The Agent, an operative who has planned, seen, and executed some of the most covert operations in the world. Who probably know too much. So They are out to get... (Read More)

The Drifter unlocked - The Occultist awaits

March 29th - via:
You Kultists are amazing! The Drifter archetype unlocked in just a couple of hours. Cool stuff! Next up is The Occultist - a person who has fiddled with magic and has been burned by the experience! No longer on top of his/her game, but still with... (Read More)

Two days to go - new Stretch Goal announced

March 29th - via:
Our dearest Kultists, Once we reached 2M SEK we were pretty much sure that no more Stretch Goals would be presented. We have made sure throughout the campaign to minimize risks and focus on unlocks that could sustain themselves both financially and... (Read More)

When the last Death Angel cries!

March 29th - via:
Kultists! Mankinds finest!  The final seal has been broken, the Illusion trembles with anticipation! The last stretch goal has been fulfilled. With the 2M SEK level reached, the official KULT: DIVINITY LOST soundtrack becomes available.  Various... (Read More)

2,000 Backers reached!

March 29th - via:
Your numbers will be Legendary! To celebrate the great milestone of reaching 2,000 backers, we will give each and every backer who have backed on a Pledge level including a Core rule book (PDF or Print), all unlocked Posters, in digital PDF format!... (Read More)

Interview with Twisted Tales online

March 29th - via:
Interview with the KULT: DIVINITY LOST design team, about the upcoming game. Check it out and learn new secrets and insights!  (Read More)

Let me carry your burden...

March 28th - via:
Kultists! Oh my, you rock the Illusion at its foundation! New stretch goal unlocked - again!  This time something different - maybe less hardcore - a custom metal pin with the Sephirot symbol, that you can attach to your lapel or other parts of your... (Read More)

Taroticum returns in the Scenario Collection book!

March 28th - via:
Kultists! My dearest of humans.  Things move quickly! New record and stretch goal reached.  A printed book containing all unlocked Quick-Play Scenarios as a collection, plus the classic Kult adventure "Taroticum"! The book will be in hardcover,... (Read More)

Tarot PDF added

March 28th - via:
A quick update - we have included a PDF only version of the Tarot deck as an Add-On, and also clarified that the physical Tarot deck also includes the PDF-version. Regards -Marco  (Read More)

Tarot will influence the world!

March 27th - via:
You guys and gals said you wanted a Tarot deck. Now, with breaking through the 1,7M SEK barrier and shortly crossing 3000 Likes on Facebook, we reshuffled the remaining Stretch Goals, and made the Tarot deck available as an Add-On early! The rest of... (Read More)

KULT @ GothCon

March 25th - via:
KULT: DIVINITY LOST is presented and demo'ed at GothCon - Sweden's largest Gaming convention, with over 2000 participants. Head Writer Robin stands ready showing, explaining, and talking. The rest of the Helmgast crew also present with the rest of... (Read More)

The Interior Design preview

March 24th - via:
I had a lot of weird ideas when I started sketching on the interior design of KULT: DIVINITY LOST. Thankfully, I killed a lot of darlings. I had to keep the red and black from the original Swedish game—but I also wanted a modern, contemporary... (Read More)

Black Madonna Rising!

March 23rd - via:
YEAH! You guys and gals did it! The Black Madonna unlocked! The Legendary campaign will return! For the first time in English ever!  The Black Madonna is the first major Kult campaign ever released. It originally spanned six chapters, including... (Read More)

First Look - The Detective (Aware archetype)

March 20th - via:
The Detective Dear Kultists! Here follows a preview on one of KULT: DIVINITY LOST's Aware archetypes - The Detective. Some of the info will be quite easy to follow, other parts will need understanding of the basic rules. Those of you familiar with... (Read More)

Nightly Rant, part III

March 19th - via:
Our Creative Director Petter wandered into the Swedish night, climbing the lower levels of an abandoned citadel, contemplating dark secrets. A new nightly rant has arrived, which ties in with this... (Read More)

Nightly Rant, part II

March 16th - via:
Our Creative Director Petter ventured into the Swedish night, battling snow and cold, with distorted thoughts racing through his disturbed mind. A new nightly rant has arrived!  (Read More)

The Art of Telling Stories

March 11th - via:
Dear Kultists! . Earlier we have told you that there are tools in KULT: Divinity Lost for helping the gamemaster to tell stories. Today I want to tell you a little more about these tools and how I use them in my stories. KULT: Divinity Lost have two... (Read More)

The Flow of a Conflict

March 9th - via:
(Below is a non-edited non-proofed excerpt from KULT: DIVINITY LOST) -- The Flow of a Conflict The story usually determines which of the characters and non-player characters who should act and in what order. During discussions and threats the order... (Read More)

The Disciple Unlocked

March 9th - via:
Ding - new Stretch Goal unlocked.  A new Enlightened-level archetype added to the mix. The Disciple has submitted to a greater power (for instance, an Archon) in return for knowledge, insight, and power. Or maybe for using the illusion against... (Read More)

The Flesh of Fallen Angels - The Archetypes

March 7th - via:
My Dear Kultists, Let’s talk about the archetypes. When I started developing the rules for this game, it was natural for me to use the archetypes from the first edition as inspiration. I didn’t just want the archetypes to provide simplified... (Read More)

The first Nightly Rant

March 5th - via:
Our Creative Director Petter ventured into the Swedish night, with distorted thoughts racing through his disturbed mind. A night rant was born!  (Read More)

The Child of the Night Unlocked

March 4th - via:
Fellow Kultists, By reaching 1,2M SEK a new stretch goal is unlocked. The bonus archetype The Child of the Night. It is a new Enlightened-level archetype. They are not entirely human. Warped by a nightmares, madness, or passion, they are creatures... (Read More)

Playtest Weekend

March 3rd - via:
Hello Kultists! While the translation from Swedish to English is going on for previews for you guys and gals, we are having continued playtests for select Swedish teams. This weekend, the KULT: DIVINITY LOST team will at a local gaming convention in... (Read More)

Two new Pledges coming

March 2nd - via:
Hello Kultists! As mentioned in Update #4 we will add two new Pledges tomorrow THURSDAY March 3rd. One bundle with INFERNO + METROPOLIS EDITION. This will be a limited pledge of 50 copies available. A version of the DIGITAL EDITION, with the... (Read More)

Interview with Obskures online

March 2nd - via:
Hello Kultists, Obskures released an interview with us, about KULT: Divinity Lost - please check it out. Regards -Marco  (Read More)

Horrors in 1080p

March 1st - via:
Fellow Kultists, Brief update today - the KULT: DIVINITY LOST trailer is available on Youtube, in beautiful HD 1080p. Please check it out. Regards   -Marco  (Read More)

A million is only the beginning!

February 29th - via:
Wow. Wow! WOW! One million in funding… Thanks everyone for making this dream come true for real! Reaching a milestone like this in just four days is amazing! Astaroth himself will take notice, for sure. We are busy with spreading the word – with... (Read More)

One thousand souls backing!

February 28th - via:
Thanks everyone for making the campaign reach this big milestone - 1000 backers is huge! :-) Here is a denizen from a strange place, ready to give you all hugs!  (Read More)

Rules of the Game - The moves

February 28th - via:
The most defining rules concept in KULT: Divinity Lost are the moves. So what is a move? Mechanically it is a contained rule-description, with "trigger-die roll-outcome". The idea is to present the rules as these contained "boxes" which will give the... (Read More)

Q&A – The first portal

February 27th - via:
Below are answers to questions brought up from the "Comment" section of the site. What's the page count going to be for the core book?  We don’t know yet, the game is 9 months away from release. The Swedish manuscript is being translated right... (Read More)

The World of KULT: Divinity Lost

February 27th - via:
Dear Kultists, As most of you know, this is a game first released in 1991 and it have had several different iterations throughout the years since. The version that has been my primary source for inspiration, my dark bible so to speak, is the first... (Read More)

A legendary day closes to an end

February 26th - via:
The first 24 hours cycle since launch is complete. Thanks everyone again for this fantastic start! A special thanks goes to Godfather Punk who compiled a big list of questions, and to all who asked in the first place. We will bring a lot of answers... (Read More)

8 hours of blood, sweat, and ecstacy

February 25th - via:
Dear Kultists! It has been an intense first 8 hours of the campaign, with broken records, scrambling for stretch goals, and bringing updates. As midnight approaches, local time, we are looking through your suggestions, cheers, and feedback. We are... (Read More)

Love and Add-ons

February 25th - via:
Our trapped souls in Inferno are busy working on updates for the campaign. New Stretch Goals unlocked, and the first batch of Add-Ons is live.  We are also very happy and proud to have be selected as one of Kickstarter's "Project We Love". A true... (Read More)

Wow! The Illusion is cracking!

February 25th - via:
Thank you everyone! We reached our funding goal in about 12 minutes, and doubled it in less than 30 minutes. We are all humbled and super-excited by your commitment and dedication to the coolest and most terrifying Horror RPG ever created! The team... (Read More)

If you have additional news that doesn't appear here, shoot us a link!