Dungeon Plumbers Vol #1

A project in St. Louis, MO by Wayne Robert

Funding Successful

The RPG genre-zine that helps you inject your existing games with weird psychedelic dieselpunk elements.
Backers: 98
Average Pledge Per Backer: $21

Funded: $2,093 of $1,700
Dates: Feb 15th -> Mar 1st (14 days)
Project By: Wayne Robert
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Last Updated: March 1 @ 22:15 -0500 GMT


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Latest News

Character Sheet Progress

March 1st - via:
Here's the current iteration of the character sheet. Let me know what you think! Possible Changes I may change the "misc" section to a "fatigue" section to track levels of fatigue. I may, instead, add a fatigue and conditions notation in the blank... (Read More)


March 1st - via:
All Kinds of Toys... In a game where most of your character customization comes from the gear that you carry, you better have a lot of cool stuff to choose from! And Dungeon Plumbers has it! Melee weapons with unique features beyond just damage dice... (Read More)

Solo & Cooperative Mode

March 1st - via:
We All Love Traditional RPGs, But... Sometimes (especially in pandemicland) we don't have the ability to meet in person and game with our friends. Even with online gaming platforms, our adult lives make aligning our schedules harder than wrangling... (Read More)

Weirdstones & Trades

February 28th - via:
Weirdstones Weirdstones are rare, subterranean crystals that contain concentrated levels of magical radiation. They react strongly with the many fungi that grow in the vast dark realms below. Sages speculate about their true nature, but often eschew... (Read More)


February 27th - via:
I had a very different update planned today, but some life events ate up more time than anticipated. So, as a consolation, here's some work in progress art for creatures known as molelocks!  (Moles? Morlocks? Molochs? ...hmmm) 1.5 more days left! So... (Read More)


February 27th - via:
THANK YOU all a million times! Dungeon Plumbers reached its funding goal thanks to YOU. Thank you for spreading the word, backing my project, and having faith in this soon-to-be-yours game! I will be posting another update later this afternoon, but... (Read More)

Character Sheet Update

February 27th - via:
Here's the latest progress on the character sheet. Still needs a little work, but it is getting closer!  (Read More)


February 26th - via:
Reinventing the Wheel? I know, I know, there are only so many variations on turn-based combat that one can create before it all feels the same. If you're familiar with most tabletop RPGs or even dungeoncrawler board games, you'll understand how... (Read More)

More Art

February 25th - via:
The art will be a mix of zany and dark... You've seen the zany, but this ang the last piece are darker, inspired by the art style of Mike Mignola. The standees will all be in this style.  (Read More)


February 25th - via:
My fellow Dungeon Plumbers, we only need about TWENTY more backers at the $20 pledges to reach funding! (or twice that many PDF backers!) Please help spread the word! With 3.5 days remaining, I believe we can do this, but don't want to rely on hope... (Read More)

Character Sheet Preview

February 24th - via:
Character Sheet (Work In Progress) Hey friends, I wanted to share this WIP character sheet with you! You can often tell a lot about a game by its characters sheet:  (Read More)

The Core Mechanic & Other Rules

February 22nd - via:
The Basic Rules Engine (vroom vroom!)  As a Dungeon Plumber, you  rely on your own skill, grit, and luck, instead of the normal flow of the universe. You play by your own rules. ...Literally.  The game rules of Dungeon Plumbers are often parallel,... (Read More)

What is Moxie??

February 22nd - via:
The 8 Stats Dungeon Plumbers has 8 Stats, which function like a combination of ability scores, skills, proficiencies, and combat prowess. You'll use a roll-under system to determine success, and all rolls are player-facing. The 8 Stats are: Athletics... (Read More)


February 21st - via:
I added some stretch goals to the main pledge... I decided to tweak the stretch goals to make them more accessible, considering we're about 50 Super Plumber pledges away from funding (tell your friends!!!). ALL backers will now receive, at no extra... (Read More)

So, what's IN this little book, anyway?

February 21st - via:
Quick Summary of Dungeon Plumbers' Rules & Contents Quick Summary of Dungeon Plumbers' Rules & Contents 1. An introductory article  about the dieselpunk genre and the influences on this book (D&D, Super Mario, Final Fantasy 7, OSR... (Read More)

Day 5 Update

February 19th - via:
Hi friends! I wanted to share some more of the art process with you. I showed you some pencil drawings last time and below are a few of them again, but inked. Next I'll clean them up and digitally color them. Can't wait to share them with you this... (Read More)

Some Sketches of To-Be-Included Art

February 17th - via:
Here's a preview of some soon-to-be-finished art in the zine.   (Read More)

Great Start! You all are SUPER!

February 17th - via:
Thank you to everyone who has backed so far, it means a lot! This is my first Kickstarter project, so I'm nervous and hopeful! I reworked a few elements on the main campaign page; tell me what you think! If you have any suggestions for social media... (Read More)

Finally Live!

February 15th - via:
I'm excited, are you excited?  (Read More)

If you have additional news that doesn't appear here, shoot us a link!