Ascent of Ashes

A project in Fahrenzhausen, Germany by Vivid Storm Interactive

Funding Successful

A post-apocalyptic Colony Sim focusing on tactics, challenge and exploration.
Backers: 970
Average Pledge Per Backer: €44

Funded: €42,402 of €20,000
Dates: Sep 13th -> Oct 13th (30 days)
Project By: Vivid Storm Interactive
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Last Updated: October 13 @ 09:03 -0400 GMT


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Latest News

We did it

October 13th - via:
We did it guys, Ascent of Ashes is officially funded, and with more than double our original goal! That means we'll have all the resources we'll need to make it the amazing game we know it can be. I'd like to take this opportunity to give special... (Read More)

What's that you say?

October 12th - via:
Hey guys, this train just keeps on rolling at full steam ahead as we cleared another stretch goal! This time we got something a bit different from our usual gifs, because the next stretch goal is: Voice Acting You'll need an HTML5 capable browser to... (Read More)

Stretching on

October 12th - via:
Hey guys, support for these stretch goals just keeps surging! Presenting you now: Dual Wielding Mockup for demonstration purposes only. Dual-wielding knives may lead to decreased long-range accuracy. With this stretch goal unlocked, your survivors... (Read More)

Against all odds

October 12th - via:
Hey guys! Our campaign continues to defy all expectations as we just hit another stretch goal! Now announcing Character Special Abilities Mockup for demonstration purposes only. Actual pursuing TV heads may or may not play Benny Hill music. With this... (Read More)

Another one down!

October 12th - via:
Hey guys, we not only hit our previous stretch goal, but we're already over a quarter towards the next! You guys are now officially knocking out these goalposts faster than we can announce them, here's another: Alien Drugs & Perks Mockup for... (Read More)

Stretch Goal Any% Glitchless

October 11th - via:
Hey guys, just when I thought the previous goal went fast, you guys outdid yourselves and unlocked the latest stretch goal in only a few hours! We actually had to delay this update to make the promo art for the next goal! Without further ado, we... (Read More)

150% Funded

October 11th - via:
Hey guys, thanks to you all we've just hit the 30.000 mark on our funding! That means Mechanoid Hacking will make it into the game. It also means it's time to announce the next stretch goal: Personal Items Mockup for demonstration purposes only.... (Read More)

Speedrun achieved

October 9th - via:
Hey guys, I'm starting to get a little worried that I'm flooding your inboxes with updates, but we've just set a new record with our latest stretch goal. We've gone from announcement to hitting it in just over a day! We've got three days to go and... (Read More)

Another one down!

October 8th - via:
Hey guys, thanks to your continued support we've not only hit our third stretch goal, but we're already a quarter of the way towards the fourth! You guys are on fire today, that's why we're proud to present to you stretch goal #4: Vehicle... (Read More)

Home Stretch

October 7th - via:
Hey guys, once more it's time for our weekly progress update. With our Kickstarter going into it's final week we're happy to have already unlocked multiple stretch goals, with more on the way. If you've been thinking about upgrading your pledge, or... (Read More)

Second Stretch goal down, announcing Third

October 6th - via:
Hey guys! Thanks to all your continued support we just hit our second stretch goal! Personal quests will now be in the game. Mockup for demonstration purposes only. Actual orbital strikes may or may not result in loot destruction. For  our third... (Read More)

First Stretch Goal Down

October 4th - via:
Hey guys, thanks to your continued support we've now officially reached our first stretch goal. Weapon customization will now be guaranteed in the game! Now it's time to get started on stretch goal #2: Personal Quests With this stretch goal, the... (Read More)

Nearly there

September 30th - via:
Hey survivors, it's time for another update. When I originally started the draft for this update, I titled it 'Halfway there', since we had just breached the halfway mark on our funding goal. But since then you guys really stepped up support, and in... (Read More)

Always follow bright lights leading you into dark forests

September 24th - via:
Heya everyone, it's that time of the week again. He sees you when you're sneaking I've received some questions about the game's stealth system, and I figure showing is better than telling, so we've prepared a showcase for this week's update: While... (Read More)

Great Start

September 17th - via:
Heya survivors, it's been a few days since we launched our campaign and already the amount of support you guys have given us is phenomenal. It's been great hanging out and talking to you guys over on our Discord these past few days, but it's high... (Read More)

If you have additional news that doesn't appear here, shoot us a link!