Keeping The Peace
A project in Thornhill, Canada by David Valente022days
:
15hours
:
34minutes
Status: Active
Restore Stability & Rebuild Communities.
Backers: 4
Average Daily Pledges: $22 CAD
Average Pledge Per Backer: $60 CAD
Funding: $240 CAD of $15,000 CAD
Dates: Sep 10th -> Oct 13th (33 days)
Project By: David Valente
Backers: 4
Average Daily Pledges: $22 CAD
Average Pledge Per Backer: $60 CAD
Funding: $240 CAD of $15,000 CAD
Dates: Sep 10th -> Oct 13th (33 days)
Project By: David Valente
Tags:
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Latest News
How this is Actually being Made
September 18th - via: kickstarter.com
We have been asked, by people outside the project and by people inside it: is this being made by AI? Here is the whole answer in one place, including the parts that are not flattering. **The cinematic is being built in our engine, by people, and it... (Read More)
Character Design / Art Boards - Specialists & NPC's
September 17th - via: kickstarter.com
Character Archetypes & NPC Concept DesignsGeorge Brown Polytechnic - Pre-Production Denizza Marie Cristobal, Marlee Wright & Nihal Grewal. (Read More)
World Building / Level Desgin - Paper/Whiteboxing/Greboxing - Zone #1 - #5
September 17th - via: kickstarter.com
Keeping the Peace - Unreal Engine 5.8 / World Building Zone #1 - World Building / Terrain & GreyboxingGeorge Brown Polytechnic - Pre-Production - Angel Zang Zone #1 - 5 / World Building & Terrain WhiteboxingGeorge Brown Polytechnic - R&D... (Read More)
Keeping the Peace - Cinematics workflow - ICVFX - NPC's
September 14th - via: kickstarter.com
Thank you to our student team working on a Cinematic Game Trailer. In-production - "The Call" - ICVFX workflow (v1 In-Engine) - NPC character development. (Read More)
If you have additional news that doesn't appear here, shoot us a link!

