Born to Serve

AZIMUTH: Ride The Winds

A project in Tel Aviv-Yafo, Israel by Lior Keinan & Sharon Katz
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Funding Successful

A game of shrewd tactics, endurance and wit. You awake adrift at sea... reach your lighthouse in time or become food for sharks.
Backers: 357
Average Pledge Per Backer: $34

Funded: $12,287 of $10,000
Dates: May 9th -> Jun 11th (33 days)
Project By: Lior Keinan & Sharon Katz
Tags:
board gamestrategy gametabletop game +Suggest

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$12,287

current pledge level
Last Updated: June 11 @ 03:01 -0400 GMT

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Latest News

Ocean Die is Live!

June 6th - via: kickstarter.com
Hi All, We wanted to share our thoughts regarding the Ocean Die. Since it has a very cool impact on the game, and since we are aware some of you want it in the box, as do we, we thought it was just fair to offer the option for those interested.... (Read More)

New Social SG

June 2nd - via: kickstarter.com
Hi All, Suggested by fellow backers we've added a social stretch goal to the campaign. This social stretch goal is a KICKSTARTER EXCLUSIVE, if we reach our goal you all will get a cool velvet draw string bag to help you organize and safe keep... (Read More)

SG#1 Unlocked

May 27th - via: kickstarter.com
Hi All, We made some nice progress these past couple of days, we keep on pushing, thank you for spreading the word around. So SG#1 is behind us. This means our engraved wooden lighthouses can be made exactly as we want them. This is a nice little... (Read More)

Stretch goals fine tuning

May 24th - via: kickstarter.com
Hi all, We've decided to make a few changes regarding the stretch goals for this campaign and adjust the numbers a little. We also want to see these achieved, the sooner the better:) SG#1 - Lighthouses upgrade is now at $11,000 (was12k). SG#2 -... (Read More)

Women Like Board Games: Azimuth Overview

Azimuth is an abstract game for 2 to 4 players with a simple theme, executed with super cute elements in the custom wooden meeples and lighthouses. (Read More)

Print proofs and a new add on...

May 22nd - via: kickstarter.com
Hi all, We wanted to share a quick gif showing Azimuth unboxing made after we recieved print proofs and wooden parts samples a few days back. It all looks excellent! AZIMUTH production samples unboxing Also, we added our ELEMENTOS as an add-on at a... (Read More)

Unveiling the Ocean Die - SG3

May 15th - via: kickstarter.com
Hello Everyone, We're still pushing along and advancing but we think you deserve more, we want those SGs smashed as soon as possible. We ask that you take five to read through this update, there's some big news here for everyone. Thanks in advance... (Read More)

Funded! Feel the wind?

May 12th - via: kickstarter.com
Thank you friends for blowing all this wind in our sails, making Azimuth come true, sailing your way! This raft keeps going... So far we've worked hard but had an amazing time doing it. We've had excellent encounters with many of you backers, all in... (Read More)

Awesome first day

May 10th - via: kickstarter.com
Hello Dear Backers, We finished our first 24 hours of this campaign and things look very good. We just wanted to say a huge thank you! You all helped make this happen, and step by step  we'll make AZIMUTH a reality. We keep on working hard to make... (Read More)

Now on Kickstarter: AZIMUTH: Ride The Winds

May 10th - via: pluckyrobot.com
Azimuth: Ride The Winds is a phenomenal looking game that I had a peek at earlier this week, and after digging into it – I’ve gotta say, I’m so excited for it! (Read More)

Azimuth: Ride The Winds - Now on Kickstarter!

May 10th - via: boardgamestories.com
The design follows their philosophy of making witty, premium quality, easy to learn (yet deep) games that provide an excellent gaming experience to all strategy games fans while using an exceptional theme. (Read More)

Azimuth Review: Not as Breezy as it Seems

May 9th - via: meeplemountain.com
Hatfields or McCoys. Coke or Pepsi. Abstract or Thematic. Some differences can simply never be reconciled. Or can they..? (Read More)

Tyto Games Launches Azimuth Kickstarter

May 9th - via: tabletopgamingnews.com
The sea is a cruel mistress. And waking up adrift on some small chunk of wood in the middle of some ocean leave little chance for survival. But survive you must, as you must work at fighting through all the hardships, get yourself a bit of breeze, and make your way back to dry land. (Read More)

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