Super Ultra Radical Stickman Supreme (SURSS)
A project in Sioux Falls, SD by OSMI Games000days
:
00hours
:
00minutes
Cancelled by Creator
Build the ultimate Stickman. Decimate your friends' Stickmen. Do a wonderifical dance.
Backers: 11
Average Pledge Per Backer: $75
Funded: $825 of $7,500
Dates: Nov 7th -> Dec 7th (30 days)
Project By: OSMI Games
Backers: 11
Average Pledge Per Backer: $75
Funded: $825 of $7,500
Dates: Nov 7th -> Dec 7th (30 days)
Project By: OSMI Games
Tags:
+Suggest$825
current pledge level
Last Updated: November 20 @ 14:24 -0500 GMT
11%
of goal
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Latest News
It's Official
November 20th - via: kickstarter.com
Hi everyone. So, it's official. After posting this update we will be cancelling the Kickstarter Campaign. We're thankful for the support and the interest. We're going to keep working to make SURSS a reality, and are also pursuing other game designs... (Read More)
Upcoming Campaign Cancellation
November 17th - via: kickstarter.com
Hello everyone! As you may have noticed if you have been paying close attention to this Kickstarter Campaign, it has not gained any real traction. It is highly unlikely that any substantial change will occur over the remainder of the Campaign... (Read More)
Most Big Classic Mode Revisions Done!
November 13th - via: kickstarter.com
Hey everyone! We posted a new playtest/gameplay video to our YouTube channel, and also added it to our Kickstarter Campaign page. It illustrates how big the revisions we've been making are, and how they impact the interaction between players during a... (Read More)
New Playtesting/Gameplay Video
November 11th - via: kickstarter.com
Heya everyone. We recorded a playtesting/gameplay video last night, and have just posted it to the Kickstarter Campaign and our YouTube Channel. The pace is a little slow due to rule and card changes, and it was Mariah's first time using TTS! We... (Read More)
Slow start, but still working hard!
November 9th - via: kickstarter.com
Thank-you everyone who has backed this project so far. While it is a slow start, we're still working on the game to make it better. Did a lot of revisions today to improve the pacing of the game and make it a lot more aggressive/interactive between... (Read More)
If you have additional news that doesn't appear here, shoot us a link!

