Strange Hills
A project in Seattle, WA by Jason Vanhee000days
:
00hours
:
00minutes
Funding Successful
A tabletop rpg about loss and redemption, based on the No Dice, No Masters system.
Backers: 238
Average Pledge Per Backer: $24
Funded: $5,733 of $1,800
Dates: Aug 17th -> Sep 10th (24 days)
Project By: Jason Vanhee
Backers: 238
Average Pledge Per Backer: $24
Funded: $5,733 of $1,800
Dates: Aug 17th -> Sep 10th (24 days)
Project By: Jason Vanhee
Tags:
+Suggest$5,733
current pledge level
Last Updated: September 10 @ 12:02 -0400 GMT
318%
of goal
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Latest News
Deep Wickedness unlocked!
September 9th - via: kickstarter.com
Great last couple days so far, only maybe 11 hours left, but we just unlocked the Deep Wickedness prompts. This is going to come with an expanded explanation of what exactly your Deep Wickedness means, too, because it's moving into a bigger arena in... (Read More)
Stretch Goal #5 unlocked: Paid Layout and Design Work!
September 5th - via: kickstarter.com
In news that I am exceptionally excited about, we've unlocked paying Guilherme Gontijo to do layout/design for the game! He does amazing work, is an absolute delight to collaborate with, and has been my biggest hype-man this whole project. I couldn't... (Read More)
Unlocked Stretch Goal #4: Money for Artists
August 31st - via: kickstarter.com
This one makes me very happy, as my talented and wonderful artists will get more money. We're $500 away from Stretch Goal #5, which you could call "make the book look as pretty as the art" if you wanted. Gontijo is ready to go for layout, and does... (Read More)
Add-Ons!
August 28th - via: kickstarter.com
In a sign of my first-time-ness, I pretty much forgot entirely that add-ons were a thing. Thus the community copy pledge levels. Having remembered add-ons are a thing, I've added-on (ha!) two levels there. One is community copies, sensibly; they will... (Read More)
Community Copies
August 27th - via: kickstarter.com
Hi, all. I have added community copy tiers, which add $7 to the Caravan Member and Witch Queen's Favorite tiers in order to provide a community copy of the pdf when the game releases. Community copies are a wonderful resource, where full versions of... (Read More)
3rd Stretch Goal Unlocked!
August 22nd - via: kickstarter.com
Sunday is casual and easy, but we still unlocked the last of new Character Roles, the Nepotist, who specializes in making sure someone they know can get them the best job they aren't qualified for. Weaselly, back-biting, smarmy, grasping, the... (Read More)
2nd Stretch Goal!
August 20th - via: kickstarter.com
Earlier today (way early) we hit the second stretch goal, the Soldier character role. It's the first actually default violent role! Which is strange as this game is partly about people abusing their power to get their goals, and none of them do it... (Read More)
First Stretch Goal, Press, Gratitude
August 19th - via: kickstarter.com
So that's the first stretch goal unlocked, the Consort; and we're well on the way to the second. I'd love to get all three because it would keep the symmetry of 6 that currently exists. So please share around the game, so we can get all 3 new Roles.... (Read More)
Mad Max: Fury Road and Sleepaway serve as inspirations for this horror RPG
August 19th - via: dicebreaker.com
Play as the last survivors of the final city in the world in Strange Hills, an upcoming roleplaying game inspired by the likes of Mad Max: Fury Road and the RPG Sleepaway. (Read More)
Funded in 24 hours!
August 18th - via: kickstarter.com
You beautiful people, you! Fully funded in 24 hours with a whole 15 minutes to spare! I cannot thank you enough, so I'm not going to attempt. Instead I will say "I am very, very grateful" and switch gears immediately to stretch goals. The next three... (Read More)
More Witch Queen Tier Awards!
August 18th - via: kickstarter.com
I had no idea they'd go so fast! The maps will be on this lovely black paper I'm getting in, handmade and deckle-edged, with metallic inks, and they should look really lovely. I think, just due to the labor involved and how I don't want to... (Read More)
It's ALIVE!!!
August 17th - via: kickstarter.com
Oh, hey, launch happened! This is the nervewracking bit now. I'm trying to hold off endless refreshes to look at numbers. Which is hard! But I'm going to go off and watch a movie or something? If you pledged, thank you! If you're reading this,... (Read More)
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