Regency

A project in San Diego, CA by Pique Games
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Funding Unsuccessful

Step into history. Compete against the world's most (in)famous regents in this interactive tableau-building set-collection game.
Backers: 150
Average Pledge Per Backer: $33

Funded: $4,930 of $8,000
Dates: Sep 29th -> Oct 30th (31 days)
Project By: Pique Games
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$4,930

current pledge level
Last Updated: October 30 @ 01:09 -0400 GMT

61%

of goal
funding period ended

$0

trending toward
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Latest News

3 Days Left - Finishing Strong

October 26th - via: kickstarter.com
With the campaign ending in the next 72 hours, we'd like to take a moment to thank each of our backers for the support and encouragement you've offered. We don't expect the campaign will fund this time around, and we are perfectly fine with that. We... (Read More)

Social Stretch Goal #2 - Unlock a New Regent

October 22nd - via: kickstarter.com
Social Stretch Goal #2 - Backers' Choice 200 Backers on Kickstarter* If we achieve 200 backers before the end of this campaign (even if we don't reach the funding goal), we will add any one of the remaining 5 regents to the game from the list below.... (Read More)

1 Week Left - Don't Panic

October 21st - via: kickstarter.com
Regency is down to the final week of the campaign. While stranger things have happened, it seems unlikely, at this point, that this campaign will reach the $8,000 funding goal. And that's OK with us. Don't panic! ...afterall, it's just a game. But... (Read More)

Meet the Artist: Inna Kozak

October 19th - via: kickstarter.com
Meet the Artist Behind God Save the King Inna Kozak created all of the unique character illustrations for God Save the King Continuing our tradition of introducing you to the people behind this project, we wanted to showcase the artist responsible... (Read More)

Meet the Designer: James Fazio

October 15th - via: kickstarter.com
Meet the Designer Behind Regency  Q: When you are not designing or playing games, what do you like to do in your spare time? James: I'm a family man with four kids, so I'm often spending time with them as often as I'm designing and playing games as... (Read More)

Social Stretch Goal #1 - Queen of Sheba

October 12th - via: kickstarter.com
Unlock a New Regent: Queen of Sheba We are now wrapping up the second week of our campaign! We are most grateful for all the support we've received from our backers, as well as for your enthusiasm for this project. To offer an incentive to our... (Read More)

100 Backers and Over 500 Followers

October 9th - via: kickstarter.com
Regency Hits Another Milestone Thanks to you, Regency has reached 100+ Backers and over 500 Project Followers! This is a big deal! While we are still short of our funding goal, our 100+ backers have helped us reach 46% funding, with 20 days remaining... (Read More)

42% Funded - Thank You!

October 5th - via: kickstarter.com
42% Funded in the First Week As the first week of our campaign draws to a close we have achieved 42% of our funding goal. We are so grateful that almost 100 backers have decided to get behind this project in one way or another. As first time... (Read More)

Meet the Artist: Susanna Saar

October 2nd - via: kickstarter.com
Meet the Artist Behind the Regents Susanna Saar is the artist responsible for each of the diverse regents in Regency "Don't Judge a Book by Its Cover?" Well that's what they say. Nevertheless, no one can deny the importance of a good cover. It's no... (Read More)

First 42 Hours - Thank You!

October 1st - via: kickstarter.com
What's Next? With the second day of the campaign at our backs, we want to pause and acknowledge your faithful support. You have helped us achieve over 34% of our total funding goal, and we are most grateful! We are entering day three of our campaign,... (Read More)

24-hours and 30% Funded!

September 30th - via: kickstarter.com
Thank each and every one of you for your support in backing this project in the first 24-hours! You probably know that the first 24-hours of a Kickstarter campaign are really important to set a trajectory for the project. At this point, as we close... (Read More)

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