Boom Queens: Issue #02

Cyberpunk Red: Combat Zone

A project in Charlottesville, VA by Monster Fight Club

Status: Active

Monster Fight Club brings fast-paced tabletop skirmish gaming to the streets in Cyberpunk Red: Combat Zone.
Backers: 898
Average Daily Pledges: $11,264
Average Pledge Per Backer: $188

Funding: $168,966 of $30,000
Dates: Apr 22nd -> May 13th (21 days)
Project By: Monster Fight Club
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Latest News

Daily Update #13: Bozo Fools & Incoming Gear Cards

May 5th - via:
New Social Stretch Goals: Camera Drones! We've got lots of cool updates, reveals, and videos being posted to our social media.  Across the Social Media Networks, we're about halfway to the next nice round number of followers!  For each Social Media... (Read More)

Daily Update #12: New 1,000 Backer Stretch Goal, Daily Mini, plus new double-scenery Stretch Goal!

May 4th - via:
New 1,000 Backer Stretch Goal! This almost made into yesterday's update, but we can now confirm a new 1,000 backer stretch goal: a Michiko "Danger Girl" Sanderson Mini, plus her character card for Cyberpunk Red: Combat Zone™! I remember the day my... (Read More)

Day #11: Lawmen Rookie, Tiktok Winner, & New 1,000 Backer Stretch Goal!

May 3rd - via:
New to the force, the Rookie lawmen is doesn’t have the street smarts of his more experienced partners, but still has a role to play in a Lawmen team. You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound... (Read More)

Daily Update #10: New Gameplay Video & Collected Backer Ideas

May 2nd - via:
Today marks the halfway point of the Cyberpunk Red: Combat Zone campaign and it's been a lot of fun so far.  We're continuing to get great ideas and questions from you, going into the second half of this Kickstarter! To kick things off today, we... (Read More)

Saturday: Daily Mini #9 & New Trauma Team Scenario

May 1st - via:
Today’s daily mini is a second Maelstrom Gonk, to fill out the ranks of your gang and support your powerful, cyber-enhanced Maelstrom characters. Gonks don’t cost much to include in your list, but you’re limited by your characters’ total... (Read More)

Daily Update #8: New Gameplay Video, Container Scenery Bundles, and Today's Daily Minis

April 30th - via:
To kick things off, we’ve got your most requested item - a gameplay video!  Check it out: You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 It runs through the basics of the [RE]action... (Read More)

Daily Update 7: Paint Sets, Daily Mini, and More!

April 30th - via:
Howdy Choombas - we’ve got a big batch of exciting news today! Coming Soon - Vallejo Cyberpunk Red Paint Sets! First off, we have an announcement of FOUR new Vallejo Cyberpunk Red paint sets, featuring limited miniatures by Monster Fight Club.... (Read More)

Daily Mini #6: Send in the Clown (Gonk)!

April 28th - via:
The core of the Bozos gang are the surgically altered psychopaths who terrorize the hidden corners of the Combat Zone. Like wasps to rotting corpses, even the Bozo’s atrocities attract gawkers - and fans. You'll need an HTML5 capable browser to see... (Read More)

Cyberpunk Red: Combat Zone turns the tabletop RPG into a beginner-friendly miniatures game

April 28th - via:
Cyberpunk Red: Combat Zone, the miniatures game spin-off from the latest edition in the long-running tabletop RPG series, has hit Kickstarter. First announced last year, Combat Zone sees gangs of scrap for control of the futuristic setting of Night City. (Read More)

Daily Mini #5: Radical Gen Red Reveal -- Plus Details for Existing Collectors & More Stretch Goals!

April 27th - via:
Tearing through the streets of the Combat Zone, Shredders are the eyes and ears of the Gen Red gangs. These hellions on wheels are fast, agile - and hit hard when they scream by on their smartboards. You'll need an HTML5 capable browser to see this... (Read More)

Daily Mini #4, Plus Three Unlocked Stretch Goals!

April 26th - via:
In Cyberpunk Red: Combat Zone, every gang has Gonks. Today’s daily mini reveal is a “Rookie” for the Lawmen, one of theirs.  With training, the Lawmen Rookies can improve their ranged skill enough to be a dangerous presence in your games.... (Read More)

Daily Mini 3: Tyger Claws Newcomers

April 25th - via:
Today’s daily mini is the new Tyger Claws Shatei, a Tyger Claws Gonk. The Shatei are the youngest initiates of the Tyger Claws gang and are under the absolute control of existing members: they go where they are told and do what they are told.... (Read More)

Daily Mini 2: Incoming Gonks!

April 24th - via:
Today’s daily mini is the brutal Maelstrom Pledge. This new miniature is also new to the Maelstrom gang, and he’s got something to prove to gang.  He’s the first Gonk to be revealed.  What’s a Gonk, we hear you ask?  Gangs in Cyberpunk... (Read More)

First Daily Mini Reveal: The Fix(er) is in!

April 23rd - via:
This has been an exciting first day at Monster HQ.  There’s a lot of work that goes into getting a project ready for Kickstarter, before the campaign actually launches and it’s great to be able to show it to everyone and talk details. First... (Read More)

300% Funded, with Six Stretch Goals Already Unlocked!

April 23rd - via:
Wow! You all did an incredible job of showing your support in the first hours of this campaign!  Not even a full day in and you've unlocked SIX free Stretch goals and funded Cyberpunk Red: Combat Zone 300%!   Free Stretch Goals are included in... (Read More)

Thank you Choombas - Funded in 35 minutes!

April 22nd - via:
Wow!  Our cyber-enhanced minds are blown away by how fast this game funded!   We have a lot more stuff planned:  we're excited to start revealing the daily miniatures at 2pm EDT each day and we've got a lot of exciting stretch goals in the works.... (Read More)

Cyberpunk Red: Combat Zone Kickstarter: Everything You Need to Know

April 22nd - via:
Each character in Combat Zone has a card with everything you need to know, including their Actions, Skills, Abilities, and Gear. You'll take advantage of all these using the new [RE]action system, which uses a three-color system that pairs Character Actions with different types of dice as well as a special range limiter that helps keep the action moving. Night City is dominated by several gangs, though you'll also have other forces to add to your squad, and each one brings its own specialties and nuances to gameplay. (Read More)

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