Devil Town - The Builders and The Butchers RPG
A project in Rosewood, AU by Long Tail Games (Ash)000days
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00hours
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00minutes
Funding Successful
A southern gothic storytelling game
Backers: 86
Average Pledge Per Backer: $55 AUD
Funded: $4,762 AUD of $3,666 AUD
Dates: Mar 4th -> Mar 25th (21 days)
Project By: Long Tail Games (Ash)
Backers: 86
Average Pledge Per Backer: $55 AUD
Funded: $4,762 AUD of $3,666 AUD
Dates: Mar 4th -> Mar 25th (21 days)
Project By: Long Tail Games (Ash)
Tags:
+Suggest$4,762 AUD
current pledge level
Last Updated: March 25 @ 16:06 -0400 GMT
129%
of goal
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Latest News
How to Play Devil Town ♥️🐍 (Part 3)
March 23rd - via: kickstarter.com
Example of PlayEstablish the Fates The players link their characters to each other by placing fate cards between them, discussing ways to build their relationships. Mary chooses the object card LOCKED BOX RATTLING WITH EVERY STEP. She announces that... (Read More)
How to Play Devil Town ♦️⛏️ (Part 2)
March 21st - via: kickstarter.com
If you haven't seen the last update, I recommend starting there! Making a deal with the Devil Once per turn, while the Devil is narrating a player’s scene, the active player can decide to make a deal. To make a deal, simply pass a card from your... (Read More)
How to Play Devil Town ♣️🪦 (Part 1)
March 18th - via: kickstarter.com
Devil Town is played over three rounds, loosely based on poker. It recounts a single, fateful night from sunset to daybreak. During each round, all players except the Devil take turns either establishing or resolving a scene involving their... (Read More)
96% funded after week 1! 🏴🐎
March 12th - via: kickstarter.com
Hi folks, We are so close to getting this project into print! There's plenty of time to cross the line but I was born without patience, and would love it sooner rather than later. In the Kickstarter dashboard, I can see we have almost 100... (Read More)
First update - half funded in 36 hours 💀🪙
March 6th - via: kickstarter.com
Hi folks, Thank you so much for your support of this little experiment! I always wait before posting the first campaign update, just to get a sense of things. So far we're halfway funded and off to a strong start... but I can see this genuinely... (Read More)
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