The most beautiful construction set in the world


A project in Seattle, WA by Lone Shark Games

Funding Successful

Lone Shark Games and Penny Arcade have combined forces to create the first Eyrewood Adventures game: Thornwatch!
Backers: 5147
Average Pledge Per Backer: $126

Funded: $646,371 of $78,000
Dates: Sep 2nd -> Oct 5th (34 days)
Project By: Lone Shark Games
board gamecomicsfantasy +Suggest

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Last Updated: October 5 @ 20:01 -0400 GMT


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Latest News

Just a few hours left!

October 5th - via:
Cue the Europe riff, because it's the final countdown! This is our last day on the Kickstarter campaign, so if you want to join us in the Eyrewood, you've got just a few hours left. We'll be broadcasting on Facebook Live at 1 pm Pacific from the Lone... (Read More)

There’s No “I” in Thornwatch, by Chad Brown

October 4th - via:
Hey folks, we're in the final hours of the campaign. I thought I'd squeeze in one more game design blog. You've heard from Rodney, Mike K, Jerry, and me, so let's get Chad in here to talk about a subject many of you've asked about: teamwork. FYI,... (Read More)

Interview: Thornwatch Developers Talk Gender Diversity and Tease Daughters of the Eyrewood

October 4th - via:
Lone Shark developer Mike Selinker and Penny Arcade writer Jerry Holkins were able to give me a few details on the upcoming release. (Read More)

The 48-Hour Check-In

October 3rd - via:
We've reached the 48-hour mark, which is when a lot of notifications go out to backers and we get a lot of new views. Our campaign looks a bit different than it did when we launched it onstage a month ago. For the newcomers, here's where we are:  ... (Read More)

Interview: Mike Selinker of Lone Shark Games on ‘Thornwatch’

October 3rd - via:
Interview: Mike Selinker of Lone Shark Games on ‘Thornwatch’ (Read More)

Fan Art of the Eyrewood

October 2nd - via:
This campaign only has three days left, and the creative contributions are still pouring in. I get the privilege of seeing everything that comes in, and it's the highlight of my day when I get to sit down and read through your stories and poems,... (Read More)

The Riddle of Thorns: The Final Chapter

October 1st - via:
Four thousand backers. Half a million dollars. Four thousand downloads of the print and play. A hundred creative contributions. Four days to go. These are really good numbers, and we thank you from the bottom of our ebb-infused hearts for helping us... (Read More)

Mike K makes a giant death turtle

September 30th - via:
The big bad monster in the Thornwatch print-and-play is the Swamp Choir. I thought I’d share some of the progress pics I took while I was drawing it. Rodney said he was looking for a monster with multiple heads. So I went to work on the art side of... (Read More)

Rodney on what makes the Judge role fun

September 29th - via:
Last time, I talked about the design decision to push the game to be a full-fledged board game, rather than a roleplaying game. In the process, I pretty much glossed over the role of the Judge, largely because it’s a topic that deserves its own... (Read More)

The unexpected “Screw It, We’re Doing the Expansion” update

September 28th - via:
Hey, it’s Mike Selinker. I have some cool news here. As you know, we are considering a "corrupted characters" expansion to Thornwatch, which we've started calling Dark of the Wood. It contains four more (as yet undesigned) characters in the style... (Read More)

Mike Selinker on Thornwatch

September 27th - via:
Thornwatch is an amalgamation of two huge forces in the gaming arena. (Read More)

Thornwatch hits Kickstarter, and Mike "Gabe" Krahulik from Penny Arcade answers Q&A

September 27th - via:
Penny Arcade and Lone Shark Games tabletop RPG, Thornwatch, is on Kickstarter. Mike Krahulik also answered questions I typed. I'm not fangirling. Nope. (Read More)

Jerry answers your lore questions

September 25th - via:
Throughout this campaign, you've been leaving fantastic lore questions in the comments. I've passed these questions on to Jerry Holkins and have compiled the answers here. Enjoy a peek into the mind of the Eyrewood. Can the Thornwatch be corrupted by... (Read More)

Card W4rriorz and the next (but not last) Riddle of Thorns

September 24th - via:
Over the past week, you've achieved a lot of momentum goals. We're getting additional stories for PAX Australia and PAX South because we passed 3500 backers, we're getting a lore site because you submitted over 15 stories, and we're getting a peek... (Read More)

The wood box and player pawns as add-ons, plus a Reddit AMA and a new trivia event

September 23rd - via:
Hi! I’m Marie, CEO for Lone Shark Games. I’ve got some exciting news from our partners for Thornwatch fans. But first... Let's talk about growing the communityFirst, I want to address a question we have been asked a lot: Do we want backers at... (Read More)

Eyrewood Adventures: How it all fits together

September 21st - via:
When Penny Arcade asked Lone Shark to do Thornwatch with them, I insisted that we needed to do all of the Eyrewood. There was no point to doing a game about the Thornwatch if we couldn’t also focus on the other parts of the triad, the Lookouts and... (Read More)

Rodney on game design

September 19th - via:
Rodney demos a game of Thornwatch at PAX West 2016. If you look at the total span Thornwatch’s life up to this point, I am a relative latecomer. At PAX in Seattle in 2015, Mike Selinker and I had a conversation about working on... (Read More)

Saving Thornwatch One Dice Roll at a Time

September 19th - via:
The Kickstarter campaign is not even close to being over and the first Eyrewood Adventures game – Thornwatch has already proved to be a massive success. (Read More)

Jerry gets caught up in knots, and the next Riddle of Thorns

September 17th - via:
You all have really blown us away with all of the unique knots you've sent in, and even more so with the lore you've created. We've cataloged them all, and we're excited to say that we've reached 50, meaning the website with the knot-tying guide will... (Read More)

Mike K on the art of Thornwatch

September 16th - via:
It was important to us that we get a print and play out so that folks could check out the game. I was nervous about this because while I felt like the mechanics were solid, the art still had a long way to go. I’m glad that people have been... (Read More)

Reviews, Kickstarter Updates, Community Discussion

September 16th - via:
The Kickstarter campaigns in this week’s article are fancy. From the components to the highly detailed art and thematic worlds, these campaigns to me represent the diverse future of board games on Kickstarter (and maybe a decrease in the castle building, zombie apocalypses and Cthulhu games, eh?). (Read More)

New momentum track (with a big announcement at the end), the Briarlock is ready for action, and a chat with Kickstarter's Luke Crane

September 15th - via:
You've been blowing past the momentum goals, so we thought it was time to introduce a new track: the Momentum to Gain track. This track has EVERY goal for the campaign on it, so you can plan ahead. And because we are so excited and can't wait for you... (Read More)

Tabletop Crowdfunding Round-Up September 13th

September 13th - via:
Draconian footballers, questing adventurers, and galaxies in your pocket- Check out this week's tabletop Kickstarter highlights! (Read More)

Some Staff Favorites

September 13th - via:
Penny Arcade and Lone Shark Games have teamed up to create a fascinating new graphic novel adventure game. (Read More)

The Briarlock

September 12th - via:
Hey, it's Mike Selinker. This weekend Thornwatch became the most successful crowdfunding effort in Lone Shark's history, which is cool. We're right on the edge of getting the 6th deck of the Briarlock unlocked in our momentum track. We've got just... (Read More)

Join the Thornwatch for an Innovative Graphic Novel Adventure Game

September 12th - via:
Thornwatch, which is already over four times funded on Kickstarter (that’s over $300,000 dollars folks), is a card based adventure game set in the Eyrewood (Read More)

A note from Jerry and the next riddle of thorns

September 10th - via:
The behind-the-scenes of this campaign has been a whole lot of emails back and forth that go along these lines:  "Whoa! Did you see this song?" "Did you see this knot?" "What a great question in the comments!" "No, dude, THIS KNOT." All of the... (Read More)

Thornwatch Kickstarter preview

September 10th - via:
Eyrewood forest is full of great mysteries... You are the only one who can reveal them all! Join the Thornwatch! (Read More)

Backers Perspective: Episode 2 - Thornwatch

September 9th - via:
This game is shaping up to be amazing, and one of the coolest features is you can try it right now. (Read More)

Now on Kickstarter – Siege of the Citadel and Thornwatch

September 9th - via:
This time, we’ve got one two board games that are going to be huge (Read More)

Penny Arcade and Lone Shark Games Launch Thornwatch on Kickstarter

September 9th - via:
Already way above its funding goal, Thornwatch: Eyrewood Adventures, bridges the gap between narrative RPGs and board games. (Read More)

Why I wanted to make Thornwatch

September 8th - via:
Hey Thornwatchers, it's Mike Selinker. Thanks overmuch for supporting our first foray into the Eyrewood Adventures line. Now that PAX is over, I'll be coming in and bringing my co-designers to show you what makes Thornwatch special. To start out, I... (Read More)

Thornwatch RPG Board Game Up On Kickstarter

September 8th - via:
The world-spanning forest, the Eyrewood, is full of villages scattered among the trees. (Read More)

On PAX, game components, and what comes next

September 6th - via:
Wow. What an incredible PAX. Over the last four days, we launched this Kickstarter live, demoed Thornwatch to over a thousand attendees, and tied a whole lot of knots. You successfully summoned the Thornwatch, both figuratively with the over 100... (Read More)

Building momentum

September 5th - via:
It takes a villager.  While the Thornwatch are the primary focus of this game, each story begins with one very important assumption: a villager has summoned them. So for the Thornwatch to exist, they need villagers. And for the villagers to exist,... (Read More)

Despite our best efforts, we launched a Kickstarter! Also, a couple of shoutouts, upgraded pawn prototype, knot pics, and the first momentum goal.

September 4th - via:
We are blown away by the progress made on already on this campaign! We funded in a bit over 4 hours and more than doubled it by the 24-hour mark! We are so pleased you are as excited as we are. Thank you for helping make this game born of dreams a... (Read More)

Penny Arcade Kickstarts Thornwatch, a New Tabletop RPG

September 2nd - via:
Penny Arcade creators have launched a successful Kickstarter for their tabletop rpg, Thornwatch, set in their original universe of Eryewood. (Read More)

'Thornwatch' Kickstarter Announced at PAX West

September 2nd - via:
The eagerly awaited 'Thornwatch' tabletop game collaboration between Penny Arcade and Lone Shark Games has finally launched their Kickstarter! (Read More)

[Interview] Lone Shark Games and Penny Arcade discuss their collaboration: Thornwatch

September 1st - via:
Mike Krahulik of Penny Arcade and Mike Selinker of Lone Shark Games talk their tabletop RPG Thornwatch. (Read More)

Gen Con 2016: Video Round-Up IV — Thornwatch overview and playthrough

August 26th - via:
Thornwatch is an adventure-based card game for 2-4 players and a Game Master. (Read More)

If you have additional news that doesn't appear here, shoot us a link!