PledgeManager for Riftlands & Guild Academies of Valeria

Space Infantry Resurgence

A project in Pueblo, CO by Lock 'n Load Publishing

Funding Successful

Space Infantry is an elite cadre of soldiers tasked with protecting the Earth against alien threats in hostile worlds.
Backers: 731
Average Pledge Per Backer: $80

Funded: $58,300 of $18,000
Dates: Apr 23rd -> May 23rd (30 days)
Project By: Lock 'n Load Publishing
war gamespacestrategy gamescience fictionsurvivalaliens +Suggest

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Last Updated: May 23 @ 14:01 -0400 GMT


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Latest News

Less than 24 Hours and $1,000 and the Final Stretch Goal will be Unlocked

May 22nd - via:
We have One Last Treat To Offer - Space Infantry Resurgence Character and Missions Generator We’ve been seeing mention of a Space Infantry character generator pop up in the comments section, and we wanted to weigh in on it. First off, as our... (Read More)

We’re On An Express Elevator to Hell, Going DOWN!

May 22nd - via:
Let's Discuss the Massive Map, the Massive Campaign and the newly Revealed Ultra Map  First of all, thank you all for the incredible support and for enduring the silence on my part, moving house is terrible. However, there’s no better motivation... (Read More)

Stretch Goal 10 UNLOCKED and Stretch Goal 11 Revealed

May 21st - via:
Stretch Goal 10 Unlocked and Stretch Goal 11 Revealed, We Are Not Done YET. What Will We Get If We Unlock Stretch Goal 11  Another new monster map that can join up with Stretch Goal 9 Monster map making an ULTRA Mission.  This Stretch Goal will... (Read More)

Final 72 Hours

May 19th - via:
Report for Duty NOW - Only 72 Hours Left Thank you everyone for your Support.  Nine Glorious Stretch Goals are currently UNLOCKED.  We are pretty sure we are going to get to Stretch Goal 10 very soon.        (Read More)

US - China Possible Trade War and What it Means for You

May 14th - via:
It Means Absolutely Nothing We have been flooded with questions about the possible 25% tariff and if that is going to change our current pledge amounts or raise any cost to any our backers.  Our short answer is no. We do not expect to make any... (Read More)

A Look At the Enemy Cards

May 13th - via:
Here is a Look At Some Additional Enemy Cards Blackwell Hird, one of our developers and graphic designers working on Space Infantry Resurgence is in the middle of moving and will be offline for a day or two.  So we decided to simply show some of the... (Read More)

Stretch Goal 9 Monster Map UNLOCKED

May 13th - via:
Monster 22 x 17 Map UNLOCKED You wanted more, well now you have MORE.  This HUGE 22 x 17 Mission comes with special rules, special enemies and unique multi-part objectives.  (Read More)

Let's talk Missions and Scenarios

May 10th - via:
What the Difference Between Missions and Scenarios. Missions are drawn randomly via a Tarot sized card. These can be played randomly in one-off games via Standard Play, or you can draw these cards one after the other in an ongoing campaign via... (Read More)

Enemy Unit Art and What's Coming Next

May 9th - via:
An Overview and What's Coming Next  Hello everyone, We’ve blasted past two more stretch goals, and that means a sneak peek at what’s coming. But we also wanted to address a common point of feedback we’ve been getting about the Enemy Unit cards... (Read More)

Let’s Talk About Game Value.

May 8th - via:
Hey all! We’ve been getting some feedback about that dreaded phrase, “value for money”. So let’s discuss that. First, let’s establish a baseline. The original Space Infantry came in a box or a ziplock bag, with the following components: 1x... (Read More)

Stretch Goal 8 Nightmare Mode UNLOCKED

May 7th - via:
Nightmare Mode UNLOCKED Welcome to the next level for Space Infantry Resurgence missions.  You can now add 35 New Nodes to add  your Node decks making your missions extra challenging to maybe even impossible.  Thank you all for your support. Next... (Read More)

Stretch Goal 7 UNLOCKED NOW & Some Exciting NEW Changes

May 6th - via:
Thank You to All the Backers Getting the Word Out We’ve been very appreciative of the support from everyone.  Our backers are the best and you have been working hard to spread the word on this project. As a thank you, we’re unlocking Stretch... (Read More)

Let's Talk Combat and What You Can Expect

May 5th - via:
Everybody Fights Okay, Let's talk about planning versus on-mission decision making as it relates to the focus of the gameplay in Space Infantry: Resurgence.  This will be discussed over more than one article.   Planning is surely crucial: selecting... (Read More)

Stretch Goal 6 UNLOCKED

May 4th - via:
More Encounters Coming Your Way This Stretch Goal will add more unique Encounters to your pool and make your campaigns that much more of a challenge. Maybe you’ll have to deal with a new enemy faction with a grudge against the Squad Leader? Maybe... (Read More)

First Look At the Space Infantry Resurgence Manual

May 3rd - via:
More Pages Does Not Mean More Complexity For this Designer Notes, let's focus on the core rules for Space Infantry Resurgence and break down what on the surface can seem like an intimidating page count. The rulebook has been greatly expanded from the... (Read More)

Designer Notes Two: The Campaign - Mission Cards and Encounter Cards

May 2nd - via:
We Are Closing In Fast On Stretch Goal 5 Let's Talk Cheers All! Since we’re rapidly approaching our next stretch goal, let’s talk about something completely unique to this edition of Space Infantry: The Campaign Deck. When Playing with Campaign... (Read More)

Designer Gottardo Zancani Talks Design Choices

May 1st - via:
Why Ask Why, from Designer from Gottardo Zancani Note: Gottardo Zancani designed the Original Space Infantry and is a developer on Space Infantry Resurgence  Let me jump in and clarify a few of the design choices in the Space Infantry Series.  When... (Read More)

Wargame Watch

May 1st - via:
April showers bring May flowers...err....but what does the May Edition of the Wargame Watch bring?!? More busted wallets I'd say. I really hate to do this to you guys each month but it's just hard not to share all the good games out there. This month there are simply some amazing Kickstarter campaigns (5 that (Read More)

Designer Notes Article One: The Node Design

April 30th - via:
Designer Notes Article One: The Node Design - By Blackwell Hird and Gottardo Zancani This will be the first of many Designer Articles we plan to release on what you can expect to find in Space Infantry Resurgence. We wanted to take some time to go a... (Read More)

Stretch Goals 4 and 5 UNLOCKED

April 28th - via:
Two Additional Stretch Goals UNLOCKED Each new node pack offers different challenges.  The ICE nodes require using the combined fire skills of your squad, specific skills like Climb and Demolitions.   The URBAN nodes require using the combined fire... (Read More)

Space Infantry Resurgence - Bootcamp Videos

April 25th - via:
SPACE INFANTRY - BOOTCAMP TRAINING VIDEOS Backers have been asking if we would be doing our Bootcamp Training videos. The answer is a big YES, and the first few are up by the Gimpy Gamer. We will be adding more as we move forward covering all the... (Read More)

Day 2 - Two Stretch Goals 2 and 3 Unlocked

April 25th - via:
New Node Card Sets Add Jungle and Desert Themes Here’s a look at Stretch Goals 2 and 3, these two specialized Node packs add Jungle and Desert Node cards.  You never know the location you will find the enemy.    Now you can bring greater... (Read More)

What An Incredible Way to Start - Thank You

April 24th - via:
FULLY FUNDED IN 8 HOURS Thank you to all of our backers who have joined the Space Infantry ranks and made this possible, well-done troops.  We have reached our funding goal in under 8 hours and we have already unlocked the First Stretch Goal.   The... (Read More)

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