Kwyll: Visual Game Creation for Retro Computers
A project in Berkshire, UK by Paul Gregory029days
:
10hours
:
10minutes
Status: Active
Help bring Sinclair ZX Spectrum Next support to Kwyll, the visual game creation environment for retro computers.
Backers: 128
Average Daily Pledges: £5,030
Average Pledge Per Backer: £79
Funding: £10,060 of £18,400
Dates: Sep 22nd -> Oct 22nd (31 days)
Project By: Paul Gregory
Backers: 128
Average Daily Pledges: £5,030
Average Pledge Per Backer: £79
Funding: £10,060 of £18,400
Dates: Sep 22nd -> Oct 22nd (31 days)
Project By: Paul Gregory
Tags:
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Latest News
Breaking through the 48k Barrier
September 21st - via: kickstarter.com
Memory is one of the defining constraints when creating a game for the original ZX Spectrum. Kwyll works hard to make the most of it, and recent development has already been focused on reducing the size of the exported engine by including only the... (Read More)
A first look at the Kwyll 2.0 Sprite Editor
September 16th - via: kickstarter.com
Kwyll already includes a visual Sprite Editor for creating games for the original ZX Spectrum. You can draw characters, create animation frames and see those animations in action without having to write the underlying machine code. This image... (Read More)
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