Tiny Turbo Cars

A project in Milan, Italy by Horrible Guild

Funding Successful

A racing game of domestic mayhem where you use sliding puzzles to program the movements of your remote controlled toy cars!
Backers: 2166
Average Pledge Per Backer: €52

Funded: €112,578 of €30,000
Dates: Feb 23rd -> Mar 16th (22 days)
Project By: Horrible Guild
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Last Updated: March 16 @ 19:02 -0400 GMT


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Latest News

Chequered flag, the race is over! Thanks, everyone!

March 16th - via: kickstarter.com
Hello Racers! It's a few minutes past midnight here in Italy, and our exciting race is now over. We did it! Tiny Turbo Cars is funded, with more than 2100 backers, more than 110'000€ pledged, and all 18 stretch goals unlocked! None of this would... (Read More)

All stretch goals have been unlocked! Kickstarter Closing Party going live SOON!

March 16th - via: kickstarter.com
Hello Racers! You did it! The community collected more than the required 300 points needed to solve mini-game #14 and this means that the Bomblin racecar has been unlocked! This was the final stretch goal that we were planning for this campaign... so... (Read More)

Mini-game #14 update! The Guild of the Horribles! Kickstarter-closing live stream party!

March 16th - via: kickstarter.com
Hello Racers! Less than 12 hours left before the end of this campaign... the finish line is in sight! Are you excited? Ready for the chequered flag? We definitely are! This will be a news-packed update, so let's start without further ado! Mini-Game... (Read More)

The race is almost over! One stretch goal down, another revealed! Mini-game #14!

March 15th - via: kickstarter.com
Hello Racers! We're back from the weekend with a lot of juicy news! The final 48 hours of the campaign have started, and as is tradition we're seeing a huge boost with lots of pledges coming in. Now's the time to spread the word with your friends, if... (Read More)

Mini-game 12 update! A new stretch goal reveal!

March 13th - via: kickstarter.com
Hello Racers! It's another saturday! This means that this will be yet another "shorter" update and that we will take a break on sunday (so no update for tomorrow). Let's start with something really funny. In case you missed it, yesterday we... (Read More)

Additional Junction boards unlocked! A new racecar stretch goal! Mini-game #12! Also, we're live RIGHT NOW with Quackalope and BoardGameCo!

March 12th - via: kickstarter.com
Hello Racers! You juuuuust barely did it... not a lot of scores were submitted this time, compared to the previous mini-games, but the average performance you achieved was quite good... it seems that you're getting quite good at this game! Anyway,... (Read More)

Another racecar unlocked! A new kind of stretch goal added! Mini-game #11!

March 11th - via: kickstarter.com
Hello Racers! You finally did it! With a little help from our side, Mini-game #10 was solved, unlocking the associated stretch goal... a new monster-hunting Racecar! The correct answer was Option B, as you eventually figured out, but since there was... (Read More)

Monster Hunter racecar update! A free stretch goal! More live streams!

March 10th - via: kickstarter.com
Hello Racers! Oops! You did it again... there has been a bit of confusion regarding mini-game #10 and we are sorry to say that the Monster Hunter has not yet been unlocked, with many backers going for the wrong answer to our latest puzzle... but... (Read More)

Mini-game #9 struggles! A new Racecar! Mini-game #10!

March 9th - via: kickstarter.com
Hello Racers! Mini-game #9 was more difficult than the previous ones: we were fully aware you would not be able to replicate the impressive scores in the 15+ range you got used to in the previous iterations, but you are much more familiar with the... (Read More)

Lots of mini-game solutions! A new stretch goal! Mini-game #9!

March 8th - via: kickstarter.com
Hello Racers, a new week starts! We have a lots of things to go through today, so let's get this update started without further ado! Here are the solutions to mini-game #7 that we promised you on saturday: Option A was the winning choice, and it made... (Read More)

Weekend update! Mini-game #7 results + mini-game #8!

March 6th - via: kickstarter.com
Hello Racers, as you know at this point, we usually take a bit of rest during weekends, so this will be another shorter update. We'll also once again take a break tomorrow, but we'll make still sure to keep you entertained during the weekend! First... (Read More)

Bird Racer unlocked! More Power cards coming! Mini-game #7!

March 5th - via: kickstarter.com
Hello Racers! Yesterday's mini-game was slightly more difficult, and we also received less controller submission than last time... but you still managed to submit just a bit more than the required 300 points needed to unlock the Bird Racer! This... (Read More)

Fan and Jackbox Power cards unlocked! A new racecar! Mini-game#6!

March 4th - via: kickstarter.com
Hello Racers! We're happy to announce that we received way more correct answers to our previous mini-game than required... 2 additional Power cards, the Fan and the Jackbox, have been unlocked! As is tradition at this point, before revealing our next... (Read More)

Mini-game #4 results! More Power cards! Mini-game puzzle #5!

March 3rd - via: kickstarter.com
Hello Racers! The latest mini-game was another huge success! You submitted more than 400 points (well beyond the required 300), thus unlocking the Dogtor! While it was theoretically possible to get to the 16th column, the best result we received was... (Read More)

Mini-game #3 results & a new racecar stretch goal (with mini-game #4)!

March 2nd - via: kickstarter.com
Hello Racers! our latest mini-game proved to be much easier for you... you submitted way more than the required 30 correct answers, without too much doubts. The two additional Power cards have been unlocked! Before revealing our next stretch goal... (Read More)

Battle Pup update! Mini-game #3 & a new stretch goal!

March 1st - via: kickstarter.com
Hello Racers, the latest mini-game we proposed caused quite a bit of confusion. The main issue, we think, was a misunderstanding of the effect of carpets on the Brick Gang. Usually, any movement starting on a carpet space is reduced to exactly one... (Read More)

Another free stretch goal! More live streams with very special guests! The weekend! Exclamation marks!

February 27th - via: kickstarter.com
Hello Racers, we usually take a bit of rest during weekends, so this will be a shorter update, and we'll take a break on sunday (so no update for tomorrow). This does not mean that we don't have any news for you today! We'd like to start with an... (Read More)

Adventure Crew and Elemental Track Boards details! Social mini-game #2! Castle Tricon! More live streams!

February 26th - via: kickstarter.com
Hello Racers, it seems you liked yesterday's puzzle mini-game very much! We are also overyjoyed to announce that yes, the correct answer was indeed "C" and that more than 20 of you replied correctly to this small test... and this means that the Power... (Read More)

Space Team Expansion details! A new stretch goal & our first social mini-game! A live stream with the designers! More!

February 25th - via: kickstarter.com
Hello Racers, let's start this update with a bang: the first stretch goal we revealed, the Turbo Bot, has finally been unlocked thanks to the more than 100 backers who reshared our facebook post! This additional Racecar (meeple + tile) will be added... (Read More)

A free stretch goal! An upcoming free digital event with Tiny Turbo Cars demos! More!

February 24th - via: kickstarter.com
Hello Racers, we have a new stretch goal to reveal to day... and the best part is that we are unlocking it directly! All of the racecar meeples (core game and expansions alike) will now be enriched with silk-screen printing! We're still working on... (Read More)

Tiny Turbo Cars unleashes remote-controlled mayhem in a puzzle-racer hybrid

February 24th - via: dicebreaker.com
Grab a controller and prepare to leave tyre tracks on the rugs with Tiny Turbo Cars, a new competitive board game of RC racing with a freshly launched Kickstarter campaign. In Tiny Turbo Cars, two to four players manoeuvre their toy vehicles through a messy house, vying to be the first to cross the finish line and leave an even bigger disaster in their wake. (Read More)

We're funded! Thanks, everyone! And now, let's unlock some stretch goals...

February 23rd - via: kickstarter.com
Hello Racers, just a few hours after our launch have passed, and we're already funded! Thanks you so much for your support, we hope many more racers will join the fray in the coming weeks. Let's also start unlocking a few stretch goals now, shall we?... (Read More)

If you have additional news that doesn't appear here, shoot us a link!