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AFFINITY: Three sci-fi/fantasy campaign settings for 5E

Residuum - A Post-apocalyptic RPG

A project in Cincinnati, OH by Ralph DiSylvestro
000days 
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Funding Successful

Aliens, Mutants, and what's left of humanity seek to survive on an Earth ravaged by nuclear war, disease, and the fall of civilization.
Backers: 117
Average Pledge Per Backer: $24

Funded: $2,780 of $500
Dates: Aug 24th -> Sep 14th (22 days)
Project By: Ralph DiSylvestro
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$2,780

current pledge level
Last Updated: September 15 @ 00:13 -0400 GMT

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funding period ended

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Latest News

New Art Reveal and Big Thanks!

September 14th - via: kickstarter.com
NEW ART I want to thank you all for your support. Since we've hit 500% funded I wanted to share a brand new piece of art inspired by one of our generous backers, Felix Kirchfeld: once a surgeon, now a sadistic killer driven mad by a powerful serum... (Read More)

Pop Addled Podcast

September 12th - via: kickstarter.com
https://podcasts.apple.com/us/podcast/pop-addled/id840569697 Here is me speaking with Keenan and Timmy on the Pop Addled podcast, talking about Residuum, RPGs, and our time together in HS. We may be running a game there soon, so stay tuned! Also,... (Read More)

Interview with Mildra the Gaming Monk!

September 7th - via: kickstarter.com
 https://www.youtube.com/watch?v=Tj3JAK1Phvo&t=22s  Check out my interview with Mildra the Gaming Monk! We talk about game mechanics, origins, and a lot of my thought processes in creating Residuum.  Join the Monastery!  (Read More)

Bellati: Control in-depth reveal

September 2nd - via: kickstarter.com
Control Bellati are exactly what they sound like. They have a number of powers that can be used to creatively solve both combat and non-combat obstacles. Like all Bellati, they begin with a DED (directed energy discharge) pistol. A standard,... (Read More)

Gunslinger in-depth reveal

September 1st - via: kickstarter.com
The Gunslinger is a primarily offensive character. As a human, she is among the most deadly by dual wielding pistols and specializing in single, well-placed shots. This also makes her a highly efficient character as pistol bullets are by far the... (Read More)

The Flow of Combat

August 31st - via: kickstarter.com
I hope to post some examples of actual play, before the campaign is over, but until then, here is a page from the book that how gives a brief explanation of a possible combat encounter. This is a very simple example and doesn't fully explore the... (Read More)

Vote on in-depth character reveal.

August 31st - via: kickstarter.com
Happy Monday RPGers! Week 2 of the Kickstarter has begun, and I first want to thank all of you who are supporting and following the project. The response have been very positive so far, and I'm very excited. Next, I'd like to revel some playable... (Read More)

New Backer Tier Added

August 28th - via: kickstarter.com
Because of the interest in the Boss Mob tier, I've created a new ($50) tier to allow backers to create and name a custom item: some sort of advanced technology or alien artifact. If you've pledged already, you may change your pledge if you wish.... (Read More)

Combat Mechanics in FAQs

August 27th - via: kickstarter.com
I decided to post some of the basic combat mechanics in the FAQs section. I figured that would be a little easier to understand than rambling on in a video post about them. I'll be adding to them, but if anybody has any specific questions, please... (Read More)

Character Creation

August 25th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00  (Read More)

Open-ended Mechanics Questions

August 25th - via: kickstarter.com
I've been getting a lot of questions about specific game mechanics, so I decided to create an update to address them. Comment here if you have a question about the mechanics, and I'll respond to this update. Also, I'll be making a few videos that... (Read More)

Funded in 8 hours!

August 24th - via: kickstarter.com
Thanks to everyone that has pledged already! We were funded in under 8 hours! I'm very thankful. More updates to follow.  (Read More)

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