Drownlight

A project in Dallas, TX by Crytivo Games
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Funding Successful

Drownlight is a city-building survival simulator set in a flooded world. Build and expand your city around a lighthouse.
Backers: 3883
Average Pledge Per Backer: $55

Funded: $214,533 of $65,000
Dates: Mar 24th -> Apr 23rd (30 days)
Project By: Crytivo Games
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$214,533

current pledge level
Last Updated: April 23 @ 11:03 -0400 GMT

330%

of goal
funding period ended

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Latest News

The Ocean Pushes Back - $150,000 Reached

April 8th - via: kickstarter.com
We’ve reached $150,000! We’ve been moving toward it steadily, and now it’s finally here. The Boat Workshop is officially unlocked. This system ties directly into everything we’ve been building so far. Your ships are no longer just tools you... (Read More)

Expeditions Are Here, and Every Journey Now Matters

April 2nd - via: kickstarter.com
We’ve just crossed another huge milestone together. $120,000 is officially reached, and Expeditions are now part of Drownlight. Seeing this system come to life with your support means a lot. This is one of those features that doesn’t just add... (Read More)

Photo Mode now officially in !

March 30th - via: kickstarter.com
Another day and another milestone. You guys are smashing through them. We have officially unlocked Photo Mode, and it will be making its way into Drownlight. I am looking forward to seeing the moments you capture and how you choose to frame this... (Read More)

We Just Hit Another Milestone!

March 29th - via: kickstarter.com
With your help, we have officially unlocked the $85,000 stretch goal: New Functional Buildings. This is a big one for the game. These buildings are not just additions, they expand the core systems of Drownlight and deepen the kinds of decisions you... (Read More)

Modular Buildings Unlocked, Lightbeams Evolve, and What Comes Next

March 28th - via: kickstarter.com
We officially reached the $75,000 stretch goal, and Modular Buildings are now part of Drownlight. This is a big step forward for how your city will feel and evolve over time. Instead of repeating identical structures, buildings will now be assembled... (Read More)

We Reached 100%… and We’re Just Getting Started

March 27th - via: kickstarter.com
I woke up to something I still can’t fully process… while I was asleep, the campaign passed 100%, and now we’re already at 106%. That moment hit me in a way I didn’t expect. This is something I’ve been working toward for a long time, and... (Read More)

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