KILLING OF A MACHINE

A project in Los Angeles, CA by Byron Q
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Funding Successful

A short sci-fi film to be made using Virtual Production techniques and Unreal Engine.
Backers: 87
Average Pledge Per Backer: $287

Funded: $25,000 of $25,000
Dates: May 15th -> Jun 5th (21 days)
Project By: Byron Q
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$25,000

current pledge level
Last Updated: June 6 @ 00:04 -0400 GMT

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Latest News

We have our LED STAGE and a PRODUCER!

June 3rd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

I want to show you something

June 2nd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

A Gas mask?

May 27th - via: kickstarter.com
Hello backers! Wanted to get your opinion on this.  I've been toying with the idea of incorporating a Gas Mask for our hero character The Collector.  Influenced by Steam punk and more so by the lesser known "Diesel Punk" style, I wanted to use... (Read More)

Environment Walk-thru and Intro to Unreal Engine

May 27th - via: kickstarter.com
Here's a walk thru of the Level and my thought process as I went into creating this.  Also, I do a short demo of a few things in Unreal Engine which I used: Sequencer, Metahumans, Quixel Bridge.   You'll need an HTML5 capable browser to see this... (Read More)

Ben Prendergast asks for support

May 26th - via: kickstarter.com
Hello Everyone! Big thanks to everyone who has backed us so far!  We're still a long ways off from our goal. The bar was set pretty high for this one so there's a chance we might not make it.  Please help us get the word out and share with anyone... (Read More)

Message from David Huynh who will play the Android

May 24th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 A message from David on why you should back this project!  (Read More)

Some behind the scenes from XR STAGE

May 24th - via: kickstarter.com
Hello! First off, THANK YOU to all the backers thus far -- we're at 26%!   As some of you might know, I've been taking classes and learning Unreal Engine, and Virtual Production in preparation for this project.  The final class concluded this past... (Read More)

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