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Atlantis Rising: The Cooperative Worker Placement Game

A project in Champaign, IL by Brent Dickman (Elf Creek Games)

Funding Successful

Survive the floods and save your people in this thrilling cooperative worker placement game for 1-6 players. Art from Vincent Dutrait.
Backers: 2340
Average Pledge Per Backer: $69

Funded: $161,008 of $20,000
Dates: Nov 6th -> Dec 1st (25 days)
Project By: Brent Dickman (Elf Creek Games)
cooperative gameboard gamestrategy gamescience fictiontabletop game +Suggest

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Last Updated: December 1 @ 00:01 -0500 GMT


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Latest News

Game Review: Atlantis Rising

March 25th - via:
In Atlantis Rising, players are working together to gather resources and energy needed to build ancient artifacts and unlock the technology to build a gate that will transport those of you left to safety. (Read More)

The Cosmic Gate Board

November 30th - via:
Greeting my fellow Atlanteans, We've reached that point in the campaign where we reveal our final stretch goal: a Cosmic Gate Board.  The Gate Board will likely be at the top of your tray, the first thing you see when you open the box. ... (Read More)

Another look at the library deck

November 29th - via:
My fellow Atlanteans, Greetings from near the end of our trail.  Thirty hours remain in our campaign to bring Atlantis Rising back in print.  Let's make it as fantastic as it deserves to be.  Welcome to everyone who has joined us this past day! ... (Read More)

48 Hours! A Look At What We've Done So Far

November 29th - via:
My fellow Atlanteans, I'm sitting here at my kitchen table, my work surrounding me, reflecting on the past week.  Just a short time remains now, and I am so humbled, exhilarated, and thankful for the support that we have received from each of you in... (Read More)

A Mini-Expansion, the Cosmic Gate: Part 2, and our Automaton

November 27th - via:
My fellow Atlanteans, Welcome to the nearly 100 of you that have joined us since the last update!  We are blown away by your support and are thrilled to have join us. For our next stretch goal we're very excited to announce the Expanded Difficulty... (Read More)

The Cosmic Gate: Part 1 and Another Preview

November 27th - via:
Hello fellow Atlanteans, Mike here today.  Brent is hard at work at some final-48 hour surprises.  In the meantime, we wanted to start taking a deeper look at one of the most important parts of Atlantis Rising, the Cosmic Gate.  The Gate is the... (Read More)

New Art from Vincent, a Rahdo Rundown, and some logistics

November 23rd - via:
Hello fellow Atlanteans.  I'm thrilled to be able to share with you two more Atlantean councilors, which I received from Vincent today.  But before I do, I wanted to share some exciting news.  This past Wednesday, Vincent was named the Tric Trac... (Read More)

In the Spirit of Thanksgiving: An Upgrade for Deluxe Backers

November 22nd - via:
Here in the US, today is Thanksgiving. Today, as we spend time with family and friends, many of us Americans will take some time in the midst of our holiday traditions to stop and take count of what we are thankful for. Before dinner today, many... (Read More)

Automaton Results & New Languages for the Rules

November 21st - via:
New Languages for AtlantisI have a very exciting announcement for some of our backers.  After discussing it with Vincent and several of our professional colleagues, we have decided that we will be offering free digital rulebooks and card... (Read More)

Atlantis Rising for 1-2 players

November 20th - via:
Hello my fellow Atlanteans.  Yesterday we discussed our 7 player add-on, to expand every copy of Atlantis Rising to a 1-7 player count.  Today I want to focus our attention in the opposite direction, by looking at one of the features we developed... (Read More)

Atlantis Rising, for 1-7 players!

November 19th - via:
Greetings my fellow Atlantean councilors!  As soon as I post this, I'll be updating our stretch goal graphic to show our next goal: upgrading every edition of the game to include pieces for a 7th player. If you recently watched Jamey Stegmaier's "My... (Read More)

Automaton Vote and a look at our 2 stretch goal Councilors

November 16th - via:
Greetings my fellow Atlantean councilors.  Vincent is hard at work preparing mockups of unlocked stretch goals.  For this update, we thought we would give backers an opportunity to give us some specific feedback! We first discussed the Automaton's... (Read More)

A look at new art, and, Let's Talk Some Stretch Goals

November 13th - via:
Hello my fellow Atlantean councilors!  The campaign had a great weekend and we're so thankful for everyone who has joined us on this quest to get Atlantis Rising back in print.  This update is a sort of road map, to talk about where we've come from... (Read More)

Atlantis Rising On Kickstarter Now

November 11th - via:
Elf Creek Games is re-releasing their cooperative, worker placement game Atlantis Rising. The gods are angry with the Atlanteans and are trying to destroy their island- but the leaders of Atlantis have other ideas! Using worker placement and resource management strategies use what you collect to build 10 machines to thwart the gods and save the island of Atlantis from imminent destruction. The stunning artwork of Vincent Dutrait, and the  (Read More)

A Look at the Special Misfortunes that Befall our Heroes

November 9th - via:
The Misfortune Deck — love it, hate it, love it for hating it.  There's a feeling of dread and tension that is central to Atlantis Rising.  You will groan when a Controlled Flood is drawn.  You will literally cheer when you see a Calm Seas... (Read More)

Artifact cards, a Convention in Omaha, & another Live Stream!

November 8th - via:
Artifact cards were a happy accident of the development process.  Galen and I were looking for a way to make the components even more exciting in the new edition of Atlantis Rising.  When you're playing the game, it takes a lot of effort to build... (Read More)

A New Councilor Has Joined the Team - Meet the Mystic!

November 7th - via:
When Galen and I began discussing the new edition of Atlantis Rising, one of the first things he knew he wanted to improve was the player powers.  Those who were lucky enough to play the original edition almost never listed the original player... (Read More)

Mystic Energy, Components, and Punchboards

November 6th - via:
At Elf Creek, we're big believers in the tactile nature of board games.  The touch of wood, the weight of resin pieces, chunky cardboard that moves around the game with authority.  We tend to shy away from stretch goals that add component upgrades... (Read More)

Thank you!

November 6th - via:
THANK YOU! Funded at right about 3 hours! We are humbled, amazed, and so excited! Again, we say thank you! First off, we were not expecting the overwhelming support. We will be showing you all what we have unlocked as soon as we possibly can. We know... (Read More)

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