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RONE: Invasion

A project in Brno, Czech Republic by Štěpán Štefaník
000days 
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Funding Successful

Cooperative, solo, and competitive deck building and dice crafting game where you can screw the dice before they screw you.
Backers: 758
Average Pledge Per Backer: €95

Funded: €71,890 of €60,000
Dates: Sep 27th -> Oct 27th (30 days)
Project By: Štěpán Štefaník
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€71,890

current pledge level
Last Updated: October 27 @ 11:02 -0400 GMT

119%

of goal
funding period ended

€0

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Latest News

You Rock! Another stretch goal has been updated!

October 27th - via: kickstarter.com
We have unlocked another stretch goal and we can still unlock the next one to unleash all the power of the additional starting cards. Thank you, Stepan  (Read More)

More stretch goals!

October 26th - via: kickstarter.com
Another stretch goal has been unlocked and our current pool of additional starting cards has been increased. Let's push the campaign a bit to unlock the rest! There are still a few hours left and a reasonable chance we can unlock more, so spread the... (Read More)

The first stretch goal has been unlocked!

October 26th - via: kickstarter.com
Hello Survivors, the first stretch goal has been unlocked and we still have some time left to unlock more to make the game even better. If you want to see them unlocked help us spread the word about the campaign so we get the strongest last hours... (Read More)

New stretch goals have been revealed!

October 23rd - via: kickstarter.com
Hello Backers, as I promised in the last update I would like to share with you another 2 stretch goals. We would like to add to the game basic options on how you can set up your role in the game. Do you want to be a healer, damage dealer, or just... (Read More)

We are funded and now is the time to strike back the Invasion!

October 22nd - via: kickstarter.com
Hello Survivors, I would like to thank you from the bottom of my heart for being a part of this project. Your support is truly amazing and without your help, this game will have never been released. The campaign is funded and we are slowly reaching... (Read More)

Czech Localization info & First Stretch Goal

October 18th - via: kickstarter.com
Hello Backers, another week of the campaign is over and we are about 85% funded with 9 days left. There is only a little left to successfully fund the entire project and we would like to encourage all the sleeping agents, who are following this... (Read More)

Content of the Exclusive Kickstarter Campaign

October 13th - via: kickstarter.com
Hello Backers, as we promised in our last update, here is detailed information about the Kickstarter Exclusive Campaign. The current shape is still not final, but we already have the storyline and all the scenarios developed. The campaign is... (Read More)

Looking Back at Essen Spiel '22 & Kickstarter Exclusive Campaign introduction

October 11th - via: kickstarter.com
Hello Survivors, we have recently come back from the Essen Spiel '22 and would like to thank everyone who visited our booth, tried the game, or just said hello. It was an amazing event and a pleasure to meet some of you in person. As some of you have... (Read More)

Essen Spiel '22

October 5th - via: kickstarter.com
Dear Survivors, even though the wave of invaders seems strong, the campaign still growing and we are about 60% funded during the first week. This week we will be at the Essen Spiel '22 fair presenting our game and talking with distributors about... (Read More)

New Recruiter Pledge Level

October 4th - via: kickstarter.com
Hello Backers, we updated the Kickstarter page and added a new Base Pledge Level "Recruiter" to be transparent about the content of all pledge levels. We were not fully transparent about the content of the exclusive campaign. It brings a lot of new... (Read More)

The First Day of the Invasion is over!

September 28th - via: kickstarter.com
Hello Backers, First, I would like to thank you for supporting us on this journey. The campaign has raised 40% during the first day and this is a solid start even though we think we might get a better start. But we are honest with our funding goal... (Read More)

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