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Knockdown Board Game

A project in Wroclaw, Poland by Awaken Realms lite

Funding Successful

Knockdown is a dynamic fighting game where you become a fighter and you have to knock down your opponent out of the arena.
Backers: 2163
Average Pledge Per Backer: €27

Funded: €58,207 of €5,000
Dates: Oct 22nd -> Nov 1st (11 days)
Project By: Awaken Realms lite
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Last Updated: November 1 @ 11:02 -0500 GMT


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Latest News

Last 24 hours!

October 31st - via:
Hi everyone! There are less than 24 hours to go, and because of that, we've prepared a short update with FAQ made of questions appearing in the comments. But before it happens, many of you asked us about custom dice for Knockdown. To be honest, why... (Read More)

Knockdown Academy - Volume III

October 30th - via:
Hi! Welcome to the last episode of the Knockdown Academy, dedicated to Knockdown: Volume 3 – Tainted Grail. Today, we will describe all 3 characters from this standalone expansion, focusing on their strengths and weaknesses. Let's start with a... (Read More)

Double sided characters - bonus

October 29th - via:
Hi everyone! During our comments-reading session, we discovered some interesting ideas again. One of them was about making fighter boards double-sided, with different abilities on both sides. Challenge It seems great at first, as it would "double"... (Read More)

Knockdown Academy Vol 2 + little bonus

October 28th - via:
Hello guys, Before we start the next part of the Knockdown Academy, we want to show you something extra. A few days ago, you suggested making a "randomizer" for Knockdown. And there it is – each Arena, fighter, and Basic Attack deck will have... (Read More)

Knockdown Academy - Volume I

October 27th - via:
Hello, Today's update will be the first of three texts focusing on Knockdown fighters. We will describe the characters' capabilities, interesting combos, and their strengths and weaknesses. But it's worth mentioning that you always should adjust your... (Read More)

Campaign plan, bonuses, more information

October 26th - via:
We are writing this update to clarify some information. But first, thanks for your feedback, both positive and negative! As always – we learn, and we improve. Knockdown: Volume III Before the campaign started, we decided to give you the best price... (Read More)

Knockdown - Volume III (based on Tainted Grail)

October 26th - via:
Good morning, everyone! A small conversation about crossovers occurred on our Facebook group, where we asked what characters from our games you would like to see in Knockdown. You pointed out Nemesis, Etherfields, and (it was inevitable) Tainted... (Read More)

Next quality upgrade - plastic insert

October 25th - via:
Hi everybody! The weekend comes to an end, and we all managed to unlock the next goal – 2 vs 2 game mode! And because of it, we have another update for you. But this time, it's much shorter. We've discovered many great ideas in your comments*, and... (Read More)

Knockdown - gameplay, replayability, mixing components

October 23rd - via:
Today we want to speak about the game mechanics, mixing components, and other interesting stuff. But first, we want to thank you for your great feedback wholeheartedly! Keep throwing your ingenious ideas at us – we really read and consider them... (Read More)

Nemesis creator’s next release, Knockdown, is inspired by fighting video games

October 23rd - via:
Go head-to-head in Knockdown, an upcoming title based on fighting video games designed by Nemesis creator Adam Kwapiński. Taking cues from one-on-one fighting games, Knockdown is a two-player board game set in the world of SiegeStorm, where ambitious combatants do battle in the Great Tournament. (Read More)

Second quality upgrade - 4 player game mode!

October 22nd - via:
4 player mode We've heard some voices wanting to play with more fighters/players at the same time. We discussed this idea with the author, and we're sure it will work well. The odd number of fighters (3 and 5) on the arena seems rather difficult to... (Read More)

Funded in 12 minutes! / Campaign plans!

October 22nd - via:
Hello everyone! We're glad to see you here during our next campaign! We want to thank you all – both the veterans of our previous Kickstarters whose ideas enriched our games and the new ones for putting their trust in us. We hope the following days... (Read More)

If you have additional news that doesn't appear here, shoot us a link!