Soulash: Classic Fantasy Roguelike

A project in Bialystok, Poland by Artur Śmiarowski
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Funding Unsuccessful

Play as a fallen god seeking revenge for your imprisonment. Enjoy turn-based gameplay, old-school pixel-art and advanced modding tools.
Backers: 241
Average Pledge Per Backer: €32

Funded: €7,599 of €10,000
Dates: May 4th -> May 25th (21 days)
Project By: Artur Śmiarowski
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€7,599

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Last Updated: May 25 @ 09:05 -0400 GMT

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Latest News

Thank you all for your incredible support!

May 25th - via: kickstarter.com
Greetings fellow gods, It was a close one, but we didn't make it through the finish line. From the bottom of our hearts, we would like to thank each and every one of you for your amazing support during this campaign. Your engagement, passion, your... (Read More)

Last 72 hours - All or Nothing!

May 22nd - via: kickstarter.com
Greeting fellow gods, We have reached the final 3 days of our campaign. Your pledges can bring many goods to Soulash: 2 gods with unique abilities, 10 races (including Rage demon, Lizardmen, Wishborn, and Shadow folk), 1 miniboss, 2 new enemies, 10... (Read More)

Modding possibilities in Soulash

May 18th - via: kickstarter.com
Are you interested in modding or creating worlds? Soulash will be perfect for you! You might have caught a glimpse of the modding editors available in Soulash in our trailer, so today we're going to go a little in-depth about what cool things you can... (Read More)

Q&A with Artur and qwmzy

May 16th - via: kickstarter.com
Greetings fellow gods, A short update this time around, I've had a Q&A session hosted by qwmzy yesterday. I never did any interviews and I'm a rather awkward person, but if you would like to know a little more about the guy behind the game, why... (Read More)

Soulash roadmap to 1.0 and beyond

May 15th - via: kickstarter.com
Greetings fellow gods, As there's a lot of questions about where the game is and what needs to happen before we get to the 1.0 release, I've prepared a draft of a roadmap to clarify what's before us. Where is Soulash now So starting from where we... (Read More)

The gods have spoken and the stretch goals have changed.

May 14th - via: kickstarter.com
If you've missed the previous update, we've run our very first dev poll to reduce the number of stretch goals to only 2, picked by our fellow gods on discord, that we feel might still be within reach in terms of funds we may gather from Kickstarter... (Read More)

Demo is now available on Steam! We'd love to hear your feedback.

May 13th - via: kickstarter.com
Greetings fellow gods, The graphic demo is now available on both itch.io and Steam. We hope that you'd already played it. But if not... why? Come on, it's free and all the professions are unlocked!  Now we'd like to hear your thoughts.  Some of the... (Read More)

Our very first devpoll - reorganizing the stretch goals!

May 12th - via: kickstarter.com
Greetings fellow gods, I'm sure many of you look at the stretch goals and imagine how awesome it would be if we would get the bigger ones over there. I think it would be amazing too. Without the funds, it would probably take additional 1 - 2 years to... (Read More)

We just reached 33% and Talamann stream!

May 9th - via: kickstarter.com
Greetings fellow gods, If you've missed it, we just had a Kickstarter stream event organized by Talamann, where he played the current ASCII alpha version of the game. You can watch the stream here: It tells the story of Talamann the dark elf... (Read More)

Nookrium plays Soulash and progress update

May 8th - via: kickstarter.com
Greetings fellow gods, I'm happy to inform you that Nookrium just played our graphics demo on his YouTube channel and it's definitely worth watching! If you haven't come across him yet, you're definitely missing out. He has tons of videos showing... (Read More)

First 48 hours of our campaign

May 6th - via: kickstarter.com
In just 48 hours after our campaign launch, 75 passionate backers have raised 12% of our goal. For those of you who already backed: HUGE thanks to all of you for your trust and support! 2 awesome backers decided to go with "Design custom race" tier.... (Read More)

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