Kicktraq Advertiser Pilot

Boldly Go! Science-Fiction Role-Playing Game

A project in Worcester, MA by Geoff Bottone
000days 
:
00hours 
:
00minutes 

Funding Successful

A tabletop role-playing game of science fiction adventure, discovery, and teamwork!
Backers: 228
Average Pledge Per Backer: $45

Funded: $10,236 of $7,000
Dates: Nov 2nd -> Dec 2nd (30 days)
Project By: Geoff Bottone
Tags:
Aw shucks, no tags yet. +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$10,236

current pledge level
Last Updated: December 2 @ 09:03 -0500 GMT

146%

of goal
funding period ended

$0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Dawn of the Last Day

December 1st - via: kickstarter.com
Today is the last day of the Kickstarter, and would like to once again say how humbled, grateful, and amazed I am by the positive responses to Boldly Go! Thank you for trusting and believing in me and in this product. I hope that you all enjoy it and... (Read More)

11/23/2020: Add-Ons

November 23rd - via: kickstarter.com
(Some of) you asked for them, and, after reading some webpages, talking to professionals, and figuring out how to do so, Geoffquest is happy to provide them! Backers may add the following items onto your pledge by clicking the "Manage Your Pledge"... (Read More)

Boldly Go! The Coronavirus Episodes

November 21st - via: kickstarter.com
Hello, all, Like most of you, I've been stockpiling food, sheltering in place, and trying to ride out the global pandemic. I would have been driven stir crazy long, long ago if I didn't have numerous projects to work on and lots of fun games to play!... (Read More)

FULLY FUNDED!

November 19th - via: kickstarter.com
This is the Fleet Admiral speaking. As of approximately 1:00 PM local ship time, the Kickstarter has been FULLY FUNDED! I am blown away by the interest and response in my little game, and I am, once again, in awe at the generosity and enthusiasm of... (Read More)

Boldly Go! Actual Play: "The Struggle is Real"

November 15th - via: kickstarter.com
Last night, I ran and recorded a game of Boldly Go! for Curt, Dash, and Jonathan, who are three good friends of mine. Of the three of them, only Jonathan has played Boldly Go! before.  The video, which is linked below, runs roughly 2.5 hours and... (Read More)

A Sneak Peak at the Layout

November 13th - via: kickstarter.com
Hello, all! We're 75% of the way there, and I am so grateful to everyone who has contributed so far! Here is a picture of what the internal layout of the rulebook will look like, courtesy of Joseph Blomquist. Layout Template  (Read More)

Introducing the SFS Oswego

November 9th - via: kickstarter.com
Hi there, everyone! For this update, I'd like to talk briefly about how to make ships in Boldly Go! I also want to take this opportunity to show off some fantastic art by Dave Woodward, as well as more layout wizardry by Joe Blomquist. The SFS... (Read More)

A Look at the Character Sheet

November 5th - via: kickstarter.com
Hello, everyone! Today, I wanted to give everyone a look at the Boldly Go! character sheet. This was developed by my friend, long-time collaborator, and layout editor of the rulebook, Joe Blomquist. You can check out his own musings on game design,... (Read More)

System Mechanics

November 3rd - via: kickstarter.com
I have received some requests for system specifics, so here’s an update about that! Intro Boldly Go! uses the Traits System. In this system, characters and items do not have stats, modifiers, or skills, they have traits. All traits are either... (Read More)

I am in awe!

November 3rd - via: kickstarter.com
This is just a short update to say thank you to everyone who has backed the campaign so far!  Never in my wildest dreams did I think that I would be almost halfway to my goal on the campaign's second day! I am awed and humbled by all of your... (Read More)

If you have additional news that doesn't appear here, shoot us a link!