Boldly Go! Science-Fiction Role-Playing Game

A project in Worcester, MA by Geoff Bottone

Funding Successful

A tabletop role-playing game of science fiction adventure, discovery, and teamwork!
Backers: 228
Average Pledge Per Backer: $45

Funded: $10,236 of $7,000
Dates: Nov 2nd -> Dec 2nd (30 days)
Project By: Geoff Bottone
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Last Updated: December 2 @ 09:03 -0500 GMT


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Latest News

Dawn of the Last Day

December 1st - via:
Today is the last day of the Kickstarter, and would like to once again say how humbled, grateful, and amazed I am by the positive responses to Boldly Go! Thank you for trusting and believing in me and in this product. I hope that you all enjoy it and... (Read More)

11/23/2020: Add-Ons

November 23rd - via:
(Some of) you asked for them, and, after reading some webpages, talking to professionals, and figuring out how to do so, Geoffquest is happy to provide them! Backers may add the following items onto your pledge by clicking the "Manage Your Pledge"... (Read More)

Boldly Go! The Coronavirus Episodes

November 21st - via:
Hello, all, Like most of you, I've been stockpiling food, sheltering in place, and trying to ride out the global pandemic. I would have been driven stir crazy long, long ago if I didn't have numerous projects to work on and lots of fun games to play!... (Read More)


November 19th - via:
This is the Fleet Admiral speaking. As of approximately 1:00 PM local ship time, the Kickstarter has been FULLY FUNDED! I am blown away by the interest and response in my little game, and I am, once again, in awe at the generosity and enthusiasm of... (Read More)

Boldly Go! Actual Play: "The Struggle is Real"

November 15th - via:
Last night, I ran and recorded a game of Boldly Go! for Curt, Dash, and Jonathan, who are three good friends of mine. Of the three of them, only Jonathan has played Boldly Go! before.  The video, which is linked below, runs roughly 2.5 hours and... (Read More)

A Sneak Peak at the Layout

November 13th - via:
Hello, all! We're 75% of the way there, and I am so grateful to everyone who has contributed so far! Here is a picture of what the internal layout of the rulebook will look like, courtesy of Joseph Blomquist. Layout Template  (Read More)

Introducing the SFS Oswego

November 9th - via:
Hi there, everyone! For this update, I'd like to talk briefly about how to make ships in Boldly Go! I also want to take this opportunity to show off some fantastic art by Dave Woodward, as well as more layout wizardry by Joe Blomquist. The SFS... (Read More)

A Look at the Character Sheet

November 5th - via:
Hello, everyone! Today, I wanted to give everyone a look at the Boldly Go! character sheet. This was developed by my friend, long-time collaborator, and layout editor of the rulebook, Joe Blomquist. You can check out his own musings on game design,... (Read More)

System Mechanics

November 3rd - via:
I have received some requests for system specifics, so here’s an update about that! Intro Boldly Go! uses the Traits System. In this system, characters and items do not have stats, modifiers, or skills, they have traits. All traits are either... (Read More)

I am in awe!

November 3rd - via:
This is just a short update to say thank you to everyone who has backed the campaign so far!  Never in my wildest dreams did I think that I would be almost halfway to my goal on the campaign's second day! I am awed and humbled by all of your... (Read More)

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