Boom Queens: Issue #02

MORTASHEEN: a weird, MONSTROUS pen & paper RPG world!

A project in Portland, OR by Jonathan Wojcik

Funding Successful

An original tabletop role-playing system, based on the gruesome battlemonster world of MORTASHEEN by Jonathan Wojcik.
Backers: 526
Average Pledge Per Backer: $53

Funded: $28,104 of $10,000
Dates: Oct 5th -> Nov 14th (41 days)
Project By: Jonathan Wojcik
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Last Updated: November 14 @ 05:05 -0500 GMT


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Latest News


November 13th - via:
It's the final day of the campaign while I write this, so it looks like we've gone a minimum of almost 2.5x over our projected goal. Most of that, of course, is going straight into payment for artists, merch, shipping your merch and printing a run of... (Read More)

Morgan Mullins explains the PC classes and attributes

November 11th - via:
From Morgan Mullins: Mortasheen's mad scientists are organized loosely into four ┬áColleges, each of which represents a different approach to their art. ┬áThese institutions are powerful enough to form the closest thing to a ruling council of... (Read More)

Some newly added artists, how additional artists will be utilized, and another feedback opportunity for you!

November 5th - via:
We hit the "even more artists" stretch goal pretty early in the campaign, so it's overdue to preview additional illustrators being brought on! In general, most of the artists chosen for the book are individuals I've worked with before, thereby... (Read More)


November 4th - via:
Working with Budsies Custom Plush, we now have a quote and can order a sample for the first official Mortasheen plush! Counting production cost and U.S. shipping it has been added as a $50 tier, but will be UNLIMITED, so it can be added to any other... (Read More)

Developer Morgan Mullins outlines gameplay principles!

October 31st - via:
While I posted my own rough overview of some of these a few updates back, it's now Halloween and we have thirteen days of the campaign left, only a little under half the original plan for a 30-day kickstarter. Morgan has broadly outlined some, but... (Read More)

J. Wojcik Q&A

October 28th - via:
I've gotten a lot of questions on various social media, and it would make a lot more sense to do a single public Q&A thread! Big or small, I'll keep checking in on this update to personally respond to every single comment it receives. More... (Read More)

Three sample locations!

October 23rd - via:
We're about halfway through the funding period and nearly 200% funded!!! So, here are some more details on a few of the adventure locales that will be featured in the core book. Bear in mind that all artwork featured here is fairly old by now; I... (Read More)

MONSTER SPOILERS: Help choose one to finalize next!

October 18th - via:
This post is for backers only. Please visit and log in to read. (Read More)

"What do you DO, though?" part one: some generalized outlines of key roleplay aspects

October 15th - via:
Everyone wants to know a lot more about the play mechanics, which is understandable; I'm the "art side" of Mortasheen, but then there's the folks handling 100% of the "gameplay side," tailored to try and best reflect how it would feel to live in the... (Read More)

SURVEY: what monster would you most want as a plush?!

October 12th - via:
We've successfully priced custom plushes with some companies that do pretty great looking, detailed stuff and even specialize in working with crowd-funded indie projects....but the question is, WHICH MONSTER? I always considered Chainsaw Kid to be a... (Read More)


October 8th - via:
So I mention this a couple times already, but like Pokemon, Digimon, Monster Rancher, Telefang and others, there is kind of a line between "monsters" and "people" in the world of Mortasheen, though unlike these series, it's not a very hard line.... (Read More)


October 8th - via:
Kickstarter doesn't make this completely clear up front, but you can add extra money to your pledge! If there's an unlimited reward left (such as physical books) you can add its cost to any reward that doesn't include it, and just let me know what... (Read More)

We made it in less than the first day.

October 6th - via:
When I put up this kickstarter campaign, I fully expected that if we did reach the $10,000 goal, it would likely take most or all of the 40 day campaign. I genuinely had no idea there were enough people so enthused by what I do that we would earn... (Read More)

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