Medieval Realms

A project in Jerez, Spain by Carlos Michán

Funding Successful

Medieval Realms is a strategic boardgame for 2-5 players, 75min duration.
Backers: 324
Average Pledge Per Backer: €45

Funded: €14,706 of €6,000
Dates: Feb 5th -> Mar 7th (30 days)
Project By: Carlos Michán
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Last Updated: March 7 @ 10:01 -0500 GMT


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Latest News

Update number 10: Final Hours

March 5th - via:
Hi everyone! We are in the last hours of the campaign, We are very happy and grateful for all your support. I hope we will be able to unlock more stretch goals during the last hours. We will also have a little surprise to share with you pretty soon... (Read More)

Upgrade number 9: Great News!

February 28th - via:
Hi, everybody! We wanted to share with you some great news. We decided to make a few changes: - We are including customized Turn Order tokens and customized Player tokens - We are also lowering to the 12'5k Stretch Goal the custom-shaped resource... (Read More)

Update number 8: New illustrations

February 24th - via:
Hi, everybody! We finally have news regarding the artistic Stretch Goals that have been unlocked so far. Here's a preview of both of them: New castle card King sketch for Kings and Queens We are almost reaching the campaign's final stage, but there... (Read More)

Update number 7: Tabletopia and new social stretch goals

February 19th - via:
 Hi, everybody! We already reached the first Social Stretch Goals and we have prepared three more.  This way, in case all six Social Stretch Goals are met, we will lower the costs of several items as explained below: -  Custom leaders: reduced... (Read More)

Update number 6: New Social Stretch Goals

February 15th - via:
 Hi, everyone! We’d like to thank you for all those encouraging messages you are sending us lately. The truth is your support drives us to keep improving each day. Many suggestions we have received focused on personalized resource tokens and... (Read More)

Update number 5: Second Stretch Goal and Social Stretch Goals

February 13th - via:
 Hi, everybody! Our campaign’s first week is over and we are very happy about the results so far. We landed our second Stretch Goal! We want to add a new kind of Stretch Goals, the Social Stretch Goals, to keep up the project’s visibility and... (Read More)

Update number 4: Unlocked Stretch Goals and Solo variant draft

February 11th - via:
Hi, everybody! Now that we have unlocked our first stretch goal, the names of all our backers will be included on each box of MEDIEVAL REALMS. Fran and Daniel are already working on new illustrations for our boardgame, which will be part of it as... (Read More)

Update number 3: New Stretch goals!

February 8th - via:
Hi, everybody!   We prepared a brand new list of stretch goals, upgrading from the previous one.   Our purpose is to make the best MEDIEVAL REALMS version we can, so you all can enjoy it as much as possible.   So, we have lowered the cost of... (Read More)

Update number 2: We made it!

February 7th - via:
MEDIEVAL REALMS will come to life thanks to all of you; we are already founded and ready to go. We still have several stretch goals to unlock ahead of us, and many more surprises along the way! We will try to finish up the French Rulebook version as... (Read More)

Update number 1: Our first 24 hours

February 6th - via:
Hi, everyone! Firstly, we would like to thank you all for your support and warm comments. Just a day passed by and we are closer to our goal. Jeff's suggestion made us rethink the possibility of developing a solo version for Medieval Realms, and we... (Read More)

If you have additional news that doesn't appear here, shoot us a link!