Dead Reckoning Letters of Marque from AEG


A project in Nottingham, UK by Parable Games

Funding Successful

Gothic Horror brought to life with the SHIVER Role Playing Game
Backers: 788
Average Pledge Per Backer: £77

Funded: £60,664 of £10,000
Dates: Mar 1st -> Mar 31st (31 days)
Project By: Parable Games
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Last Updated: March 31 @ 14:04 -0400 GMT


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Latest News

Final Day To Back - What is Spreholm's Secret?

March 30th - via:
Every Street A Secret, Every Building a Tomb The streets of Spireholm are quiet of late, shutters are closed and doors are locked. Each passageway harbours dark tales and rumours, secrets to be discovered by anyone who dares to ask questions.... (Read More)

2 Days Left - A Chase Through The Cobbles

March 29th - via:
Stand and Deliver You've probably heard of a highwayman standing up a stagecoach but this really is something else. Transportation in Spireholm takes two main forms. If you wish to move anything large, or to travel the length of the city quickly then... (Read More)

3 Days Left - High Ground & Low Ground

March 28th - via:
You take the high road and I'll take the low road...  For a walled city trapped in the middle of a forest full of monsters Spireholm is not without its own unique geography. Over time the city's districts have gained a feel all of their own.... (Read More)

4 Days Left - The Edenians

March 27th - via:
Vampires With Green Thumbs Spireholm is plagued by a wondrous variety of vampiric factions who have taken root in the city. This particular group, however, has a different understanding of what it means to take root.  The Edenians are masters of... (Read More)

5 Days Left - Vive La Rat Revolution

March 26th - via:
“It is nothing to die. It is frightful not to live.” ― Victor Hugo, Les Misérables Not all those who reside in Dregstone share the Rat King's lust for strength and power. There are those who would fight against his tyranny. The Resistance.... (Read More)

6 Days Left - The Rat King's Plan

March 25th - via:
Of Mice and Men You may recall in an earlier update we talked about science in the city of Spireholm and how the Divine Order had all but banned it. Well there is one place the Divine Order's gaze does not reach, Dregstone. Here the Rat King is... (Read More)

Final Week - The Doom Clock Ticks up

March 24th - via:
A Thanks to all those who have spread the word With the final week upon us we wanted to say thank you so much to all of you who have supported us this far. We're so excited to bring SHIVER Gothic to life for all of you! We also wanted to give a big... (Read More)

Gothic Science 🧪

March 23rd - via:
The Future is Now! The age of science is just around the bend and there are some in Spireholm who are blazing the trail. Although not commonplace and certainly frowned upon by the Divine Ordee creations of science are beginning to appear in... (Read More)

Ready to slide into the deep?

March 22nd - via:
Hold onto your hats when entering the great tangle Spireholm has a drainage and sewer system that some would call inspired. Others would call it madness. Multiple systems layered on top of each other with no clear plan or possible way of discerning... (Read More)

A Broker of Everything

March 21st - via:
The only thing more valuable than money is information The trends of the Spireholm economy come and go, sometimes people want new silks and fabrics for their ballgowns, the next week they want edible delicacies from outside the walls. But one thing... (Read More)

Digging in to monster building

March 20th - via:
A dash of blood, and heaped spoon of horror We did a lot of work when we first started developing SHIVER Gothic to get the feel right for the huge variety of monsters the gothic genre gives you to play with. Vampires in particular have a really rich... (Read More)

Who watches the Watchmen?

March 19th - via:
Crime is abound is Spireholm Power in the city of Spireholm is mostly held by the major families and other vested interests. However, there is one organisation that remains neutral from the machinations of factional infighting, The City Watch. They... (Read More)

The Knights of the Holy Tear

March 18th - via:
No Chivalry Here The Knights of the Holy Tear are the more... physical... arm of the Divine Order. Their faith founded in their ordained position as slayers of monsters and evil most vile. They are particularly devoted to one of the Divine Orders... (Read More)

A SHIVER Dice Roller Update

March 17th - via:
Spire, Arches, and Gargoyles Everywhere Some of you may be aware of the SHIVER Dice Roller web app, if not you can head over to give it a try on our website here. With our most recent stretch goal we'll be giving the app a lick of paint and a tune... (Read More)

Exploring the Doom Calendar

March 16th - via:
Doom Waits for Nobody Our favourite cultist is back and he's made some upgrade to his dastardly Doom Clock. SHIVER Gothic brings new rules to tell longer stories using the Doom mechanic in the form of the Doom Calendar. The Doom Calendar ties... (Read More)

Silver Bullets Might be Just What You Need

March 15th - via:
Chrome is where the heart is Take your shot and roll the dice with these special edition Silver Bullet Monster Dice. We're already excited to hear that heavy thud when rolling these to vanquish the nearest werewolf in our vicinity.  Here's a quick... (Read More)

Trash To Treasure

March 14th - via:
Dregstone is big on recycling The inhabitants of Dregstone truly make the most of everything that washes up upon their shores. The citizens of Spireholm discard all manner of things and underground trash can quite easily become something extremely... (Read More)

A Sneak Peak at the Monster Dice

March 13th - via:
Roll Up Roll Up... We've been working with our manufacturers and designers to really try and get the feel of the Gothic world of Spireholm into everything featured in the SHIVER Gothic Kickstarter. One thing the team has really enjoyed working on is... (Read More)

Urchins Abound - Stretch Goal Update

March 12th - via:
Please sir, can I have some more... The streets of Spireholm have many the roaming gang of ragamuffins, guttersnipes, and urchins. They play an important roll in the city, carrying messages for many important people. Sometimes they are even brought... (Read More)

Raising the dead in under 1 minute

March 11th - via:
Got to work fast to outrun death Today we've got a little speedpaint for you to see. Fun fact this is barely sped up and Ben does actually just draw that fast. If you like these let us know and we'll make sure to record some more! That's all we have... (Read More)

SHIVER Open Gaming License

March 10th - via:
Fancy yourself a hacker eh? One thing that we got asked about in the original SHIVER Kickstarter was whether we were going to release an Open Gaming License for the game. For those of you who aren't familiar with the concept an Open Game License sets... (Read More)

Dregstone Book Upgrade Stretch Goal - The Factions Underground

March 9th - via:
One Man's Trash is Another Rat's Treasure As you may have guessed from the cover of Disciples of Dregstone some of the inhabitants are in fact ratfolk. A series of occurrences has turned once normal sized rats into ones of near human size. But not... (Read More)

The Home of the Missing & Discarded - Dregstone Explored

March 8th - via:
Down Down to Dregstone Town Underneath the bustling surface of Spireholm is network of tunnels, pipes, and caves. This sprawling labyrinth, if navigated correctly, will eventually eject a subterranean wanderer into the underground society of... (Read More)

Around the World In Several Monsters

March 7th - via:
A new monstrous ruling class The city of Spireholm has become host to a collections of somewhat unwelcome guests. Strangers from foreign lands have come to the city, their motives unclear and their methods bloody. One thing is for certain, they have... (Read More)

Blood is Thicker than Water - The Ruling Families of Spireholm

March 6th - via:
Like all families they too have their secrets... Spireholm is ruled over by five major factions. Three of these are key families, each of which play a part in how the city came to be where it is now. Either through a long founded inheritance or... (Read More)

Extra Gothic Themed Backgrounds - Stretch Goal 3

March 5th - via:
Many a tragic back story... The worlds of  Gothic horror are packed with characters from all walks of life. Each with interesting and unique back stories that have developed their identities. SHIVER's backgrounds let you add the final bit of flavour... (Read More)

Who doesn't love a map? - Spireholm Upgraded

March 4th - via:
Lost in the walled city? This might help! Thanks so much for your support for SHIVER Gothic so far. The stretch goals just keep coming so we thought we'd dive into the second one unlocked so far during the Kickstarter. An upgrade for the Secrets of... (Read More)

Extra Monster Abilities - The First of Many Stretch Goals

March 3rd - via:
Monstrous Abilities Galore Thanks to all your help smashing through SHIVER Gothic's funding goal we've got loads to cover when it comes to stretch goals. Today we'll be talking all about the first stretch goal you've helped unlock. So let's get... (Read More)

'IT LIVES!' - All Backers get this bonus reward!

March 2nd - via:
A story about bringing things to life Well, it's been a wild ride for the first day of the Kickstarter with us reaching nearly 200% of our goal in the first 24hrs. Thank you so much for all of your support thus far and for helping bring SHIVER Gothic... (Read More)

Funded in 2 Hours - Thank you so much

March 1st - via:
Funding Goal Slain WOW! We're blown away... Thank you so much for helping us slay our funding goal in absolute record time. Those vampires don't stand a chance with hunters like you about! The whole team want to express our thanks for helping us... (Read More)

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