The Iron Oath: Dark Turn-based Tactical RPG

A project in Orlando, FL by Curious Panda
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Funding Successful

A gritty turn-based RPG with a focus on tactics and the management of your guild within a dynamic world.
Backers: 3835
Average Pledge Per Backer: $25

Funded: $94,524 of $45,000
Dates: Aug 9th -> Sep 8th (30 days)
Project By: Curious Panda
Tags:
rpgvideo gamedungeon crawlerlinuxmacfantasypcdragonsturn-basedsandbox game +Suggest

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$94,524

current pledge level
Last Updated: September 8 @ 11:45 -0400 GMT

210%

of goal
funding period ended

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Latest News

$85K stretch goal achieved and 12 hours to go!

September 7th - via: kickstarter.com
We didn't expect our momentum to carry over into today but you guys made it happen and we've unlocked the next stretch goal! Multiple skins, hairstyles, helmets and races(+racial traits) will be added into the game! This was a pretty popular goal... (Read More)

Final 24 hours! (+Guild Management pt. 2)

September 7th - via: kickstarter.com
The final 24 hours are upon us, this is it! We’re still amazed by what transpired yesterday. We smashed two stretch goals in a matter of hours and made some serious headway into reaching the $85k goal. We’re excited to see what lies in store for... (Read More)

Final 48 Hours! $65k stretch goal achieved!

September 6th - via: kickstarter.com
Good day everyone! Things are continuing incredibly well as we begin to countdown the final 48 hours, and once again we cannot thank you enough for all of your support! 2500 backers is a lot, and it’s hard to believe that number is real! As a... (Read More)

Guild Management (pt. 1)

September 5th - via: kickstarter.com
Uhm, wow! So today’s been absolutely bonkers, well over 200 new backers which is our highest daily total yet; a massive thank you to all of you wonderful people! It’s only been 24 hours since we hit the first stretch goal, but we’re already... (Read More)

First stretch goal achieved, and the next revealed!

September 4th - via: kickstarter.com
What an incredible weekend it has been! Not only did we reach our funding target on Friday, but in a mere 3 days time we have also achieved the first stretch goal! Thanks to you amazing people, we are thrilled to announce that the Guild Council will... (Read More)

Provisions and Camping (+Thunderclap)

September 2nd - via: kickstarter.com
Good day everyone! We're happy to see that things are still progressing smoothly as we close in on that Guild Council stretch goal. Just under $7k until we unlock it, so if there's a friend you haven't told about our game, be sure to let them know :)... (Read More)

We're funded! (+Stretch Goals & Add-Ons)

September 1st - via: kickstarter.com
We did it! We are absolutely blown away right now, and really did not expect to get funded this early in the day! Thank you so much to all of you for your incredible support on this journey so far. We are so damn happy right now and we cannot wait to... (Read More)

Character Customization and Gear

August 30th - via: kickstarter.com
Eight days to go and we’re nearly 95% funded! Our community continues to be amazing and we are so grateful for all of your support! As soon as we hit our goal, we’ll be unveiling the 3rd stretch goal, but for now...let’s talk about character... (Read More)

The Animation Process

August 26th - via: kickstarter.com
Hey everyone! As mentioned yesterday I have something a bit different planned out for today's update: a look into how I animate all the characters in the game. Hopefully some of you find it interesting or helpful :) Rough Sketch: The first part of my... (Read More)

Character Progression: Part 2

August 25th - via: kickstarter.com
We’re past $36,000 and are steadily approaching our goal, your support continues to be amazing, thank you! Today for part 2 of Character Progression we’ll be talking about Traits, Injuries and Illnesses. While classifying Injuries and Illnesses... (Read More)

Character Progression: Part 1

August 24th - via: kickstarter.com
Now that we’ve discussed the main attributes that make up each character(if you haven't yet, go check out the earlier updates!), it’s time to cover character progression. In part one, we’ll be going over some different ways for your characters... (Read More)

Grappler Class Reveal

August 22nd - via: kickstarter.com
Hey everyone, hope you all had a great weekend! Yesterday we hit 75% funding and are 3/4 of the way there with more than half of the campaign still yet to come! Your support has been incredible, so thank you again. As mentioned on the weekend,... (Read More)

New Overworld Music + Social Goals Update

August 19th - via: kickstarter.com
Today we’re happy to present to you another track by our awesome composer, Alex Roe. The other tracks you’ve heard so far have all been crafted for use during missions. Today however, we’re going to give you a little glimpse of how the music... (Read More)

At last, an RPG where you can kill demons monsters and manage guild finances

August 19th - via: pcgamesn.com
Iron Oath, a "dark fantasy," turn-based RPG with a focus on tactics and guild management, now has a Kickstarter campaign (Read More)

Damage, Resistances, Vulnerabilities and Conditions (+Epitasis)

August 17th - via: kickstarter.com
Time for a late-night update! Yesterday we went over primary and secondary attributes. Today we’ll be covering damage types, resistances, vulnerabilities, conditions and how it is all calculated. We’d once again like to note that a couple details... (Read More)

Character Attributes and Stretch Goals!

August 15th - via: kickstarter.com
We are now 60% funded in just under a week. Again, we cannot thank you all enough for the support you have shown us, it’s been incredible! As mentioned yesterday, we will be unveiling a few stretch goals which you can read further down in this... (Read More)

Check out Necrocosmos - There is no god up here. It looks like Shovel Knight and Metroid had a child!

August 14th - via: kickstarter.com
Once again we'd like to help spread awareness of another project on Kickstarter that's worth checking out: Necrocosmos - There is no god up here.   It's an open-world Sci-Fi inspired by the old Metroid games and features some great authentic retro... (Read More)

Official Fan Art Contest!

August 14th - via: kickstarter.com
Another solid day and we're comfortably past 50% funded. Thank you to all of our new supporters! We're now happy to announce the start of our official fan art contest, which will run until August 28th at 12am EST. Artwork by @mobiusu14 Rules &... (Read More)

Check out Beyond-Human on Kickstarter: Metroidvania Sci-Fi Hack & Slash Platformer

August 12th - via: kickstarter.com
We'd like to point your eyes to another project on Kickstarter that could use your help: Beyond-Human. It's a great looking metroidvania with some solid pixel art and animations.   Beyond-Human is a combination of platformer and hack & slash... (Read More)

Character Classes & We're Over 45% Funded!

August 12th - via: kickstarter.com
Yesterday was our best day yet! The imgur, reddit and twitter communities showed a ton of support for the game and with their help we've soared to over 45% of our total funding goal, and we're still only a few days in! We can't thank everyone enough... (Read More)

Thank you! Over 15% Funded in 24 hours(+Social Goals)

August 10th - via: kickstarter.com
After some much needed sleep, we were thrilled to wake up and see that we had passed the 15% mark in the first 24 hours! We're also sitting at #2 in the most popular video games category which is pretty amazing; we cannot thank you enough for your... (Read More)

If you have additional news that doesn't appear here, shoot us a link!