Homesick

A project in Santa Monica, CA by Lucky Pause
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Funding Successful

Escape an abandoned building, in both your nightmares and the waking world, in a beautiful, first-person puzzle adventure game.
Backers: 1503
Average Pledge Per Backer: $19

Funded: $27,897 of $8,000
Dates: Jan 19th -> Feb 18th (30 days)
Project By: Lucky Pause
Tags:
video gameadventureoculus rift +Suggest

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$27,897

current pledge level
Last Updated: February 18 @ 21:30 -0500 GMT

348%

of goal
funding period ended

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Latest News

Feeling Homesick for an Atmospheric Adventure Game

June 2nd - via: cliqist.com
Cliqist's review of Homesick, a first-person atmospheric adventure game where you roam around an abandoned and dilapidated building looking for a way out. (Read More)

'Homesick' Resurfaces With Haunting New Footage

November 8th - via: bloody-disgusting.com
We haven’t seen much from the atmospheric indie horror game Homesick, which was greenlit on Steam back in June after a very successful crowd-funding campaign. A few screens and a Kickstarter video is about it, until now. (Read More)

Info about expected release date

March 2nd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

We did it! Thank you!!

February 19th - via: kickstarter.com
Our kickstarter campaign has officially ended -- and it was a huge success!  1,503 people believed in Homesick, raising $27,897!!  We met our minimum goal, plus all three stretch goals!   Thank you to everyone that helped make this happen -- to... (Read More)

Reached our 3rd stretch goal!

February 16th - via: kickstarter.com
Hi everyone! So super exciting!  We reached our 3rd stretch goal - $22,000 !!  This means we will make a prequel, that will take place in a very different environment, with a very different feel. We are so excited -- this campaign has gone so much... (Read More)

Reached our 2nd stretch goal! + profile Avatars !

February 11th - via: kickstarter.com
This is so exciting!  We reached our 2nd stretch goal - $16,000 !!  This means we will make a roof level, where the player will get to go out onto the roof of the building, and discover more puzzles and more story, plus a view of the world beyond... (Read More)

Reached our 1st stretch goal!

February 4th - via: kickstarter.com
You guys are seriously amazing! Thank you to everyone, for making this possible! You are all super awesome, and we feel so grateful and touched by your support!  This stretch goal allows us to make more game, with more puzzles, more story, more... (Read More)

Kickstarter Katchup – 3rd February 2013

February 3rd - via: rockpapershotgun.com
It has been a week of travel, talk and teamwork for me, as I visited the Paradox Convention, met good people and then cursed loudly as they defeated me in everything from The Showdown Effect to Europa Universalis IV. (Read More)

Sample Bust Statue!

February 1st - via: kickstarter.com
We wanted to share an example of the bust statue that is the reward for the $350 reward tier. Its cool, right? We did this one to look like Morgan, our communications director (she is in our kickstarter video, if you want to see what she looks like... (Read More)

We reached our $8,000 goal!

January 28th - via: kickstarter.com
Early this morning we reached our $8,000 goal! And we still have three weeks to go! Thank you to everyone! Thank you for your generous support, feedback, enthusiasm, encouraging comments and messages, blogs, reviews, posts to discussion forums,... (Read More)

Kickstarter Katchup

January 27th - via: rockpapershotgun.com
This week, spaceships are constructed, nobody loses and the Katchup features an open source 3D engine Linux port, which certainly sounds like the sort of thing that should be happening but also makes me realise how little I know about the availability of engine licenses and the complexities of game development. Maybe I’ll ask Jim to teach me, although I reckon most of his input on Sir, You Are Being Hunted involves polite requests for ‘more robots and tea’. (Read More)

Announcing our Stretch Goals!

January 26th - via: kickstarter.com
We just reached $6,000! -- We are so close to meeting our goal! We are so thankful and amazed by everyone's support!! You guys are awesome!  Here are our stretch goals -- it would be so amazing if we got to expand the project!   $12,000 - We will... (Read More)

New reward tier - signed art print for $75

January 25th - via: kickstarter.com
We have gotten several requests from backers for a reward of an art print - so we are happy to announce a new reward tier!  For a pledge of $75, we will send you a 16" x 8" art print, signed by Barrett Meeker.   Thanks everyone!  (Read More)

New screen shots! And we reached 50%!

January 25th - via: kickstarter.com
Hi everyone! We have some new screenshots to share -- gives you more of an idea of some of the puzzle stuff!  Just in time to celebrate reaching 50% of our goal today, in just over 5 days!  You guys totally rock!  We are seriously blown away by... (Read More)

Pair (formerly trio) of new adventures test their luck with crowdfunding

January 25th - via: adventuregamers.com
With not an animal in sight (or even a protagonist), Homesick is a first-person, free-roaming 3D adventure. During the day, you'll peacefully explore an abandoned building as its caretaker, "encountering puzzles and clues, and opening new areas of the building. You seem to have been there so long that direct sunlight is blindingly bright, yet you feel at home. But when you sleep, you are plagued by nightmares, frantically running down hallways chased by darkness, an axe in hand, trying to escape." (Read More)

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