The Grimness Fortress, 3D printable STL files

Green Hell: The Board Game

A project in Białystok, Poland by Galaktus Games

Funding Successful

Survive the ever-expanding jungle created with a modular, semi-random map setup.
Backers: 962
Average Pledge Per Backer: $397

Funded: $382,289 of $200,000
Dates: Sep 1st -> Sep 19th (18 days)
Project By: Galaktus Games
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Last Updated: September 19 @ 11:01 -0400 GMT


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Latest News

Update #19 - This is the home stretch

September 18th - via:
Hello Survivors! We're in the final 24h of the campaign. And as I am writing this we are less than 1k euros away from unlocking the Armor Cards Stretch Goal! Let's give that a shot, shall we? I am writing this short update for you today to let you... (Read More)

Update #18 - Prototype sneak peek

September 17th - via:
Hello Survivors! Vik here. You might have been wondering where the heck is yesterday's update. Well, apart from some other less fun things, I was working hard on balancing, optimising and testing the first "white" prototype of the unlocked Interlude... (Read More)

Update #17 - You get a soundtrack, you get a soundtrack and you get a soundtrack!

September 15th - via:
Hello Survivors!  Do you listen to music while playing board games or do you prefer just the raw sound of shuffling cards and moving meeples? If you are in the first group then we have a rather exciting addition to our campaign! To enhance the... (Read More)

Update #16 - The results are in!

September 14th - via:
Hello Survivors! The poll is now officially over and here are the results: Thank you to all that voted and took part in the competition. We will be contacting the author of the winning character for their input on the portrait soon.  It was a tight... (Read More)

Update #15 - The results are in! Ready, set, VOTE!

September 13th - via:
Hello Survivors! I'm not gonna get into a long presentation here - I'll get right down to the details, because that's what you're all here for. Meet the three candidates (note, that I am just copying and pasting the Bio descriptions as sent by the... (Read More)

Q&A and contest reminder.

September 12th - via:
Hello Survivors! Just a quick word today - the time for sending your character ideas is now finished and I am reading through and sifting through all the entries (and it is quite a lot of entries!). It is a tough job as a lot of them are great and... (Read More)

Update #13 - Social Stretch Goals

September 10th - via:
Hello Survivors! Vik is back. The QA team gave me a day off from writing updates yesterday, but now I am back again. Did someone say Social SG's? The first map card unlocked as a Social SG is the Traveller's Backpack you can see below.  It's another... (Read More)

Update #12 - Few words from our QA Team <3

September 9th - via:
Today's update is brought to you not by Vik or Mariusz but from members of our very own Galaktus Quality Assurance team who are devoting their time and effort to making Green Hell: The Board Game the best possible experience. They are constantly... (Read More)

Update #11 - Design your Character!

September 8th - via:
Hello Survivors! Vik here with a great piece of news. It is time to put your creativity to the ultimate survival test. Yes - your eyes are not deceiving you - we're asking you to design a Character for our game! From today until the end of Saturday... (Read More)

Update #10 - new Stretch Goals!

September 7th - via:
Hello Survivors! The wind is blowing from the south, which means it is time for another update from us ;) And this time we are not messing about (we never do, to be honest). We want to give you a peek into what lies ahead in the uncharted land of... (Read More)

Update # - Interlude Mission SG

September 6th - via:
Hello Survivors! Vik here with yet another update filled with great news - but also with a large dose of secrecy 😉  You did it!  You've unlocked the first Interlude Scenario, and with that said you have created a bit of an issue for me. As much... (Read More)

Update #8 - Skull Dial design

September 4th - via:
Hello Survivors!  Today we would like to invite you to vote on the final design of the Skull Dial. To participate head out to and choose your favourite one! To refresh your memory here are the three versions that you... (Read More)

Update #7

September 3rd - via:
Hello Survivors! 48 hours have passed and the Early Bird special is now over. The last person to get the EB Dial Counters for free is backer with number 759! If you still want to grab them as an add-on you can do it now for 20 PLN (around €5). How... (Read More)

Update #6 - Stretch Goal Extravaganza

September 3rd - via:
Hello Survivors! This will be a larger update as the Stretch Goals are speeding away faster than we can update the visuals 😀 You have unlocked 4 Stretch Goals and I'd like to take a moment to talk you through all of them. So here we go! First off... (Read More)

Live Q&A with our game designer Friday, September 3rd at 4:00 PM CEST

September 2nd - via:
Hello Adventurers! Do you have a question that you want to ask us directly? Do you want to ask Vik – our game designer a question about the rules or game mechanics? Or maybe to show you a 360 view of the Creepy Dice roller or one of the minis? Or... (Read More)

Update #4 - Few words about the Stretch Goals

September 2nd - via:
Hey all, Vik here.  Let's kick off this thread with me saying that I am stoked that we got the game funded in just under 7  hours! My faith in the KS community has remained rock solid. Now,  onto the nitty-gritty. As you might, or might not, have... (Read More)

Update #3 - Search & Rescue mission successfully financed!

September 1st - via:
We are both excited and humbled. Thank you from the bottom of our hearts for backing our project and helping us make it a reality. We are funded in 7 hours! Now we can work towards making the game even better for all of us. First we have a few more... (Read More)

Update #2 - Spread the word about the expedition

September 1st - via:
Hello Adventurers!  We are 75% funded after just 3 hours - thank you for that <3 We want to remind you all that you can find our Social Stretch Goals if you scroll all the way down through the campaign. You can find there link to posts and our... (Read More)

Update #1 - Hello!

September 1st - via:
Hello Survivors! Watch out for the 48h Early Bird. You can grab a set of great themed dial counters to track your characters' Stamina and Sanity with. The campaign also comes with revised pricing (way more wallet-friendly),  revised shipping and box... (Read More)

If you have additional news that doesn't appear here, shoot us a link!