Hell, Inc.: The RPG

A project in Edmonton, Canada by Jeff Martin
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Funding Successful

A tabletop RPG of demons, slackers, and soul-crushing corporate jobs.
Backers: 214
Average Pledge Per Backer: $20 CAD

Funded: $4,287 CAD of $400 CAD
Dates: Aug 23rd -> Sep 22nd (30 days)
Project By: Jeff Martin
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$4,287 CAD

current pledge level
Last Updated: September 22 @ 12:04 -0400 GMT

1071%

of goal
funding period ended

$0 CAD

trending toward
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Latest News

LAST DAY!

September 21st - via: kickstarter.com
That's right, this campaign is almost over! This isn't an update so much as a last call-to-action for folks following the project who haven't gotten around to pledging, as well as for everyone to continue sharing the campaign link on social media and... (Read More)

Update 4: 48 Hours!

September 20th - via: kickstarter.com
With Kickstarter now counting us down in hours instead of days, we're close to the end of our ZineQuest! Considering that when we launched the campaign we thought that we'd maybe top out at $1000-$1500, I can say without a bit of exaggeration that... (Read More)

Update the Third: Mo' Money, Mo' Stretch Goals

September 12th - via: kickstarter.com
We're two-thirds of the way through the campaign, and two stretch goals are already unlocked! For those keeping track, that means the current tally of additional content being added to your rewards are: an additional adventure module about paperwork... (Read More)

Update 2: Revenge of the Update

September 5th - via: kickstarter.com
We're another week into the campaign, and things are still going pretty well! The 100 backer threshold was crossed over the weekend, which was very exciting for me, personally. This is my fourth Kickstarter, but the first one to crack triple digit... (Read More)

Week 1 Update: Well That Escalated Quickly

August 30th - via: kickstarter.com
Hello, lovely backers of Hell, Inc. The RPG! It's hard to describe the first week of this campaign, because it still seems surreal. I've run a handful of crowdfunding campaigns now, and they're usually pretty stressful. Lots of planning, press... (Read More)

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