Reverse Design: Volume Two

A project in Reading, PA by Patrick Holleman
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Funding Unsuccessful

A series of seriously in-depth books about the design of classic videogames.
Backers: 107
Average Pledge Per Backer: $34

Funded: $3,591 of $31,500
Dates: Oct 2nd -> Nov 1st (30 days)
Project By: Patrick Holleman
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$3,591

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Last Updated: November 1 @ 21:03 -0400 GMT

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Latest News

Plan B

November 1st - via: kickstarter.com
Hey backers, First, I'd like to thank everyone who supported the Kickstarter. It's clearly not going to succeed, but it still means a lot to me that you guys pitched in. So where do we go form here? Based on the results of the Kickstarter, it seems... (Read More)

Preview of Chrono Trigger Expanded Edition

October 23rd - via: kickstarter.com
Hey everyone, this is a video which previews a small part of the expanded edition of Reverse Design: Chrono Trigger. It should give you an idea of just how much extra development those texts will receive.  (Read More)

Preview of Xenogears Book

October 9th - via: kickstarter.com
Hey everyone! This is an excerpt from the Xenogears book which is a reward for the $50 tier.  The text below was originally used as part of a pitch for publishing this book elsewhere, but I thought it would make a great preview for what that book is... (Read More)

Preview of the Yoshi's Island Book

October 6th - via: kickstarter.com
How Technology Shaped DesignThe oldest theme in videogame design is that technological constraints become artistic strategies. Starting with Space Invaders in 1978, videogame designers have been overcoming technical limitations by incorporating them... (Read More)

If you have additional news that doesn't appear here, shoot us a link!