Dreams of Tomorrow
A project in Huntsville, AL by Weird Giraffe Games000days
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00hours
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00minutes
Funding Successful
Change the future by sending dreams into the past in this unique and stunningly beautiful 45 min set collection game for 1-6 players
Backers: 879
Average Pledge Per Backer: $27
Funded: $23,585 of $9,000
Dates: Oct 15th -> Nov 8th (25 days)
Project By: Weird Giraffe Games
Backers: 879
Average Pledge Per Backer: $27
Funded: $23,585 of $9,000
Dates: Oct 15th -> Nov 8th (25 days)
Project By: Weird Giraffe Games
Tags:
+Suggest$23,585
current pledge level
Last Updated: November 8 @ 23:01 -0500 GMT
262%
of goal
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Latest News
More Art Stretch Goal Reached and NEW STRETCH GOALS ANNOUNCED!
November 7th - via: kickstarter.com
Stretch Goal MetThis is the first time, in my history of running four kickstarter campaigns, that I've ever put out two updates on the same day! It's for a very exciting reason, though; we hit that More Art stretch goal! Both Kicktraq and... (Read More)
Last Few Hours
November 7th - via: kickstarter.com
Last Few HoursSince the 48 hour reminder went out, things have been rather intense! We're getting close to that last stretch goal, but estimates from Kicktraq and Backertracker are both saying that we might just miss it. Those are only estimates,... (Read More)
Mini Expansion Stretch Goal Met!
November 6th - via: kickstarter.com
Stretch Goal Hit! Thanks to everyone who shared the campaign, we've hit the next stretch goal! We are so excited, as this mini expansion adds in some extra content that we really enjoy and free to all Kickstarter backers! Watch the video below to... (Read More)
New Story, Logo, and Social Stretch Goal!
November 2nd - via: kickstarter.com
Eurekaby Calvin Wong Logfile readout: Event 1: ego-tech S.Haswan requested direct br.comms.line to id-tech K.Kaur at realtime 17:54:04:0797 on day 9892. Direct line established. Encryption: Amygdalic.v32 S.Haswan Kul ... (Read More)
Robot Dreams, another KS Live, and more!
October 29th - via: kickstarter.com
Robot Dreamsby Calvin Wong It wasn't until the seventeeth cup of coffee that Yung realized he was probably in a Dream. Feeling slightly embarrassed that it had taken him so long to become lucid, he wafted the empty mugs into a pile and vanished them.... (Read More)
We've Reached the First Stretch Goal!
October 26th - via: kickstarter.com
We've reached the first stretch goal! Thank you all for backing the project. We really appreciate all the shares you've done, as well! Getting to additional stretch goals happen because you reach out to those you know! Now, for the next stretch... (Read More)
Funded, Stretch Goals, and Prints Add-On!
October 19th - via: kickstarter.com
We've Funded!You are all so wonderful! This campaign has been amazing so far and it's all due to you. Together, we've guaranteed that Dreams of Tomorrow will be a reality and become a game. Since we are funded, here's the next two stretch goals! ... (Read More)
Dreams Of Tomorrow [Kickstarter Corner]
October 19th - via: katiesgamecorner.com
Who ever thought that the world ending would look so beautiful?
Generally, when writing a Kickstarter preview, I talk a lot about gameplay so that you can get a feel for the game, a bit about theme and tell you what I think of the game and if I like it or not in its current state. (Read More)
We're Nearly Funded!
October 18th - via: kickstarter.com
Hello everyone, We are on day four of the campaign and things are looking on track to get funded, as we're 90% there! Thank you so much for helping us get here! Let's get the word out some more so we can hit our goal of $9,000 as quickly as... (Read More)
Kickstarter Preview: Dreams of Tomorrow
October 18th - via: jambalayaplaysgames.com
Dreams of Tomorrow is set in the future where humanity is on the brink. Players take on the roles of Dream Engineers, that weave together beautiful dreams and hopefully put enough positive vibes in the people of the present to make a better future. During the game, players will move around a rondel action board to collect resources, weave and catch dreams. The Dream Cards have abilities that can affect the field of play in various ways. Players score the most points by collecting Dream Cards and weaving them into their Dream Sequence (player area). How the cards are organized will trigger additional bonuses at the end of the game. Play ends after one player has four or five Dream Cards in their Dream Sequence. The player with the most wins. (Read More)
Send dreams into the past to change the future in Dreams of Tomorrow on Kickstarter
October 16th - via: dicetowernews.com
Dreams of Tomorrow is a competitive, set collection game about weaving dreams, manipulating action spaces, and carefully using abilities. The game is published by Weird Giraffe Games, designed by Phillip Falcon Perry with art by James Masino, plays in about 45 mins, and supports 1-6 players aged 8+. (Read More)
#86: Legacy of Dragonholt
October 16th - via: draftmechanic.net
Draft Mechanic Episode #86: Legacy of Dragonholt six-pack, Catch the Moon on tap, Dreams of Tomorrow preview, River Dragons, and Beer Primer: Rauchbier (Read More)
Kickstarter Preview: Dreams of Tomorrow
October 15th - via: beyondsolitaire.net
Full Disclosure: This preview is based on a prototype copy sent to me by Weird Giraffe Games. (Read More)
Review for One
October 15th - via: cardboardclash.wordpress.com
Thank you for checking review #71 by Cardboard Clash. My aim is to focus on reviewing board games and how they play for two people and, on occasion, how they play for one person. Because my wife is my primary gaming partner, a lot of consideration goes into finding those games that play well with 2 players, and we typically prefer to find those games that do not require a variant (official or otherwise) in order to play it with just the two of us. (Read More)
Raf Reviews - Dreams of Tomorrow
October 15th - via: dinganddentcast.com
The world is ending. The apocalypse is nigh. There isn (Read More)
If you have additional news that doesn't appear here, shoot us a link!