ViewX 15.6" & 27" Glasses-Free Spatial AI 3D Displays

A project in Hong Kong, Hong Kong by ViewX
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Funding Successful

Full-Refresh-Rate 3D | Plug & Play 3D | On-Display 3D Processing | Free 2D-to-3D Software for Games & Streaming | Native 4K Lossless 2D
Backers: 63
Average Pledge Per Backer: HK$10133

Funded: HK$638,394 of HK$20,000
Dates: Aug 25th -> Sep 29th (35 days)
Project By: ViewX
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HK$638,394

current pledge level
Last Updated: September 29 @ 10:14 -0400 GMT

3191%

of goal
funding period ended

HK$0

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Latest News

Shipping & Pledge Over Time Update

September 28th - via: kickstarter.com
Hi everyone, As our Kickstarter campaign is coming to an end, we’d like to share two important updates regarding shipping schedules and the Pledge Over Time payment option. 1. Shipping Update15.6" ViewX LiberShipping for the 15.6" ViewX Liber is... (Read More)

Pledge Over Time — Important Information

September 21st - via: kickstarter.com
We’ve received questions from some backers about the Pledge Over Time payment option, so we’d like to clarify how it works and what options are available. Can Pledge Over Time be added to the Kickstarter campaign?Unfortunately, no. The... (Read More)

🚀 ViewX Software Update

September 19th - via: kickstarter.com
Dear backers, We've been continuously improving the software behind the ViewX 3D experience. These latest updates apply to both the 15.6" ViewX Liber and the 27" ViewX Immer. Here are three key areas we've recently improved: 1. AI 2D-to-3D Processing... (Read More)

ViewX Liber at ESCRS 2026

September 15th - via: kickstarter.com
Dear Backers, From September 11–15, HAAG-STREIT is showcasing ViewX Liber 15.6" alongside its Elara 900 slit lamp at ESCRS 2026 in London. The Elara 900's SBS output is displayed in real-time glasses-free 3D on ViewX Liber, demonstrating new... (Read More)

27" ViewX Immer Update: Refining the Hardware & Preparing for Production

September 11th - via: kickstarter.com
Dear backers, We’re excited to share another update on the development of the 27" ViewX Immer and our progress toward production. For more frequent updates and behind-the-scenes progress, you can also join our Discord community. As we move closer... (Read More)

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