Superchron a fantasy future steampunk paper based RPG

A project in Newport, United Kingdom by Valhallions
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Funding Unsuccessful

Superchron is a RPG focused on fast paced action, instant character progression as you play and full creative freedom to the players
Backers: 10
Average Pledge Per Backer: £32

Funded: £321 of £2,000
Dates: Dec 18th -> Jan 17th (30 days)
Project By: Valhallions
Tags:
rpgadventureaction rpgtabletop game +Suggest

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£321

current pledge level
Last Updated: January 17 @ 14:04 -0500 GMT

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funding period ended

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Latest News

Update 11: Thank you

January 17th - via: kickstarter.com
As we approach the final hours of our campaign we want to thank all our backers and supporters. You gave us the confidence to chase our dreams and your belief has helped us to believe in ourselves. We hope you find success in chasing all of your... (Read More)

Update #10 Basic quick start guide

January 13th - via: kickstarter.com
Hi everyone, Just a quick update to let you all know that as an extra incentive we will be sending out the "quick start" guide for Superchron to those waiting for their full game so that they can jump right in immediately. This will be sent within a... (Read More)

Update 9: Overview and how to play video

January 8th - via: kickstarter.com
Here we go! As promised we have a new video helping to demonstrate our game. Enjoy (The game is infinitely better than this video.) Caerys and Robert  (Read More)

Update 8: The history of the World

January 8th - via: kickstarter.com
Today's update is an excerpt from the book describing the sequence of events which created our perilous setting as told by one of the main Villains. Enjoy! It is written, that in the late 21st century, the World was remade anew, destroying all that... (Read More)

Update 7: Cover art and page layout

January 7th - via: kickstarter.com
Good news everyone,Today we have got our cover art and page layouts mapped out. Have a super look! Oooh Flashy!  Time for some well earned cake, but we'll be posting some more tantalizing updates soon (hopefully tomorrow!) Caerys and Robert  (Read More)

Update 6: Gratitude and live game demos

January 4th - via: kickstarter.com
A huge thanks to all of you who have supported us. Thank you to all of our backers, all of our promoters and all who stopped by to offer their helpful and constructive advice. We are just a new, small company trying to make our game a reality, only... (Read More)

Update 5: A sack load of monsters

January 3rd - via: kickstarter.com
Today we have been very busy working on press releases, making maps and creating the digital wallpaper available exclusively through this Kickstarter. On top of this we had a monster concept session where we pooled all of our ideas to put together... (Read More)

Update 4: Artwork and Building Monsters

January 2nd - via: kickstarter.com
Happy new year! Well 2014 is here and we’re back with a new, exhilarating update to the artwork. Caerys has been working to get the artwork ready to help bring the world of Superchron to life. The art style is a combination of American comic books... (Read More)

Update three: The critical system

December 21st - via: kickstarter.com
Hi everyone, In today’s update we will be looking at the critical system in Superchron which helps provide the games fast paced playstyle. A critical is when a player rolls the highest possible number on a dice. You can also roll critical failures... (Read More)

Update two: Character Classes and Sheet Overview

December 21st - via: kickstarter.com
Happy Saturday!Today we're sharing the character class concepts. Now these are by no means definitive as multiclassing in Superchron is as natural as it would be in real life. Your class more identifies who your character is at the start of your... (Read More)

Update One: Character Sheet and Concept Art

December 20th - via: kickstarter.com
Wow, the first project update on our first Kickstarter campaign. It really is amazing how this is all coming together. First of all I'm really happy and excited to see our first backer! That is such a big deal so soon. Also I'm really thrilled about... (Read More)

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