Feudal Feud - A Diplomacy MMO
A project in Montreal, Canada by Urubu Studio000days
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00hours
:
00minutes
Funding Successful
Build a city, crush your neighbours, and then... Try to convince them not to revolt against your legitimate rule.
Backers: 84
Average Pledge Per Backer: $126 CAD
Funded: $10,575 CAD of $10,000 CAD
Dates: Jul 12th -> Aug 11th (30 days)
Project By: Urubu Studio
Backers: 84
Average Pledge Per Backer: $126 CAD
Funded: $10,575 CAD of $10,000 CAD
Dates: Jul 12th -> Aug 11th (30 days)
Project By: Urubu Studio
$10,575 CAD
current pledge level
Last Updated: August 11 @ 09:30 -0400 GMT
105%
of goal
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Latest News
The Final Countdown
August 10th - via: kickstarter.com
24h to go! We're so close, but we're not quite there yet! Help us share the awesomeness of Feudal Feud by giving us a thumbs up on Facebook and by sharing this post! Whether this is a success or not, I want to thank all the backer for believing... (Read More)
Diplomacy & Games
August 8th - via: kickstarter.com
Diplomacy is a difficult thing to model in games. In fact, I'd argue that all the single-player games I know have failed in a way or another to create a convincing diplomacy experience. How could an AI judge the trustworthiness of a human? How could... (Read More)
History & Games
July 28th - via: kickstarter.com
As a dropout from the PhD in history, this discipline is having a significant place in how I see the world. It's also, obviously, affecting deeply the way in which I think about designing games. Today, it seems like history is everywhere in video... (Read More)
Troops! Also: the beta, and 61% funded!
July 22nd - via: kickstarter.com
Thanks to all of you, Feudal Feud is now more than half-funded! Only 39% remains for this game to become all it can be! Don't forget to share the campaign with those friends of yours who understand treason is not personal! The beta is in full steam,... (Read More)
The Feudal Feud Combat System
July 14th - via: kickstarter.com
The idea behind the Feudal Feud combat system is to have them takes enough time, when big armies are concerned, to make it possible for you to bring reinforcements or call for help. Of course, barely defended territories will be instantly conquered,... (Read More)
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