World's first vision boards set "Dreams come true"

Feudal Feud - A Diplomacy MMO

A project in Montreal, Canada by Urubu Studio

Funding Successful

Build a city, crush your neighbours, and then... Try to convince them not to revolt against your legitimate rule.
Backers: 84
Average Pledge Per Backer: $126 CAD

Funded: $10,575 CAD of $10,000 CAD
Dates: Jul 12th -> Aug 11th (30 days)
Project By: Urubu Studio
strategy gamemmoreal time strategy +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.


$10,575 CAD

current pledge level
Last Updated: August 11 @ 09:30 -0400 GMT


of goal
funding period ended

$0 CAD

trending toward
Trends are not projections.


of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

The Final Countdown

August 10th - via:
24h to go! We're so close, but we're not quite there yet!  Help us share the awesomeness of Feudal Feud by giving us a thumbs up on Facebook and by sharing this post! Whether this is a success or not, I want to thank all the backer for believing... (Read More)

Diplomacy & Games

August 8th - via:
Diplomacy is a difficult thing to model in games. In fact, I'd argue that all the single-player games I know have failed in a way or another to create a convincing diplomacy experience. How could an AI judge the trustworthiness of a human? How could... (Read More)

History & Games

July 28th - via:
As a dropout from the PhD in history, this discipline is having a significant place in how I see the world. It's also, obviously, affecting deeply the way in which I think about designing games. Today, it seems like history is everywhere in video... (Read More)

Troops! Also: the beta, and 61% funded!

July 22nd - via:
Thanks to all of you, Feudal Feud is now more than half-funded! Only 39% remains for this game to become all it can be! Don't forget to share the campaign with those friends of yours who understand treason is not personal! The beta is in full steam,... (Read More)

The Feudal Feud Combat System

July 14th - via:
The idea behind the Feudal Feud combat system is to have them takes enough time, when big armies are concerned, to make it possible for you to bring reinforcements or call for help. Of course, barely defended territories will be instantly conquered,... (Read More)

If you have additional news that doesn't appear here, shoot us a link!