Rush M.D.

But Wait, There's More!

A project in London, KY by Toy Vault
000days 
:
00hours 
:
00minutes 

Funding Successful

You've got 30 seconds to pitch a wacky product to your friends, while the rest of the players try to sell you their version!
Backers: 157
Average Pledge Per Backer: $33

Funded: $5,174 of $3,000
Dates: Aug 5th -> Sep 5th (31 days)
Project By: Toy Vault
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$5,174

current pledge level
Last Updated: September 5 @ 12:01 -0400 GMT

172%

of goal
funding period ended

$0

trending toward
Trends are not projections. Read More >>

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Latest News

Under 24 hours

September 4th - via: kickstarter.com
Less than 24 hours to go. We're still short of the first stretch goal. Time to bombard the lazy friends!  Apparently a few folks have printed out the print and play version...(Very slight language use.) Thanks to Jay and Sen for sending me the link!... (Read More)

35 hours to go!

September 4th - via: kickstarter.com
We're at the end, and it's time for the sprint! We've seen a big uptick in pledgers in the last 8 hours or so, and if we can just get 45 more, we'll definitely hit our first stretch goal. Thank you to the new folks that have found our game, and... (Read More)

On the home stretch! Can we make it to the first stretch goal?

August 30th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

On the road to the first stretch goal.

August 25th - via: kickstarter.com
We're well past our goal, and heading towards making our first stretch goal!  It's been an exciting time for us here.  Tomorrow evening I'd like to update the page with some comments from the review we got from Party Game Podcast, I would love to... (Read More)

But Wait, There's More! An Interview with Game Design Duo Sen-Foong Lim and Jay Cormier

August 22nd - via: casualgamerevolution.com
Sen-Foong Lim and Jay Cormier are the game design duo behind But Wait, There's More!, an infomercial-style improvisation game now on Kickstarter. In this interview, we find out more about them and some tips for game designers. (Read More)

Over 3000!

August 14th - via: kickstarter.com
We made our goal! Thank you to all the folks that have pledged their support, we are very happy that we get a chance to make the game. Next up is the first stretch goal, for the 6th player company and vote cards. I attended GenCon last week, and... (Read More)

GenCon Bound

August 11th - via: kickstarter.com
I'm off to GenCon tomorrow, so no major updates till I get back. We've got a ton of demos lined up. Thursday is wide open if you'd like to try one of the early sessions, otherwise Saturday evening or Sunday looks good as well! We hit 1,500 over the... (Read More)

$1000 achieved!

August 7th - via: kickstarter.com
 We hit $1,000 dollars today! Thank you for all the support, hopefully we'll fund soon and start working on the stretch goals. We got a package in the mail today as well. Below are four Print on Demand copies of the game that we'll be using at... (Read More)

24 Hours already?

August 5th - via: kickstarter.com
The first full day has past, and we are well on our way to our goal of $3000. We want to thank all of our supporters for their pledges, and all the folks that have passed our project onto their friends. We hope that we can continue to grow our... (Read More)

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