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Deep Space D-6: Armada - Worker Placement Co-op Board Game.

A project in New York, NY by Tony Go

Funding Successful

A stand-alone 1-4 player game in the DSD6 universe. Customize your ship, assemble a crew, and work together to save the galaxy.
Backers: 3844
Average Pledge Per Backer: $46

Funded: $177,480 of $27,800
Dates: Dec 31st -> Jan 23rd (23 days)
Project By: Tony Go
spacetabletop gamesingle-player2-player +Suggest

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Last Updated: January 23 @ 12:01 -0500 GMT


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Latest News

The final stretch! A few reminders.

January 23rd - via:
Hey everyone! We're in the final few hours of the campaign! Here are just a couple of reminders before the campaign ends. If you are a new backer, please read carefully: You can get the JUMPSHIP mini game for $2! See this update for more info and how... (Read More)

Multiplayer Combat Sample

January 20th - via:
Hello all! We are nearing the end of the Kickstarter and I just want to say how awesome it is that Deep Space D-6: Armada is doing so well! If you weren't aware, there are some mighty big games currently funding on Kickstarter! I would say that 2020... (Read More)

JUMPSHIP RETURNS! Get the game for $2!

January 15th - via:
Hi Backers,  We're in the final week of the campaign! I've got a special update today! JUMPSHIP is back! Get the full game for $2 with your Armada pledge.  JUMPSHIP is a fast and fun party game about discovering which of your "friends" is an alien... (Read More)

Systems & Mechanics #3: Meet the Crew

January 13th - via:
In the last Systems & Mechanics update, we got a look at some of the weapons and ship stations available to your ship. Powerful weapons and special stations are great but what good are they without the right crew to use them. Today we're going to... (Read More)

Upgrades to the Shield and Hull trackers- A Design Update

January 9th - via:
Hello beautiful people! This is an update about a component upgrade. You can go straight to the bottom for a tl;dr  The introduction of new manufacturing techniques have opened up a lot of design space for board game designers. However, it can also... (Read More)

Systems & Mechanics #2: Ship Stations and Weapon Types

January 7th - via:
In the last System & Mechanics update we went over the different starships available to captain in Deep Space D-6: Armada. While a ship may influence your overall gameplay style, how you equip the ship will determine what you're capable of in... (Read More)

Almost at 100k! Some changes, component improvements, and reduced shipping.

January 5th - via:
Okay so we're close to 100k. With this progress I can definitely say we'll be going for custom tracker tokens. But that's not all. Here are all the things I'm going to improve: Component Upgrades! The boards will use a custom tracker token instead of... (Read More)

Systems & Mechanics #1: The Starships

January 2nd - via:
Let's have a look at the starships of Deep Space D-6: Armada. There are 6 starships to choose from each with unique skills and stats. This is an overview of each ship. Balance Design is one of my favorite aspects of game design. How can we design... (Read More)


December 31st - via:
Wow! This is incredible! Deep Space D-6: Armada has funded in just 2 hours! I'm completely overwhelmed. I hope this means what I think it means and that people will still support high quality games even without crazy stretch goals and overproduced... (Read More)

Deep Space D-6: Armada Board Game Goes Live on Kickstarter

December 31st - via:
Deep Space D-6: Armada is the multiplayer, worker placement sequel to Tony Go's excellent solo board game Deep Space D-6. (Read More)

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